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 Wing's Petal Garden

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Aurielle
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PostSubject: Wing's Petal Garden   20th January 2013, 8:39 am

Name: Hidden Pollen Technique
Classification: Ninjutsu
Rank: D-rank
Class: Supplementary
Range: AOE

Description: This displacement technique is a lost art obtained from scrolls of the past that Wing modified to his liking. This technique allows one to cause an unnatura amount of pollen to spring forth by multiplying some from either a pre-existing source or expelled from their mouth. The user then goes in and out of sight at will from within the murky-yellow realm. The fog of pollen's thickness is controlled by the amount of chakra kneaded into it. Due to the pollen being created with the user's chakra, any chakra sensing dojutsu users will see the pollen colored by their opponent's chakra, which will effectively hide the user from the now blinded opponent. When used in conjunction with Bone Forest: Dandilion Turret this technique is raised to A-rank while retaining the same chakra cost disrupting sensing techniques A-rank and below.

Name: Offsetting Illusion: Mist
Classification: Ninjutsu
Rank: D-rank
Class: Supplementary
Range: Mid (AOE when used in combination with the Hidden Mist technique)

Description: The victim hears a tune or melody created by the user causing them to envision the area covered by Mist. This technique is a specific counter to opponents who rely on the Hidden Mist technique in battle as it overlaps the original technique allowing the user to trap the opponent within a genjutsu chain without them noticing.

Name: Mist Servant Technique
Classification: Genjutsu
Rank: D-rank
Class: Supplementary
Range: Short (AOE if used in Conjunction with the Hidden Mist technique)

Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy and resemble the user of this technique. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply, the victim will eventually be worn down. This technique's true power however is shone when used in conjunction with the hidden mist technique as the power of the genjutsu is increased further by 1-rank and the amount of clones made doubles.

Name: Pollen Servant Technique
Classification: Genjutsu
Rank: D-rank
Class: Supplementary
Range: Short (AOE if used in Conjunction with the Hidden Pollen technique)

Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the fog of pollen. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply, the victim will eventually be worn down. This technique's true power however is shone when used in conjunction with the hidden pollen technique as the power of the genjutsu is increased further by 1-rank and the amount of clones made doubles.

Name: Nature's Scent
Classification: Kinjutsu
Rank: C-rank (D-rank blood Cost)
Class: Supplementary
Range: AOE

Description: Wing has found a way to forcibly alter the scent released from his sweat by mixing his nature release chakra within his body. The scent is released by expelling out bone cells from his body releasing a colorless aroma which spreads across the area filling it with the scent of roses. This technique can be used to facilitate genjutsu however when used in conjuction with Cassandra's field and her Enhancement Asomia it tints the area in pink according to her unique vision with opponents inhaling the scent glowing alowing her to locate them as long as they continue breathing even if they are using a concealment technique S-rank and below.

Name: Demonic Illusion: Descending Hell Technique
Classification: Genjutsu
Rank: C-rank
Class: Supplementary/Offensive
Range: Mid-range

Description: A modified version of the usually diversionary technique, this technique causes the opponent to see a massive fireball descend upon them and consume them. The power of this technique is equal to the total amount of genjutsu in the chain before it and upon hitting the opponent they will see themselves set ablaze receiving constant mental damage each post. If the combined mental damage they have sustained throughout the battle is equal to 1 S-rank they will instantly be knocked unconscious. This technique also grows in power by 1-rank when used in conjunction with Demonic Illusion: Tree Binding Death as the opponent see's the tree start to burn burning them within it and causing them to scream in agony while being immobilized on the spot.

Name: Dissolving Petal Genjutsu
Classification: Genjutsu
Rank: C-rank
Class: Supplementary/Defenseve
Range: Mid-range

Description: While using Nature's Scent Wing seemingly release numerous flower petals from his body which fill the area resting on the ground while Wing moves among them. As he moves the petals swirl around the area and the opponent impeding their vision and further hiding him from view. In addition when trapped within a genjutsu Wing can use this technique to escape the effects. When chained with Bone Flower Ninja Art: Sea of Petals this technique's strength is raised by 1-rank lower than the amount of petals produced by said technique.

Name: Flower Ninja Art: Maximum Cutting
Classification: Genjutsu
Rank: C-rank
Class: Supplementary
Range: Mid (AOE effect within the genjutsu)

Description: The user casts an illusion which darkens the surroundings around the user while causing them to visualize themselves being surrounded by flowers. This is merely a diversionary technique however it chains well with other genjutsu techniques.

Name: Demonic Illusion: Butterfly Evolution
Classification: Genjutsu
Rank: B-rank
Class: Supplementary/Offensive
Range: Mid-range

Description: A particularly brutal genjutsu technique in which the user causes the opponent to see numerous butterflies which fly around the user's body. This technique is useful as a diversion however it's main threat lies in the fact that when broken it reveals that the butterflies that the opponent was seeing were in actuality explosive tags all of which explode consuming the opponent within.

Name: Demonic Illusion: Tree Binding Death
Classification: Genjutsu
Rank: B-rank
Class: Supplementary/Offensive
Range: Mid-range

Description: The user first disappears from plain sight in a pollen-like fashion in order to approach the target without being detected. Once close enough, the target will then be completely robbed of their mobility as they see the mirage of a fast-growing trees (crashing ground) coiling itself around them. Given that the subject remains conscious, this technique proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy, usually after emerging from the trunk of the tree. This technique is amazing for setting up other techniques as the opponent is robbed of mobility throughout the duration of them being trapped in this illusion. In addition Wing's version of the technique is particularly dreadful when under the cover of pollen as the tree's seemingly sprout out of nothingness all around the area causing the opponent to view it as if the scenery as a whole changed.

Name: Bone Flower Ninja Art: Many Blooming Flowers
Classification: Ninjutsu/Genjutsu
Rank: B-rank (Damage Varies)
Class: Supplementary/Offensive
Range: Short-Long

Description: After surrounding the opponent with petals Wing brings both hands together causing multiple petals to rush towards the opponent surrounding them and holding them in place. Wing then makes a hand sign causing the petals to explode trapping the opponent within the explosion. The power of this technique depends on the amount of petals available for use and is directly proportional to the amount of Bone Rose Flower petals produced by Bone Flower Ninja Art: Sea of Petals. The second use of this technique involves a minor modification in the hand signs causing it to manifest as a genjutsu with the same effects the opponent getting blown to smithereens within their mindscape causing them to instantly be knocked unconscious. The speed at which the petals shoot towards the opponent is equal to Wing's Rank in the ninjutsu version however in the genjutsu version it is equal to the rank of the genjutsu chain. The genjutsu version of this technique is boosted by one rank when used in combination with Dissolving Petal Genjutsu while retaining its normal chakra cost.

Name:Nature's Illusion: Sweet Suffocation
Classification: Genjutsu
Rank: B-rank
Class: Offensive
Range:Mid (AOE in Hidden Pollen Technique)

Description: While the opponent is inhaling the sweet scent of Nature's Scent Wing triggers a unique illusion which causes the opponent's brain to think they are slowly running out of a
ir causing them to being to choke and eventually suffocate and pass out. The illusion is quite powerful as upon passing out in their mindscape the victim actually passes out in the real world despite being able to breathe normally. The time limit varies based on the genjutsu chain as well as the target affected and it has no effect on Cypher, Entity and any others who do not require air to survive. Academy Students- Chunin suffocate within 10 posts (total), T. Jonin Hunter Nin suffocate within 15 posts (total) and Med Nin-Sannin suffocated within 20 posts total. When used in conjunction with the Hidden Pollen Technique this technique is raised by one rank while retaining the original chakra cost due to the pollen contributing to the illusion. When used in conjunction with an A-rank genjutsu chain -5 is removed from the countdown, when used in conjunction with a S-rank genjutsu chain -10 is removed from the countdown, when used in conjunction with a SS-rank genjutsu chain -15 is removed from the countdown, and when used in conjunction with a SSS-rank genjutsu chain the opponent instantly passes out.

Name: Offsetting Illusion: Blur of Wind
Classification: Taijutsu/Genjutsu
Rank: B-rank
Class: Supplementary/Offensive
Range: Short

Description: This is a unique touch based genjutsu which uses the breeze created by the user moving past the opponent to trigger this technique as long as they are within 2 feet. The opponent is suddenly sliced up within the illusion the wounds staying open as they will slowly begin to bleed out and upon reaching their blood limit they pass out. This technique is strengthened when used in combination with Wing Trick: Touching The Sky with range of effect increasing to a 5 foot radius and the illusion being strengthened to A-rank while retaining the normal chakra cost. This technique is further strengthened when used in combination with the rose petals created from Bone Flower Ninja Art with the petals meshing in with the genjutsu and slicing the opponent even more strengthening it by 1-rank while retaining the normal chakra cost. The amount in which the opponent "bleeds out" each post is equal to the strength of the genjutsu.

Name: Exploding Petal Tag
Classification: Fuinjutsu
Rank: B-rank (Damage Varies)
Class: Supplementary/Offensive
Range: Self

Description: This is isn't so much a technique as it is a pet peeve of Wing. Given that he has too much time on his hands he has inscribed the Exploding Tag sealing formula on his Rose Bone Petals. Due to the non combustive nature of these petals they can only be triggered upon Wing making a certain hand sign triggering them to explode. Because of this Wing doesn't use Exploding Tags rather he simply uses the petals of his Rose Bone Flowers instead. This only carries over to the Rose Bone Flower Petals he has in his Petal Cape initially at the start of a topic as newly produced ones don't have the sealing formula.

Name: Bone Flower Ninja Art: Sea of Petals
Classification: Kinjutsu
Rank: A-rank (Blood Price Varies)
Class: Supplementary
Range: Short-Long

Description: Wing first creates a Rose Bone Flower or uses an existing one before pumping blood into it causing it to produce numerous rose petals which spread outward around the area. Depending on the amount of blood produced a vast quantity of rose petals can be produced, because they stem from Wing's Bone forest technique they are not combustable allowing him to use t in sync with Nyx's intense fire based techniques without any problems. The amount of rose petals produced is one rank higher than the blood price with a D-rank blood price producing rose petals which fill a 1 meter radius around the user, C-rank produces rose petals along a 2 meter radius, B-rank produces rose petals along a 5 meter radius, A-rank produces rose petals along a 10 meter radius, S-rank produces rose petals along a 20 meter radius, SS-rank produces rose petals along a 40 meter radius and finally SSS-rank amount of blood will produce a sea of rose petals which engulf everything within an 80 meter radius. The amount of blood fed to the Rose Bone Flower stacks like a combination jutsu however it resets if the blood is used to produce petals.

Name: Bone Flower Ninja Art: Petal Explosion
Classification: Fuinjutsu
Rank: A-rank (Damage Varies)
Class: Supplementary/Offensive
Range: Self

Description: This is a unique sealing formula which Wing has placed on his Bone Flowers in order to alter some of the properties on them. He has made it so any of his creations are able to explode at will into numerous Bone Flower petals each specific flower exploding into its own type of petals. Of course when exploding they deal damage to anything caught within the blast range with the damage and amount of petals produced increasing in proportion with the flowers rank. The range of the explosion is equal to the amount of petals produced, smaller amounts have smaller blast radius's while larger amounts have larger blast radius's capping out at a 40 foot radius at SSS-rank

Name: Bringer of Darkness Technique
Classification: Genjutsu
Rank: A-rank
Class: Offensive
Range: Short-Mid

Description: This technique exerts an hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses. This is the perfect counter for dojutsu users as it literally negates the effects of their dojutsu by robbing them of the ability to use them. When used in conjunction with other vision reducing techniques such as the Hidden Pollen Technique and Sweet Scent Technique along with Silent Killing the last technique causes opponents to be unable to predict the user's physical attacks as well as deprives them of the ability to sense chakra unless they possess a sensing technique S-rank and above . This technique can be used in cruel combinations with other genjutsu as it would allow the user to see the other vision based genjutsu simply by projecting it into their mind allowing the user to manipulate opponents into thinking that they might have regained their sight.

Name: Offsetting Illusion: Teeter Effect.
Classification: Genjutsu
Rank: S-rank
Class: Supplementary/Offensive
Range: Mid-Long

Description: This is a subtle yet highly dangerous genjutsu which revolves around the opponent hearing a certain sound emitted by the user of this technique. While initially the victim does not notice whats going on the build up of this technique is what makes it lethal. Over a period of time the opponent will lose their balance and sustain cripples to their tiers, in 5 posts they will begin to react slower and receive a -1 to their speed & strength tiers, in 10 posts they will begin to stumble and receive a -2 to their speed & strength tiers, in 15 posts they will begin to stumble and receive a -3 to their speed & strength tiers, in 20 posts they will find it hard to run without falling as they will perceive the world around them spinning rapidly as well as receiving -4 to their speed & strength tiers. This technique can be used in two ways, the first being a gradual effect in which the effects will manifest as time goes on while the second is more subtle casting the genjutsu on the opponent and after the amount of posts pass it is suddenly activated crippling the opponent significantly.

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Jax...Don't make me punch you in the face:
 


Last edited by Devin on 24th February 2013, 1:52 am; edited 1 time in total
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PostSubject: Re: Wing's Petal Garden   24th February 2013, 1:17 am

All Jutsu from Hidden Pollen Technique to Sweet Suffocation are approved. The others shall be reviewed shortly. If any mod has any uneasy feelings, please say so.
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PostSubject: Re: Wing's Petal Garden   21st June 2013, 8:18 pm

Approved from your of wind to Teeter effect

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PostSubject: Re: Wing's Petal Garden   21st June 2013, 11:25 pm

Cadmus's Techniques due to the PA restrictions.


1 A & 2 B's removed.
Everything else are just for future use and training.


Medical


Name: Chakra Scalpel
Classification: Medical Ninjutsu
Rank: C-S (rank varies with chakra used to supply technique
Class: Supplementary/Offensive
Range: Short


Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest med-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. When this technique is active the user's hands are coated in chakra and gain the ability to resist damage from weapons utilizing chakra flow equal and below the amount of chakra used to facilitate this technique.


Name: Super Charged Chakra Scalpel
Classification: Ronin Tech/Medical Ninjutsu
Rank: B 
Class: Supplementary/Offensive
Range: Short 


Description: This technique is the product of Cadmus's proficiency in his Ronin Ability along with his learning of the Chakra Scalpel technique. It results in the chakra scalpel taking on a purplish tint and actually vibrating rapidly giving it a flickering effect. In reality it is constantly releasing a high frequency sounds due to the chakra vibrating constantly and drains a B-rank each post it is active. These high frequency sounds can be used in sync with Harmony Trick: Fourth Melody Scratch and it's variations.




Name: Super Charged Replication
Classification: Ronin Tech/Medical Ninjutsu
Rank: A
Class: Supplementary/Offensive
Range: Short


Description: Stemming on the basic technique of Super Charged Regeneration, Cadmus has utilized his medical knowledge to create an deadly technique which results in uncontrolled cell replication with no cell death. This technique boosts the regenerative speed of targets hit by it to A-rank levels however upon the injury being healed they continue to regenerate the tissue becoming cancerous. This effect occurs at varying times depending on the wound sustained, if A-rank it happens in 20 posts (total), if B-rank and below it happens in 10 posts (total), S-rank it happens in 30 posts (total), if SS-rank it happens in 40 posts total and if SSS-rank it happens in 50 posts total. In addition this effect stacks with additional wounds sustained and carries over through topics unless the victim his healed with radiation to kill off the cancerous cells as any other medical technique would only aggravate the process due to relying on the bodies natural ability to heal. Those with the ability to naturally heal however are even more affected by this technique as the post duration is halved making it deadly against those with natural regeneration or those using advanced Medical Nin techniques which regenerate damaged tissue.






Name: Super Charged Mystical Palm Technique
Classification: Ronin Tech/Medical Ninjutsu
Rank: S
Class: Supplementary/Offensive
Range: Mid


Description: Cadmus has realized that his Amplification ability can be used in conjunction with his Medical Ninjutsu with great success, so he has created this technique to assist himself in treating injuries. The Super Charged Mystical Palm Technique results in a more powerful healing process while requiring -1 to the chakra cost of the injuries healed by the user. When healing the victims the user's hands glow purple and this technique due to being super charged can even be used at a distance of 10 feet away from Cadmus as long as he has had contact with them previously in the topic. 






Harmony


Name: Harmony Trick: Second Melody - Strum
Classification: Taijutsu
Rank: B-rank
Class: Supplementary
Range: Mid (AOE when used in combination with Cassandra's Field)

Description: Cadmus taps the air causing a strumming sound to echo throughout the area this would continue to echo through the area before Cadmus would begin to start moving additional sound effects following suit and creating a mellow song which similarly affects the road tricks of the individual's affected by this melody causing them to all be able to be used as a base for Fabrication & Genjutsu techniques as long as the technique chains with a genjutsu equal in rank with it. When combined with Rave the two cancel each other out reverting the road's back to normal.





Name: Harmony Trick: Third Melody - Amp
Classification: Taijutsu
Rank: A-rank
Class: Supplementary
Range: Mid (AOE when used in combination with Cassandra's Field)


Description: Cadmus makes a sliding motion causing the previous Melodies to halt before becoming louder with everyone within the area of effect to sort of "feel" the beat. In actuality this technique increases the power of the Melody preceding it causing the effects to likewise be boosted by 1. This is a potent technique which is useful for buffing roads that Cadmus has currently synced up with. One has limited Amp's available per topic, at Academy-Chunin rank Cadmus only has 1 Amp. At T.Jonin-Hunter Nin rank Cadmus has 2 Amp's and finally at Med-Nin-Sannin rank Cadmus has 3 Amp's per topic. 





Name: Harmony Trick: Fourth Melody - Scratch
Classification: Taijutsu
Rank: A-rank
Class: Offensive
Range: Short (Mid when used in combination with Harmony Trick: Jack In, Long when used in combination with Harmony Trick: Jack-In and Rave or Strum


Description:  Cadmus has realized that the Harmony road isn't useful for offense and he has decided to make up for that by creating a new system of offensive techniques utilizing his Super Charged Chakra Scalpels. Cadmus "scratches" the beat creating harsh tunes altering the course of the beat in a specific pattern, these patterns move at Vacuum release speeds and can be manipulated by Cadmus's movement while utilizing Harmony Trick: Jack-In up to 10 feet away before they mellow out and vanish. When utilizing Harmony Trick: First Melody - Rave or Harmony Trick: Second Melody  - Strum the length they can be controlled extends up to 20 feet away from Cadmus. A "Scratch" has fixed damage equal to the rank of the Chakra Scalpel used to initiate the Super Charged Chakra Scalpel. 






Name: Harmony Trick: Fifth Melody - Mellow
Classification: Taijutsu
Rank: A-rank
Class: Offensive
Range: Short (AOE with road's that have been Sync'd up with.)


Description: Cadmus has begun to take a more proactive role in area control with this technique allowing him to modify the tricks of the roads he has sync with over a period of time. Upon initial syncing he is unable to mellow any of their tricks however after 10 posts (total) he is able to lower the strength of all of their tricks by 1 as long as they are not desynced. After 20 posts (total), he is able to lower the strength 1 one of their tricks by 2 ranks which last the whole topic even after desync. After 30 posts (total) Cadmus is able to prevent them from being able to utilize their Infinity Atmosphere while synced if they have not activated it yet. After 40 posts (total) Cadmus becomes able to revert them from their Infinity Atmosphere state into the normal version of their road. 






Name: Harmony Trick: Sixth Melody - Pause
Classification: Taijutsu/Kinjutsu
Rank: S-rank (1-rank lower blood price than each tech he is attempting to Pause)
Class: Supplementary
Range: Long (AOE when used in combination with Harmony Trick: Jack In)


Description: Cadmus brings his legs up rapidly and the beat halts, along with the tricks of the road's that he has synced up with with a ripple moving through the air at Blinding Light speeds. This is an extremely strenuous technique as he actually pays a blood price per technique he is halting however it's power greatly outweighs the price needed to halt such tricks. Once "Paused" said trick is locked in place as if it was frozen in place and is only able to be moved either by Harmony Trick: Seventh Melody - Restart, Harmony Trick: Eighth Melody - Playback, Harmony Trick: Ninth Melody - Mix.






Name: Harmony Trick: Seventh Melody - Restart
Classification: Taijutsu
Rank: S-rank
Class: Offensive
Range: Varies (AOE when used in combination with Harmony Trick: Jack In)


Description: Cadmus kicks outward with both legs resulting in the Trick's that he had "Paused" to restart and continue heading in the direction that they were originally utilized in as well as create any effects that they were supposed to before being paused. This technique can be used to create delays in the beat resulting in unique pseudo-combinations that otherwise wouldn't be possible without first "Pausing and Restarting". This technique requires Harmony Trick: Sixth Melody - Pause in order to be used first before it otherwise it does not work.






Name: Harmony Trick: Eighth Melody - Playback
Classification: Taijutsu
Rank: SS-rank
Class: Offensive
Range: Varies (AOE when used in combination with Harmony Trick: Jack In)


Description: Cadmus drags one or both of his feet backwards against the air or ground causing the Trick that had been "Paused" to Playback or in simpler terms to be reversed back to the user of the technique as long as Cadmus has synced to their road. There are two ways in which they can be played back, the first being at the same speed as they were originally used, and the second which is only available in Infinity Remix in which they are boosted to Blinding Light speeds if they moved under that and Ripping Discord if they moved at Blinding Light speeds and above.






Name: Harmony Trick: Ninth Melody - Mix
Classification: Taijutsu
Rank: SS-rank
Class: Offensive
Range: Mid (AOE when used in combination with Harmony Trick: Jack In)


Description: Cadmus makes a circular motion with one or both of his legs causing tricks to merge together with Cadmus's Shadow Manifesting behind him as he Mixes the beat or in simple terms merges two or more tricks that he has "Paused" together. After mixing the tricks the product vanishes allowing Cadmus to utilize the mix in a Trick however he can only use the combined Mix once before having to mix them again to utilize them once more. Mix's only last during the topic and are unable to be trained after the topic is over. Cadmus can only Mix tricks that are below his rank in strength and is only able to mix tricks that are equal in rank.




Name: Harmony Trick: Tenth Melody - Echo
Classification: Taijutsu
Rank: SS-rank
Class: Varies
Range: Varies 


Description: Cadmus's most powerful Harmony Trick which utilizes his ability to sync up with Roads along with the beat to recreate a trick from another Rider utilizing the beat to manifest it. Echoes are always weaker than the original technique and the more a technique is Echoed the weaker the following echoes will be going from 1 rank lower to capping out at 5 ranks lower after which the next echoes will merely be visual representations. In order to Echo a trick Cadmus must be synced with the road after which the technique is utilized in battle Cadmus is able to preform it. 




Infinity Atmosphere


Name: Infinity Remix : Super Charged Beat
Classification: Taijutsu/Ronin/Medical Ninjutsu
Rank: SS
Class: Supplementary/Offensive
Range: Mid (Long when used in conjunction with Jack In & Cassandra's Field, AOE with Road's synced with)


Description: Cadmus has taken his medical prowess one step further by being able to transmit his Super Charged Medical Ninjutsu through concentrated pulses along the beat of the Harmony Road these travel at blinding light speeds while transmitting upon contact with the target the effects of the Super Charged Medical Nin technique. These pulses can be controlled up to 35 feet away allowing Cadmus a powerful advantage against other medical ninja when treating allies as well as in combat due to his range of effect. When utilizing these techniques on the rider's of the roads he has synced with this range is increased as long as the rider is within the same topic as Cadmus. 


Name: Infinity Remix - Drop the Bass
Classification: Taijutsu
Rank: SSS
Class: Supplementary/Offensive
Range: Short 


Description: This results in all of the Melodies 1-10 to be boosted in power and is the primary technique of Infinity Remix.
First Remix - Raving : Rave becomes powered up and is now able to be stacked with Strum however genjutsu techniques are now boosted by 1-rank when the two are combined. When used on its own however all genjutsu techniques have Haki attatched to them when used in combat.
Second Remix - Strumming : Strum becomes powered up and is now able to be stacked with Rave however genjutsu techniques are now boosted by 1-rank when the two are combined. When used on its own Fabrication Techniques are able to be mixed in with Nen Tech as long as the two techniques are of the same rank.
Third Remix - Amplifying : Amp becomes powered up allowing Cadmus to have double the amount of Amp's per topic allowing him to potentially drastically power up those roads he has synced with. In addition Amp's can now be used to restore Echoes to their original strength even after the max Echo has been reached allowing the Echo counter to restart per Amp.
Fourth Remix - Scratching : Scratch becomes powered up allowing Cadmus to have an increased control distance double the original amount, in addition Scratches now have the ability to "scratch out" tricks that have been "Paused" as long as they are equal and below the strength of the Chakra Scalpel used to initialize Super Charged Chakra Scalpel.
Fifth Remix - Mellowing : Mellow becomes powered up allowing Cadmus the ability, after paying a blood price equal to 1-rank lower, to literally disable a Trick that has been preformed in the topic as long as he is sync'd up to the Road.
Sixth Remix - Pausing : Pause becomes powered up reducing the strain on Cadmus to "Pause: tricks reducing the blood price by 1-rank.
Seventh Remix - Restarting: Restart becomes powered up resulting in the ability to restart Playbacks causing the playback instead of being reversed back to the own to be reverted back to it's natural form as if it hadn't be used before. This can only be used once Playback has been used on the trick.
Eighth Remix - Playing Back: Playback becomes powered up activating the secondary effect.
Ninth Remix - Mixing: Mix becomes powered up allowing Cadmus to mix Tricks Equal and below his rank, in addition while they retain the requirement to only be able to mix equal rank tricks Cadmus is able to mix two Mix's together to facilitate more powerful "Mixes"
Tenth Remix - Echoing: Echo becomes powered up causing Echoes to first start at original strength before weakening with additional Echoes like normal.

***********************

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PostSubject: Re: Wing's Petal Garden   24th June 2013, 5:01 pm

All approved from Chakra Scalpel to Infinity Remix - Drop the Bass

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PostSubject: Re: Wing's Petal Garden   7th July 2013, 4:40 pm

Name: Sadomasochist
Classification: Kinjutsu
Rank: S-SSS rank (Damage recieved varies)
Class: Supplementary/Passive
Range: Self

Description: Ever since being possessed Nyx was able to unlock a dormant part of her mind allowing her to further impart some of her essence back into her body despite being under Cassandra control. Now in conjunction with reveling in blood soaked arena's she loves to dish and receive pain in all forms even self inflicted pain. In battle when Nyx takes A-rank and below damage or likewise dishes out A-rank and below damage it works just like her Sadist ability increasing her strength by direct increases equal to that pain. Ranked damage results in ranked increases to her strength capping out at S-rank to her physical strength. However when functioning like her Sadism passive it caps out at SSS-rank and they increase similar to a combination jutsu.

Name: Dance of the Raging Phoenix
Classification: Taijutsu
Rank: SS-rank
Class: Offensive
Range: Mid

Description: This is Nyx's strongest Dance and before she preforms it her shadow wraps around her body before soaring high into the air. Nyx will rush forward before leaving afterimages after her the amount varying with how many of Cassandra's Mini's are on the field. The Nyx's will then jump before spin kicking in the air and causing multiple Phoenix comprised of flames to ignite from thin air before rushing at the opponent clocking at Ripping Discord before colliding with the opponent resulting in an explosion of flames shaped exactly like her Shadow dealing SS-rank damage to the opponent and igniting any combustible terrain within a 20 foot radius. Only one of the Phoenix however is real and however the dangerous aspect of this technique is due to the fact that Nyx can chain this with her Inferno Tricks the flames taking the appearance of a Phoenix despite being in actuality another technique. Due to being comprised of fire the flames simply wrap around physical barriers as well as physical objects that pass through them will not slow them down as they move, in addition the heat released from the Phoenix are so intense that those with heat sensory will be rendered temporarily blind if they attempt to seek out Nyx when she uses this technique for 5 posts (total)

Name: Fire Release: Inferno (Signature)
Classification: Kinjutsu
Rank: SS-rank (S-rank Blood Price)
Class: Offensive
Range: Long (AOE effect)

Description: Nyx bites down on her cheeks as blood will begin to fill her mouth as she runs through hand signs while channeling chakra into her cheeks and her lungs. She will then inhale deeply and spit outwards releasing a highly concentrated ball of flame which moves at Blinding Light speeds having been weighed down due to it's concentration. Upon hitting the ground it explodes releasing a massive hurricane of flame and dealing area wide devastation to anything within a forty foot radius of the epicenter. This technique is highly dangerous as it even effects the weather causing liquid based release (water, boil, acid) to be heated to boiling temperatures before evaporating while solid's with low melting points (Ice) will be heated to melting point and staying in liquid and in some cases gaseous forms. This effect lasts for 20 posts (total) with opponents that are bleeding, possessing some blood on their body instantly bursting into flames as well as any blood on the field being utilized as fuel for the raging inferno. This AOE effect can only be countered by an kinjutsu based S-rank or above water technique, S-rank or above Ghost Water technique or a SS-rank technique that deprives the area of air. This technique is powerful however it is merely a set up for her Infinity Genocide ultimate technique.
Note: This technique is highly concentrated, if an opponent is hit directly by the ball the resultant explosion will burn away their body at a molecular level leaving no trace of the opponent upon the inferno manifesting. In addition Inferno does not deal damage on it's own other than the explosion of flame after exploding the hurricane of flame spreads in the air above the area dealing no damage to those below it, however opponents which stray too high into the air (50+ feet) will be burnt up by the sweltering heat while being shred apart by the intense flaming wind.

Name: Infinity Genocide: Satanic Purification
Classification: Taijutsu/Genjutsu or Kinjutsu/Genjutsu
Rank: SSS-rank
Class: Offensive
Range: Long

Description: This is Nyx's most powerful technique and requires a number of conditions to be fulfilled before it is even able to be utilized in battle. Nyx must have Sadistic Trail active and her Sadism threshold must equal or pass S-rank, Nyx must likewise have preformed Fire Release: Inferno with Inferno's effect being active currently and Nyx must have her Scorch Regalia active and have preformed Infinity Genocide Hell's Gate at least once in the topic.

Taijutsu/Genjutsu Version:
Nyx stops moving before her body will begin to shake in excitement as her laughter will begin to ring through the area the sweltering heat from Fire Release: Inferno being used as a means to transmit the genjutsu part of this technique. The opponent will feel their insides burning up and upon screaming in pain fire will begin to pour out of every orifice of their body dealing mental damage equivalent to an SSS-rank and purging their mind with all consuming fire.

Kinjutsu/Genjutsu Version:
This is the add on to this technique for an additional blood price equivalent to Nyx's entire blood limit she will begin to leak out blood from her pores which will burst into flame. Nyx will then look up into the sky before laughing uncontrollably as the Inferno will crash down to the ground before bathing the area in flames extending to a 60 foot radius with Nyx as the epicenter. Everything within is consumed by the flames leaving an area devoid of life save for Nyx. This technique is considered to be the 3rd Hurricane in Cassandra's Hurricane line.

***********************

Jax...Don't make me punch you in the face:
 
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PostSubject: Re: Wing's Petal Garden   7th July 2013, 6:27 pm

mm... approved I guess...
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