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 Hope's Tai

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Cola

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PostSubject: Hope's Tai   6th October 2012, 12:06 am

Name: Half Nelson
Classification: Tai
Rank: D (0/5)
Class: Off
Range: Close

Description: User will get rush the enemy with speed equal to the rank of the tech, grabbing in a half nelson chock hold position. This will cause suffocation, making it impossible to breathe. Depending on the rank of the tech it will knock the opponent out in a certain number of posts, and kill with a certain number of posts. In order to break out of the hold, you must simply use a greater strength then the user. D-Rank KO at 10 posts, Kill at 14. C-Rank KO at 8 posts, Kill at 12. B-Rank KO at 6 posts, Kill at 10. A-Rank KO at 4 posts, kill at 8. S-Rank KO at 2 posts, Kill at 6. SS-Rank, KO after one post, kills at 4. SSS-Rank Kills in 2 posts.

***********************
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PostSubject: Re: Hope's Tai   6th October 2012, 12:13 am

Approved

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Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

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0/1 SS-ranks
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0/4 A-ranks
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0/8 C-ranks
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Cola

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PostSubject: Re: Hope's Tai   27th October 2012, 6:38 am

Name: Nano-System
Classification: Kinjutsu
Rank: D-SSS
Class: passive i suppose
Range: n/a

Description: This was made with the soul intention to make up for the lack of chakra in Hope's body. His entire chakra network as well as his reactor core have been remodelled, in a sense. Now serving a different function. The reactor core does not contain a specialized element as it should. It never did. But now, that entire area has been removed, making room for a more... connivent contraption. The Nano-System. The old chakra system, now pushing Nano's through the body, these nano's are created within the body using new technology similar to what makes a Zireh, but in smaller form. As for what they do, it depends on what they have been functioned to do.

My Babies:
 

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Last edited by Tibs on 10th November 2012, 9:14 pm; edited 1 time in total
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PostSubject: Re: Hope's Tai   10th November 2012, 9:13 pm

Make it a Kinjutsu then go for it.

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PostSubject: Re: Hope's Tai   18th November 2012, 11:48 pm

Name: Nano Touch
Classification: Kinjutsu
Rank: D-S
Class: Passive
Range: Contact

Description: When contact is made between Hope and another individual, Nano's will flood out of his chakra network and into the opponents. This is a mean of transporting nano's from one body to another and how most Nanotech takes place. This works well with Hope's all tai, as it gives many chances for contact.

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PostSubject: Re: Hope's Tai   19th November 2012, 12:03 am

Name: Nano Tier I
Classification: Kin
Rank: C
Class: Sup
Range: ~

Description: This is the first Tier of Nano's. Bascially, this will determine the effects of the nano's by their Nano type. Tier I offers the following five:
  • Slow Nano - Slows the Opponents movement by one rank.
  • Drowse Nano - Will cause the opponent to fall asleep after twenty posts. This will halve with each contact made.
  • Disabling Nano - Will cause the limb it is inserted in, to be unable to be used for five posts. Effects stack with each contact made.
  • Blinding Nano - This will cause blindness for five posts, effect stack.
  • Speed Nano - Increases the speed of the target by one rank.

***********************
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Last edited by Tibs on 19th November 2012, 12:28 am; edited 1 time in total
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PostSubject: Re: Hope's Tai   19th November 2012, 12:25 am

Name: Nano Tier II
Classification: Kin
Rank: B
Class: Sup
Range: ~

Description: The second Tier of the Nano's...blah,blah,blah.
  • Improved Slow Nano - Slows the Opponents movement by two ranks.
  • Improved Drowse Nano - Will cause the opponent to fall asleep after fifteen posts. This will halve with each contact made.
  • Improved Disabling Nano - Will cause the limb it is inserted in, to be unable to be used for ten posts. Effects stack with each contact made.
  • Improved Blinding Nano - This will cause blindness for ten posts, effect stacks.
  • Improved Speed Nano - Increases the speed of the target by two ranks.
  • Blood Nano - Absorbs a C-rank amount of Blood before destroying themselves. {Non-lethal}
  • Pain nano - Triggers the nerve system of the target, making them feel a C-Rank stabbing pain each post. effects stack with each contact.




warning... May be more to come, i'm just drawing blanks.

***********************
Neo:
 


Last edited by Tibs on 19th November 2012, 12:33 am; edited 1 time in total
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PostSubject: Re: Hope's Tai   19th November 2012, 12:32 am

Zzzz cept chakra nano change that to blood and I'll be fine.

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PostSubject: Re: Hope's Tai   4th January 2013, 4:42 am

Name: Nano-Cloud
Classification: Kin
Rank: D
Class: Supplementary
Range: Mid
Description: Nano-Bots are able to be constructed with an attachment of wings. Through this, the user can emit large sums of the bots through the air, looking almost as if a thin cloud was covering the area. It was nearly impossible to see, however it is an alternate method of getting Nano-bots to the opponent. It covers a 40 meter area squared. (Around 130 feet).

Name: Nano-Connection
Classification: Kin
Rank: D
Class: Supplementary
Range: Long
Description: This creates a network which wirelessly connects each and every Nano-bot as well as Hope himself. Through this Hope can see things from all angles, working well with reaction tiers. This makes Hope fully aware of each and every bot, making them extremely useful a tracking beacon.

Name: Nano-Adaptability
Classification: Kin
Rank: D-SSS
Class: Supplementary
Range: n/a
Description: This is a very useful feature of the Nano-Bots. Using the Nano-Connection Network, the Bots are able to communicate features of the enemy. But it can be used in a very different manor. A new feature is added to the Nano-Bots, if the central frame (Nano-Brain) is still alive, the bot is able to analyse its broken body and send the reason for its failure into the network, allowing the error to be fixed or made immune to the source of destruction. Each Nano is constructed with a small anti-chakra catcher, which is capable of holding a small micro amount of chakra within it. If this Destroyed Bot is recovered with an elemental chakra within it, the Nano-System is able to make future nano-bots immune to that element. (For each element it requires a training like post thing, basic elements=200 words, KG elements = 400 words, KT elements=1000 Words, Bijuu Exclusive remain exclusive).

{5 Max}

***********************
Neo:
 


Last edited by Cola on 4th January 2013, 6:41 pm; edited 3 times in total
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PostSubject: Re: Hope's Tai   4th January 2013, 5:23 am

Name: Nano Tier I - First Extension
Classification: Kin
Rank: C
Class: Supplementary
Range: ~
Description: An Extension to first Nano Tier.
  • Spring Nano – Spring Nano’s are just that, basically they are springs. They will increase the force of a moving object by one rank, or they will allow rebounding of surfaces.
  • Light Nano – The Nano will light up a one meter area.
  • Dark Nano –The Nano will draw in the light within a one meter area, making it pitch black.
  • Reflection Nano – This nano is a chakra reflector. It is able to reflect physical chakra attacks equal rank to Hope, back at the opponent.
  • Sticky Nano – This Nano is made of a very different structure. Its complextion is ‘squishy’ and will cause two objects to stick to one another. C-Rank strength is required to break the Sticky Bond.


Name: Nano-Injectors
Classification: Kin
Rank: D
Class: Supplementary
Range: Close
Description: All Nano-Bots are made with a small vial, still small enough to be unseeable to the naked eye, however it allows all Nano’s to be able to inject anyone it touches with the contents of the Vial. This will usually be used to administer Hope’s specialty poisons.

Name: Nano-Elemental (Reliant on approval of Adaptation.)
Classification: Kin
Rank: D-S
Class: Sup
Range: Self
Description: Once an element has been analysed using Nano-Adaption, Each Nano-Bot is created with a small molecule of that element within it. This allows the Nano to temporarily turn its body composition into that element. When alone, this is useless, however, if a small army of Bots of the same element came together, they could create a small amount of the element. If any of this makes sense…


Name: Robotic Senses
Classification: Tai
Rank: C-B
Class: Supplementary
Range: Self
Description: This alters the senses of the Cypher. They have extended sight, almost 3 times that of a normal being, hearing equal to that of a wolf, their body feeling can pick up the smallest of contacts, their taste can break it down to its components and its smell can pick up scents like a trained dog. It also offers Night Vision xD

***********************
Neo:
 


Last edited by Cola on 26th January 2013, 7:56 pm; edited 1 time in total
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PostSubject: Re: Hope's Tai   4th January 2013, 4:51 pm

For adaptation your limit shall be 5 max. But otherwise approved.

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PostSubject: Re: Hope's Tai   22nd January 2013, 7:37 pm

Name: Nano-Body
Classification: Kinjutsu
Rank: D-S
Class: Defensive
Range: Self
Description: Hope will surround his body in Nano-bots, giving it a metallic-like texture. These Nano-bots are specifically created to endure damage. When these bots surround a body, they can allow the body immunity from physical attack equal rank to Hope.

Name: Nano-Conjuration
Classification: Kinjutsu
Rank: C
Class: Supplementary
Range: Mid
Description: Nano-bots will join together, conjuring a solid body. This body can be a weapon, animal, or the likes. It can endure a C-Rank amount of damage before bots are destroyed.

Name: Nano-Conjuration Mark II
Classification: Kinjutsu
Rank: A
Class: Supplementary
Range: Mid
Description: Nano-bots will join together, conjuring a solid body. This body can be a weapon, animal, or the likes. It can endure an A-Rank amount of damage before bots are destroyed.


Name: Nano-Conjuration Mark III
Classification: Kinjutsu
Rank: SS
Class: Supplementary
Range: Mid
Description: Nano-bots will join together, conjuring a solid body. This body can be a weapon, animal, or the likes. It can endure an SS-Rank amount of damage before bots are destroyed.


Name: Displacement Aura Plus
Classification: Taijutsu (Cyper Exclusive)
Rank: A
Class: Passive
Range: Mid Range
Description: Hope has mastered the use of his invisible physical aura, pushing it to new limits., taking the cypher ability to a new level. It will allow him to extend the range of his Taijutsu and Kenjutsu by 20 feet. Making him highly dangerous even from a medium range, unexpected for an True All-Tai shinobi, bringing the element of surprise.

Name: Displacement Aura Mastery
Classification: Taijutsu (Cypher Exclusive)
Rank: S
Class: Passive
Range: Mid Range
Description: The masterly of Displacement Aura doesn’t allow a greater increase in length as the other improvements do, rather, it increases the usefulness. Rather then simply being an addition of Tai and Kenjutsu, the physical conjuration of willpower is now able to be harnessed and controlled within a 20 feet radius. Blasts of will power, shielding, the limits are only formed by imagination…and Ari. (That is, if this load of crap even gets approved) Willpower is equal to user’s strength Tier.

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PostSubject: Re: Hope's Tai   26th January 2013, 7:44 pm

Approved. But...remove Nano-Elemental

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PostSubject: Re: Hope's Tai   14th April 2013, 6:18 am

Name: Nano Connection - Body
Classification: Kinjutsu
Rank: D-SSS
Class: Supplementary
Range: Self

Description: This technique is a more advanced use of the Nano-connection. Not only do the nano-bots now have the same mental capabilities as the user, but they are now also capable of sharing the users current tiers. Example: If the User is able to move at Crashing grounds, he is capable of controlling the nano-bots at Crashing grounds speed.

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PostSubject: Re: Hope's Tai   14th April 2013, 11:34 am

Approved

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PostSubject: Re: Hope's Tai   31st May 2013, 9:52 am

Name: Aura Form - Strength
Classification: Fighting Style
Original Rank: D
Count: 0/5
Current Rank: D
Class: Offensive
Range: Close - Mid

Description: An All-Taijutsu Cyper form which takes full advantage of their displacement Aura. The form specializes in Striking heavy physical damage from a distance equal to their current Displacement Aura level. (I.E, Displacement Aura enhanced = 5 feet).
- At D-Rank the form simply allows the distanced attack to strike with its full strength. Removing the Rank cost.
-  At C-Rank the form will add a simple push to attacks, increasing the effectiveness of the taijutsu by the means of a knockback. The Strength of the knockback is depending on the users strength tier.
- At B-Rank the form will increase the force of the push, becoming more of a sharp, yet powerful pump, blasting opponents back. B-Rank and above strength tiers will provide enough force to crush the bones of the area blasted.
- At A-Rank it will increase the strength of the attack by a single rank as the speed and force of the aura becomes powerful enough to deal damage alone. Fusing with the blow of the user to become a rather dangerous mass of strength. 1.5 range.
- At S-Rank the User's Blow from a distances is increased by two ranks.
- At SS-Rank the users aura is able to pass through the exoskeleton of the opponent, dealing the damage direction to major organs. This is extremely fatal as it could completely destroy an individuals internal system.
- At SSS-Rank the user's taijutsu is practically flawless from a distance. The Blast of Aura can become more refined and controlled. Placing all the raw strength from the blast as well as the user's blow into a single focus of about a 10cm wide radius firing from the user's distanced attack, At B-Rank and above strength, it is enough to quite simple blow a hole through the opponent at the aimed area.

Name: Aura Form - Speed
Classification: Fighting Style
Original Rank: D
Count: 0/5
Current Rank: D
Class: Supplementary
Range: Self/close

Description: An All-Taijutsu Cyper form which takes full advantage of their displacement Aura. This form, unlike the first, specializes in Striking fast and unexpectedly from a distance equal to their current Displacement Aura level. (I.E, Displacement Aura enhanced = 5 feet).
- At D-Rank the attack granted by the displacement aura is at the distance automatically. Meaning there is no 'lag' time between the user throwing their attack and the strike making contact from a distance.
- At C-Rank the user is able to use the displacement aura to push the space behind them allowing them to project themselves forwards 1-Rank above their usual speed tier. (Single direction)
- At B-Rank the Speed form can be used in harmony with the Strength form, allowing a complication of both speed and strength in each and every blow. Making it a deadly combo.
- At A-Rank The 'push' becomes a full forced blast which will project them forwards. 2+ Speed Tier to project themselves, or a certain body part forwards. (single direction)
- At S-Rank the user is able to use 2 blasts instead of one in order to alter the direction of their attack or blasted movement. However 2 blasts is the extent.
- At SS-Rank, the speed of the blast projecting the user's body or limb forwards creates a slash with the air pressure, creating an ear piercing sound capable of sending a small shock wave around the immediate area. (Range = Aura) It acts as a flash, even if the attack misses, they will be propel backwards, bursting eardrums and weakening all senses for 5 posts.
- No SSS-Rank because i'm drawing blanks and won't really train it up to this rank anyway.

***********************
Neo:
 


Last edited by Cola on 2nd August 2013, 11:18 pm; edited 2 times in total
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PostSubject: Re: Hope's Tai   31st May 2013, 1:35 pm

Strength is fine, Speed I have more problems with. SSS-rank undetectable to what, everything is detectable in some way just requires a suitable sensory network, speed or reaction tiers. S-SS rank this must clearly state in terms of opponents of a lower speed than the user, it's obvious that if your both moving at blinding that you won't be able to deliver 10 blows to the opponent rather than just one. C & A projection at faster speeds is fine of course just know that you won't be able to finely change direction like someone who has the actual speed can, meaning while you can launch yourself or a body part forward don't expect to automatically correct to deviations to the left or right if the opponent subtly dodges.


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PostSubject: Re: Hope's Tai   2nd August 2013, 9:22 pm

edited

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