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Blaze

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PostSubject: Sylvia's Jutsus   1st December 2011, 10:58 pm

Passive
Spoiler:
 


Supplementary

Spoiler:
 


Offensive
Spoiler:
 


Defensive

Spoiler:
 

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PostSubject: Re: Sylvia's Jutsus   2nd December 2011, 12:22 am

All of them except Psionic Magnet = Approve. As for Psionic magnet big no no for chakra absorption.

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PostSubject: Re: Sylvia's Jutsus   2nd December 2011, 12:43 am

changed magnet to disable (check Supplementary)

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PostSubject: Re: Sylvia's Jutsus   2nd December 2011, 1:14 am

Approved

***********************

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PostSubject: Re: Sylvia's Jutsus   8th December 2011, 1:25 am

Name: Soul Chamber
Classification: Soul Tech
Rank: B
Class: Supplementary
Range: Long, Mid, Short

Description: Soul Chamber is activated if a soulless has an element within already. The chamber will store the first element so that another one can be absorbed. Only one additional one can be absorbed when genin and chuunin, and two can be absorbed at jonin on up. The elements can be switched up at any time.

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PostSubject: Re: Sylvia's Jutsus   8th December 2011, 1:27 am

Approved

***********************

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PostSubject: Re: Sylvia's Jutsus   8th December 2011, 4:06 am

Name: Psionic Blaze
Classification: Ninjutsu
Rank: B
Class: Offensive/Defensive
Range: AOE

Description: A technique utilized by Sylvia is a ninjutsu technique generated through a string of handseals and is said anything or anyone caught will be engulfed in powerful flames that will spread out in an AOE effect burning and torching everything in its range. The flame has two layers to it. Blue on the outside and black in the inside. When used, it can create an psychic burn which lets the psi simulates the flame that can still burn and confuse the opponent for 5 posts.

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Spoiler:
 


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PostSubject: Re: Sylvia's Jutsus   8th December 2011, 11:36 am

Soulless can't learn genjutsu.

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PostSubject: Re: Sylvia's Jutsus   8th December 2011, 11:52 am

edited

***********************
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PostSubject: Re: Sylvia's Jutsus   9th December 2011, 11:18 pm

Approved

***********************

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PostSubject: Re: Sylvia's Jutsus   11th December 2011, 1:11 am

Name: F.U.N.
Classification: Psi Tech
Rank: C
Class: Passive
Range: N/A

Description: When in critical condition, Sylvia's tiers (Str,End,Spd) by one rank (depending on what rank the user is in those respective tiers originally). While like this, she's goes into a tantrum but with more control than an usual tantrum as she would not indiscriminately attack everything in her way rather only opponents would feel the brunt of her wrath.

***********************
Spoiler:
 


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PostSubject: Re: Sylvia's Jutsus   28th December 2011, 1:44 pm

Needle Jizo - Canon


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PostSubject: Re: Sylvia's Jutsus   28th December 2011, 2:39 pm

both Approved

***********************

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PostSubject: Re: Sylvia's Jutsus   4th January 2012, 8:58 pm

Name: Getsuga Overload
Classification: Kenjutsu
Rank: A
Class: Offensive, Defensive
Range: Long

Description: Sylvia plants her sword into the ground and infuses the element she has into her sword and pillars of the element come from underground to hit the opponent.

Name: Psionic Knife
Classification: PSI Tech
Rank: A
Class: Offensive
Range: Short

Description: Intensely channeling and focusing her psionic powers to her hands to create “psychic blades”, razor-sharp edges of pure mental energy which are said to be the ultimate physical manifestation of her powers which she plunges into the minds of her targets directly. She often uses them to disrupt the neurons of her foes by driving the glowing "blade" of mental energy into their skulls. It is able to kill.

Name: Psionic Shadow
Classification: PSI Tech
Rank: C-S
Class: Supplementary
Range:

Description: She is able to mask her presence from others. Her abilities can go undetected and are very difficult to track. She can extend these defenses to others around her as well.

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Spoiler:
 


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PostSubject: Re: Sylvia's Jutsus   19th January 2012, 10:21 pm

Name: Psionic Disposition
Classification: Ninjustu
Rank: B-rank
Class: Supplementary/ (After Initial use secondary ability becomes Passive)
Range: Self

Description: Cassandra using her Psionic release reaches new levels as her eyes glow pure purple, her chakra is then converted into a unique type of Psi called Nen and this is projected in a unique type of aura which inflicts B-rank damage to opponents, while serving as a defense the same level as the damage, that come in contact with her however due to her just realizing this power it is limited although it now opens the first door to exploring the full aspect of her release. Once this attack has been triggered the chakra that the user converts into Psi is retained and can never be reduced only added upon even after the technique has been ended. At Genin rank the user will build a Psi count comparable to a academy student and no matter the rank the amount of Psi will always be lower by 1 rank than the amount of chakra that the user possesses.
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PostSubject: Re: Sylvia's Jutsus   10th February 2012, 3:46 pm

Name: Nova
Classification: Ninjutsu
Rank: A
Class: Supplementary
Range: Self

Description: When Sylvia gets angry, her body, along with her tail, becomes pitch black flame except her eyes that are white, her claws are longer. When she's calm, her body, along with her tail, is flowing with a pure white aura and yellow glowing eyes. In this mode Sylvia switches over to her Nen reserves and instead uses that to fuel her techniques. However Nen is always lower than her actual reserves meaning when she is a jonin she will have Nen equivalent to a Chunin soulless's chakra reserves.

Name: Power Amplification
Classification: Ninjutsu
Rank: A
Class: Supplementary
Range: Self

Description: While in Nova, Sylvia's speed, strength, and jutsus are increased to A-rank levels while the jutsu still retain the initial chakra cost. Her fighting style changes to beserker so her body becomes solid and all of her attacks make shockwaves when hit. This form last for 30 posts (Total).

Name: Requiem
Classification: Ninjutsu
Rank: S
Class: Offensive/ Supplementary
Range: Varies

Description: Sylvia is capable of concentrating a large quantity of chakra into various spheres which she conceals about her person. When released, these spheres expand dramatically in size. Imbuing these spheres in this fashion serves to greatly enhance their destructive potential to the extent that they can easily destroy concrete structures, subsequently obliterating the impaled object with a substantial resultant explosion and if needed increase the number of spheres to make more explosions. She can also coat herself with the "Requiem" energy alone, increasing her strength and speed to S-rank levels.

Name: Bishimon-Mura
Classification:Kenjutsu
Rank: B
Class: Offensive
Range: Long

Description: Through the process of withdrawing a Katana from its respective scabbard, before rapidly performing a swift cut and replacing the blade in a single controlled motion, Sylvia is able to materialize hundreds of sharpened swords that seemingly levitate above a specific predetermined location. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously above the intended victims, both of these qualities serve only to believe the techniques true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend downwards when disturbed by the adversaries' chakra flow, subsequently mincing the enemy to pieces. Also it has the ability to keep the many blades whole instead of having them shatter and is able to use them as actual swords with the ability to control them so they can cut the enemy.

Name: Bishamon-Tsubute
Classification: Kenjutsu
Rank: B
Class: Offensive
Range: Long
Description: Utilizing a combination of a knife-like medium and either a simplistic thrusting or slashing motion, Sylvia is capable of momentarily fabricating the tip of solidified blade at a precise distance away from her actual destination, in order to penetrate or slice an intended target. The entirety of this process is completed in a mere moment, resulting in the individual steps involved in this technique becoming virtually indistinguishable to the majority of observers until the actual cut has occurred, leaving little opportunity for the intended victim to evade successfully.

Name: Ashura Kai
Classification: Kenjutsu
Rank: A
Class: Offensive
Range: Long, Mid, Short

Description: By generating and subsequently storing a collective entity of PSI, comprised from an innumerable quantity of minute vibrating particles, Sylvia is capable of containing an immense amount of friction between her two hands in a distinctive visible aura. Projecting this resultant atmosphere both forward and outward with a swift swing of his arms, the intense heat produced by the violent vibrations disperses in almost explosive manner, instantaneously incinerating the majority of objects in the immediate vicinity of the attack's trajectory.

Name: Dragon Tail
Classification: Nen Tech (Uses Nen instead of Chakra)
Rank: C
Class: Offensive/Supplementary
Range: Self

Description: It's used as a long-distance whip-like attack. It can also be used to move teammates by having them stand on the tail and can be used as an offensive weapon dealing C-rank damage and being able to break C-rank and below non special weapons when faced against them in combat.

Name: Dragon Wing
Classification: Nen Tech (Uses Nen instead of chakra)
Rank: C
Class: Supplementary
Range: Self

Description: Summons the wings of a Dragon that can whip up huge gales. She can choose to summon 1 or both wings at the same time. In addition to granting her the ability to glide from high places, they are also a manageable shield each wing requiring a B-rank attack before being destroyed.

Name: Dragon Claws
Classification: Nen Tech (Uses Nen instead of chakra)
Rank: B
Class: Supplementary/Offensive
Range: Self

Description: This technique Summons the claws of a Dragon which not only boosts her strength and speed to B-rank levels but also grants her the ability to use shes claws to slice through B-rank offensive techniques as well as deal B-rank damage to opponents.

Name: Dragon Fang
Classification: Nen Tech (Uses Nen instead of chakra)
Rank: B
Class: Supplementary
Range: Self

Description: Summons the head of a dragon made out of Nen which has the ability to release blasts of Psionic energy which deals B-rank damage to opponents in addition to knocking them flying about 15 feet upon roaring. In addition the Dragon Fang has the ability to shield Sylvia from damage protecting her from B-rank and below attacks and requiring an A-rank attack before it is destroyed.

Name: Dragon Body
Classification: Nen Tech (Uses Nen instead of chakra)
Rank: A
Class: Supplementary/Defensive
Range: Self

Description: Summons the body of a dragon and is a powerful defensive jutsu as it shields its user from A-rank and below attacks with ease as well as requires an S-rank attack before it is destroyed. In addition while inside of the dragon body will drain natural energy from the area and convert it into chakra restoring a C-rank amount of chakra each turn (total) to the user of this technique.

Name: Dragon Combination
Classification: Combination Jutsu
Rank: S
Class: Supplementary
Range: Self

Description: Sylvia is able to combine Dragon Fang, Dragon Body, Dragon Claws, Dragon Wings and Dragon Tail into a large dragon made of Nen in which Sylvia is the center of which grants her flight as well as unparalleled protection. This technique itself doesn't require chakra as once all of the former techniques are up Sylvia can combine them at will the combination only taking 1 post to fulfill. Once the mighty dragon is made it has the ability to release concussive waves of chakra which deal A-rank damage to the opponent and can break through S-rank defenses, as well as defends against genjutsu S-rank and below as well as S-rank and below offensive techniques. It requires an SS-rank offensive chakra based technique in order to be destroyed as physical techniques do not harm it and it will simply reform. This technique has all of the abilities of the Dragon forms that make it up however each is boosted. Dragon Tail is now able to break S-rank and below non special weapons when put against them in combat and can deal S-rank slicing damage. Dragon Wings are now able to shield the dragon from 1 S-rank attack each and when both are used to shield they can survive and SS-rank attack before vanishing. Dragon Claws now has the ability to deal S-rank damage to opponents and slash through S-rank and below offensive attack with ease. Dragon Fang now has the ability to roar even more powerfully resulting in the roar being able to deflect S-rank and below attacks right back at the opponent and finally Dragon body has the ability to replenish the users chakra by an A-rank amount each of their posts until it is refilled in which it stops.

***********************
Spoiler:
 


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PostSubject: Re: Sylvia's Jutsus   13th February 2012, 6:53 pm

Approved

***********************

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PostSubject: Re: Sylvia's Jutsus   3rd March 2012, 5:33 pm

7-tailed Horned Beetle Jinchuriki Justu:

Name: Venom Body
Classification: Ninjutsu
Rank: B-rank
Class: Passive
Range: N/A

Description: The user is constantly covered by a invisible layer of venom making them resistant to all poison. They also have the ability to sprout a visible amount of venom allowing them to assume liquid form which poisons everything that comes in contact with them with a powerful toxin which causes them to go completely and utterly insane in 15 posts

Name: Venom Release: Venom Blades
Classification: Ninjutsu
Rank: B-rank
Class: Offensive
Range: All Ranges

Description: The user will spin their body around launching many semilunar blackish red shots at their target. The venom will decay all B-rank and lower jutsus as well as poison anybody hit by it. This poison will numb the person’s body in 5 posts.

Name: Venom Release: Miasma
Classification: Ninjutsu
Rank: B-rank
Class: Offensive
Range: All Ranges

Description: The user will breath out a poison mist which just like miasma will linger around the area for 20 posts. Anybody who breathes in the miasma will be poisoned as their movements will be effected slowing them down and will kill them in 30 posts.

Name: Venom Addition
Classification: Ninjutsu
Rank: B-rank
Class: Supplementary
Range: N/A

Description: The user can add venom to any of their jutsus giving them a venomous effect. C-rank jutsus will poison the person affecting their eye sight and motor skills. B-rank jutsus will decay anything they touch. A-rank jutsus will keep the decaying effect while adding a sever poison which will kill in 30 posts. S-rank jutsus will decay everything it touches even the ground and severely poison the target killing them in 15 posts.

Name: Venom Release: Venom World
Classification: Ninjutsu
Rank: B-rank
Class: Supplementary
Range: All Ranges

Description: The user touches the ground sending venom heading everywhere within a 30ft radius. The venom will remain on the ground for 30 posts and everything that touches the venom will decay, of course except the user.

Name: Venom Release: Venom Wall
Classification: Ninjutsu
Rank: B-rank
Class: Defensive
Range: Short

Description: The user will rise up a wall completely made of venom. The wall will literally destroy all B-rank jutsus and below that touch it. Only an A-rank or higher jutsu will destroy it.

Name: Venom Release: Envenomation
Classification: Ninjutsu
Rank: A-rank
Class: Supplementary
Range: All Ranges

Description: The user will summon multiple venom clones. These clones are made out of venom meaning no weapons will work on them as they will decay upon touch and as the clones cannot be destroyed unless all the venom of their bodies have been destroyed, if any trace of venom is left they will reform. If these clones were to touch you your body will begin to decay.

Name: Venom Release: Black Rain
Classification: Ninjutsu
Rank: A-rank
Class: Supplementary
Range: All Ranges

Description: The user fires a venom ball into the sky. The sky will turn black as it will begin to rain black water. This rain will decay all jutsus except the users, lowering their rank by 1. C-ranks will become D-rank, B-ranks will become C-rank, and so on.

***********************
Spoiler:
 
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PostSubject: Re: Sylvia's Jutsus   12th July 2012, 10:45 pm

Name: Weapon Fusion
Classification: Fuinjutsu
Rank: B
Class: Supplementary
Range: Self

Description: This jutsu splits up Wolves' Rain into six fragments that can be infused into six other weapons she has. Once the fragments are infused into the weapons, they won't come out until Sylvia stops using her Blitzkrieg sword style. The fragments will become Wolves' Rain once again and the weapons she had will turn back to normal as well

Name: Sword Sealing
Classification: Fuinjutsu
Rank: B
Class: Supplementary
Range: Self

Description: Following Soul Chamber, which will store chakra and switch between them mid battle, Sylvia creates a seal on the sword and then adds her chakra to the sword(s). If two or more chakras or added into one sword, it can only be used for five posts until it breaks completely. The chakra that was in the sword would go back into it's chamber until Sylvia will use it again.

Name: Chakra Fusion
Classification: Fuinjutsu
Rank: B
Class: Offensive, Defensive, Supplementary
Range: Self

Description: Following Metronome, which lets Sylvia infuse her chakra into anything, the chakra will be put into the swords. Instead of having a temporary effect on the sword, it'll be permanent until Sylvia changes back to her original fighting style. Which her chakras will return to the chambers and out of the swords

Name: Speed Increase
Classification: Fuinjutsu
Rank: A
Class: Supplementary
Range: Self

Description: This technique increases Sylvia's speed by one tier for each sword she uses at a time. One sword=D-Rank speed; Two swords=C-Rank speed; Three swords=B-rank speed; 4 swords=A-rank speed; Five swords=S-rank speed. The speed will stay the same for the sixth sword since it caps out at S-rank.

(Sorry for the names. Couldn't really think of anything)


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PostSubject: Re: Sylvia's Jutsus   25th July 2012, 10:59 pm

Approved. So yeah make techniques like this from now on they make it easier to understand and they sound better.

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PostSubject: Re: Sylvia's Jutsus   2nd September 2012, 10:36 pm

Bloody Path
Spoiler:
 

Appearance of her eyes
Spoiler:
 

Serene Path
Spoiler:
 



***********************
Spoiler:
 


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PostSubject: Re: Sylvia's Jutsus   2nd September 2012, 10:51 pm

Name: Vectors
Classification: Nen Tech
Rank: C-S
Class: All
Range: Long

Description: Sylvia can create vectors to control the motion and direction of an object. User cause stagnant and unmoving objects to travel in a controlled direction, regardless of the users physical strength or speed. Moving objects too can be redirected, essentially creating a "Ultimate Defense" that prevents any physical energy or matter from coming into contact with the user. Along with direction, the user can also manipulate the magnitude of the vector values. With everything capable of having vector, possibilities with this power can be endless.

Using this in the Serene path, Sylvia uses it in many ways without making it a first choice as a weapon. The vectors get stronger, faster, and longer as she gets continues on this path and can will stay active as long as she's calm.

Using this in the blood path, this is Sylvia's primary use as a weapon. The vectors get stronger, faster, and longer as she gets continues on this path and runs on her rage.
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PostSubject: Re: Sylvia's Jutsus   2nd September 2012, 10:59 pm

Name: Force Field
Classification: Nen Tech
Rank: C-S
Class: Defense
Range: Long

Description: Sylvia is able to block and reflect jutsus equal or lower than her rank. She is also able to block jutsus one rank higher, but will break after blocked. Also, can be used to protect others as well. There are many possibilities of using the force field instead of using it for combat.

Using it in the Serene path, the barrier will get bigger as she sees fit as long as there's serenity in her heart

Using it in the Blood path, the barrier can get bigger as she sees fit as long as her anger allows her to.

***********************
Spoiler:
 
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PostSubject: Re: Sylvia's Jutsus   3rd September 2012, 10:15 pm

Zen wrote:
Name: Vectors
Classification: Nen Tech
Rank: C-S
Class: All
Range: Long

Description: Sylvia can create vectors that look like intangible chains from her back to control the motion and direction of an object. User cause stagnant and unmoving objects to travel in a controlled direction, regardless of the users physical strength or speed. Moving objects too can be redirected, essentially creating a "Ultimate Defense" that prevents any physical energy or matter from coming into contact with the user. Along with direction, the user can also manipulate the magnitude of the vector values. With everything capable of having vector, possibilities with this power can be endless.

Using this in the Serene path, Sylvia uses it in many ways without making it a first choice as a weapon. The vectors get stronger, faster, and longer as she gets continues on this path as she ranks up. Will stay active as long as she's calm.

Using this in the blood path, this is Sylvia's primary use as a weapon. The vectors get stronger, faster, and longer as she gets continues on this path as she ranks up. It runs on her rage.

***********************
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PostSubject: Re: Sylvia's Jutsus   30th May 2013, 10:05 pm

Name: Venom Tornado
Classification: Ninjutsu
Rank: A-SS
Class: Offensive
Range: Long

Description: Using the venom and psionic release, Sylvia creates a tornado that decays everything that it passes. At higher levels, jonin and up, the tornado can become massive enough to decay everything in a second.

***********************
Spoiler:
 


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