HomePortalFAQSearchUsergroupsRegisterLog in
Welcome to NB or Welcome back, either way your here now. Awesome <3

Share | 
 

 The Bachiatari

View previous topic View next topic Go down 
AuthorMessage
Aurielle
Admin
avatar

Posts : 9677
Join date : 2010-06-13
Age : 26
Location : Lost in time...I guess?

PostSubject: The Bachiatari   8th October 2013, 7:10 am

The Demons of Ibaragakure, now known as The Bachiatari, are individuals with powerful Curse Marks; this is not an exaggeration of their power even though their power is surprisingly high enough. The reason for this demonic name is the fact that Ibaragakure sealed demons in fuinjutsu then attached them to four people, who are designated as the Demons. Unlike other Curse Marks the mortality rate is nil however they are unable to be passed down from one to another in fact the only way in through death as only four can be in existence at one time.

History: The way the Demons came to be is quite simple. Somewhere in the Land of the Forsaken, demons were found and captured. Don’t think that they were captured so easily because the battle that ensued because of this was massive and most of that generation was killed off. But after the demons were captured Ibaragakure went and sealed them into Juinjutsu then gave them to 4 of their shinobi. These shinobi harnessed the power of demons and their seals are constantly being given to the next generation in the form of Curse Seals. Currently Due to the Dobutsu The Demons of Ibaragakure have moved to Paradox becoming The Demons of Paradox, no longer actually connected to a Village The Demons have become an independent power thanks to Reiver, who was able to secure the Cursed scrolls and all information on the curse seals before the Dobutsu destroyed Ibaragakure.

Currently The base is located in a secret location though members are typically mislead to believe that it is within Rebirth Lake.

Members
Hell: Takahiro Denkou
Earth: Kris Suisho
Limbo: Rai Inugami
Purgatory: Hope Kurogane
Heaven: Armenezra Rikigaku


Former Members:
Hell: Reiver Ogura
Earth: Ryuujin Arashi
Limbo: ???
Purgatory: King Hokkai
Heaven: Tikatchi Mishura

Advisers:
1. King Hokkai
2. Polaris Hokkai

***********************

Jax...Don't make me punch you in the face:
 


Last edited by Aurielle on 20th March 2017, 5:08 pm; edited 9 times in total
Back to top Go down
View user profile http://narutobeginnings.forumsmotions.com
Aurielle
Admin
avatar

Posts : 9677
Join date : 2010-06-13
Age : 26
Location : Lost in time...I guess?

PostSubject: Re: The Bachiatari   8th October 2013, 7:10 am

Name: Curse Mark of Hell
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self
Seal Appearance:
Spoiler:
 

Description: The mark consists of 3 curves arranged in a reverse pyramid like shape and when the first state of the seal is activated black lines spread from the Curse Mark like nets along half of the users body. When this happens the user experiences an increase in Natural potential boosting their natural energy reserve limit by +1. The second state can only be activated 10 posts into the the topic and when activated the users max natural energy reserve limit increase by an additional +1 while they obtain B-rank Endurance & Strength Tiers. When the second form of the technique is activated they gain dark grey skin and sprout two additional arms which they can use to make dual sets of hand seals as well as two horns that emerge from their foreheads. The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
User Rank - Level 2 Duration Active in Posts (total)
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

After 1000 Word Training
Spoiler:
 
Code:

[b]Name:[/b] Curse Mark of Hell
[b]Classification:[/b] Juinjutsu
[b]Rank:[/b] N/A-rank
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Seal Appearance:[/b][spoiler][img]http://i45.servimg.com/u/f45/15/25/81/96/2vxke110.jpg[/img][/spoiler]

[b]Description:[/b] The mark consists of 3 curves arranged in a reverse pyramid like shape and when the first state of the seal is activated black lines spread from the Curse Mark like nets along half of the users body. When this happens the user experiences an increase in Natural potential boosting their natural energy reserve limit by +1. The second state can only be activated 10 posts into the the topic and when activated the users max natural energy reserve limit increase by an additional +1 while they obtain B-rank Endurance & Strength Tiers. When the second form of the technique is activated they gain dark grey skin and sprout two additional arms which they can use to make dual sets of hand seals as well as two horns that emerge from their foreheads. The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
[u]User Rank - Level 2 Duration Active in Posts (total)[/u]
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

Name: Final Curse Mark of Hell
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self

Description: The 3rd Stage of the Curse Mark of Hell results in the line markings reappearing on the user's "horns" this time pure white and can only be activated 20 posts into a topic first requiring the first two stages to be active before it is available for use. The user's arms merge before splitting at the shoulder to give the user three sets of arms and their body becomes larger making them the size of a Medium (S) creature as the user gains A-rank Endurance and Strength Tiers while their max natural energy reserve limit is increased by an additional +1 giving the user a total of +3 from their usual max without the curse mark. Similar to the 2nd Stage Curse Seal it can be activated as long as one does not pass their fatigue limit or it's time limit, however once they reach the time-limit (without running out of fatigue) they can extend it's duration at the cost of 1 C-rank of Natural Energy each of the user's posts to remain active and upon deactivation the user is vulnerable to damage sustaining double damage from any damage type. This is the final natural stage of the Curse Mark of Hell and like all final Curse Mark Stages it is unable to transmit the curse mark and has the ability to passively convert Natural based techniques back into natural energy upon being hit and dispersing it back into the environment.
[u]User Rank - Level 3 Duration Active in Posts (total)[/u]
D - 5
C - 10
B - 15
A - 20
S - 25
"Z" - 30
"X" - 35
*Note: Stg 2 & Stg 3 Activation time does stack meaning you can deplete the entire duration of Stg 3 and if you still have time in Stg 2 you can revert into it.

Name: Curse Mark of Earth
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self
Seal Appearance:
Spoiler:
 

Description:  The mark consists of three slightly curved lines, which spread in a rip like pattern. When the first stage of the seal is active the user experiences a jump in physical ability increasing their max Blood reserves limit by +1. After 10 posts into the topic the user can activate the second form of the curse mark which causes them to gain a maroon like skin tone and multiple large bones emerge from their back giving them a dinosaur like appearance complete with a tail which they can use as an additional appendage. This state increases their blood reserve limit even further boosting it by an additional +1 while granting them B-rank Defense and Strength tiers. The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
User Rank - Level 2 Duration Active in Posts (total)
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

After 1000 Word Training
Spoiler:
 
Code:

[b]Name:[/b] Curse Mark of Earth
[b]Classification:[/b] Juinjutsu
[b]Rank:[/b] N/A-rank
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Seal Appearance:[/b][spoiler][img]http://illiweb.com/fa/pbucket.gif[/img][/spoiler]

[b]Description:[/b]  The mark consists of three slightly curved lines, which spread in a rip like pattern. When the first stage of the seal is active the user experiences a jump in physical ability increasing their max Blood reserves limit by +1. After 10 posts into the topic the user can activate the second form of the curse mark which causes them to gain a maroon like skin tone and multiple large bones emerge from their back giving them a dinosaur like appearance complete with a tail which they can use as an additional appendage. This state increases their blood reserve limit even further boosting it by an additional +1 while granting them B-rank Defense and Strength tiers. The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
[u]User Rank - Level 2 Duration Active in Posts (total)[/u]
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

[b]Name: [/b]Final Curse Mark of Earth
[b]Classification:[/b] Juinjutsu
[b]Rank:[/b] N/A-rank
[b]Class:[/b] Supplementary
[b]Range:[/b] Self

[b]Description:[/b] The 3rd Stage of the Curse Mark of Earth results in the rip markings reappearing on the user's "tail" this time pure white and can only be activated 20 posts into a topic first requiring the first two stages to be active before it is available for use. The user's bones double as a wind displacement sensory organ and their body becomes more compact as the user gains A-rank Defense and Strength Tiers while their max blood reserve limit is increased by an additional +1 giving the user a total of +3 from their usual max without the curse seal. Similar to the 2nd Stage Curse Mark it can be activated as long as one does not pass their fatigue limit or it's time limit, however once they reach the time-limit (without running out of fatigue) they can extend it's duration at the cost of 1 C-rank of Blood each of the user's posts to remain active and upon deactivation the user is vulnerable to damage sustaining double damage from any damage type. This is the final natural stage of the Curse Mark of Earth and like all final Curse Mark Stages it is unable to transmit the curse mark and has the ability to passively convert Natural based techniques back into natural energy upon being hit and dispersing it back into the environment.
[u]User Rank - Level 3 Duration Active in Posts (total)[/u]
D - 5
C - 10
B - 15
A - 20
S - 25
"Z" - 30
"X" - 35
*Note: Stg 2 & Stg 3 Activation time does stack meaning you can deplete the entire duration of Stg 3 and if you still have time in Stg 2 you can revert into it.

Name: Curse Mark of Limbo
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self
Seal Appearance:
Spoiler:
 

Description: The mark consists of 3 jagged lines shaped like blades arranged around a triangle and when the first state of the seal is activated black dots spread from the Curse Mark like dotted lines along half of the users body. When this happens the user experiences an increase in Physical potential boosting their stamina reserve limit by +1/3rd of their Max. The second state can only be activated 10 posts into the the topic and when activated the users max stamina reserve limit increase by an additional +1/3rd of Max while they obtain B-rank Speed & Strength Tiers. When the second form of the technique is activated they gain pale silver skin and their torso becomes elongated while they are capable of naturally regenerating from basic injuries (excludes any internal, any system, limb removal, any vital or sensory organ & any injury incapable of being healed naturally) with the severity determining how long it takes (D = 2 P.T, SSS = 14 P.T). The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
User Rank - Level 2 Duration Active in Posts (total)
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

After 1000 Word Training
Spoiler:
 
Code:

[b]Name:[/b] Curse Mark of Limbo
[b]Classification:[/b] Juinjutsu
[b]Rank:[/b] N/A-rank
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Seal Appearance:[/b][spoiler][img]http://img07.deviantart.net/0622/i/2006/264/b/e/my_cursed_seal_by_korrupt360.jpg[/img][/spoiler]

[b]Description:[/b] The mark consists of 3 jagged lines shaped like blades arranged around a triangle and when the first state of the seal is activated black dots spread from the Curse Mark like dotted lines along half of the users body. When this happens the user experiences an increase in Physical potential boosting their stamina reserve limit by +1/3rd of their Max. The second state can only be activated 10 posts into the the topic and when activated the users max stamina reserve limit increase by an additional +1/3rd of Max while they obtain B-rank Speed & Strength Tiers. When the second form of the technique is activated they gain pale silver skin and their torso becomes elongated while they are capable of naturally regenerating from basic injuries (excludes any internal, any system, limb removal, any vital or sensory organ & any injury incapable of being healed naturally) with the severity determining how long it takes (D = 2 P.T, SSS = 14 P.T). The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
[u]User Rank - Level 2 Duration Active in Posts (total)[/u]
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

Name: Final Curse Mark of Limbo
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self

Description: The 3rd Stage of the Curse Mark of Limbo results in the dotted markings reappearing on the user's torso this time pure white and can only be activated 20 posts into a topic first requiring the first two stages to be active before it is available for use. The user's body becomes capable of more potent regeneration being capable of regenerating lost limbs, or non-vital organs at the cost of fatiguing them depending on the rank of the technique that injured or maimed them (D = 1, SSS = 15)  as the user gains A-rank Speed and Strength Tiers while their max stamina reserve limit is increased by an additional +1/3rd of Max giving the user a total of 2x of their usual max without the curse mark. Similar to the 2nd Stage Curse Seal it can be activated as long as one does not pass their fatigue limit or it's time limit, however once they reach the time-limit (without running out of fatigue) they can extend it's duration at the cost of -2 Stamina  each of the user's posts to remain active and upon deactivation the user is vulnerable to damage sustaining double damage from any damage type. This is the final natural stage of the Curse Mark of Limbo and like all final Curse Mark Stages it is unable to transmit the curse mark and has the ability to passively convert Natural based techniques back into natural energy upon being hit and dispersing it back into the environment.
[u]User Rank - Level 3 Duration Active in Posts (total)[/u]
D - 5
C - 10
B - 15
A - 20
S - 25
"Z" - 30
"X" - 35
*Note: Stg 2 & Stg 3 Activation time does stack meaning you can deplete the entire duration of Stg 3 and if you still have time in Stg 2 you can revert into it.

Name: Curse Mark of Purgatory
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self
Seal Appearance:
Spoiler:
 

Description: The mark consists of three perpendicular lines which spread in a grid like pattern. When this seal is active this user experiences a jump in mental ability boosting their Nen reserve limit by +1. After 10 posts into the topic the user can activate the second stage of the curse mark in which the user's Nen reserve limit is further increased by an additional +1 while granting them B-rank Barrier & Strength. When the second stage is activated their skin changes into a deep blue, are coated in scales and they gain fins on their arms and legs which they can use to move underwater with no penalties to their speed. The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
User Rank - Level 2 Duration Active in Posts (total)
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

After 1000 Word Training
Spoiler:
 
Code:

[b]Name:[/b] Curse Mark of Purgatory
[b]Classification:[/b] Juinjutsu
[b]Rank:[/b] N/A-rank
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Seal Appearance:[/b][spoiler][img]http://i35.servimg.com/u/f35/15/25/81/96/seal-t10.gif[/img][/spoiler]

[b]Description:[/b] The mark consists of three perpendicular lines which spread in a grid like pattern. When this seal is active this user experiences a jump in mental ability boosting their Nen reserve limit by +1. After 10 posts into the topic the user can activate the second stage of the curse mark in which the user's Nen reserve limit is further increased by an additional +1 while granting them B-rank Barrier & Strength. When the second stage is activated their skin changes into a deep blue, are coated in scales and they gain fins on their arms and legs which they can use to move underwater with no penalties to their speed. The Second Level curse seal can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
[u]User Rank - Level 2 Duration Active in Posts (total)[/u]
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

Name: Final Curse Mark of Purgatory
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self

Description: The 3rd Stage of the Curse Mark of Purgatory results in the grid markings reappearing on the user's "fins" this time pure white and can only be activated 20 posts into a topic first requiring the first two stages to be active before it is available for use. The scales on their body act as mental filters and can filter out additional effects tacked on to genjutsu,fabrication and Nen when they are used against them removing harmful effects like Haki & Mind Lock and their body becomes more sleek as the user gains A-rank Barrier and Strength Tiers while their max Nen reserve limit is increased by an additional +1 giving the user a total of +3 from their usual max without the curse seal. Similar to the 2nd Stage Curse Mark it can be activated as long as one does not pass their fatigue limit or it's time limit, however once they reach the time-limit (without running out of fatigue) they can extend it's duration at the cost of 1 C-rank of Nen each of the user's posts to remain active and upon deactivation the user is vulnerable to damage sustaining double damage from any damage type. This is the final natural stage of the Curse Mark of Purgatory and like all final Curse Mark Stages it is unable to transmit the curse mark and has the ability to passively convert Natural based techniques back into natural energy upon being hit and dispersing it back into the environment.
[u]User Rank - Level 3 Duration Active in Posts (total)[/u]
D - 5
C - 10
B - 15
A - 20
S - 25
"Z" - 30
"X" - 35
*Note: Stg 2 & Stg 3 Activation time does stack meaning you can deplete the entire duration of Stg 3 and if you still have time in Stg 2 you can revert into it.

Name: Curse Mark of Heaven
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self
Seal Appearance:
Spoiler:
 

Description:  The mark consists of three tomoe  which, when activated, spread flame-like markings across the user's body. When in the first stage of this Curse Mark the users max chakra reserve limits are boosted by 1. During the second stage the users skin turns dark-grey and their eyes also turn dark grey. Additionally, the user grows webbed-claw-shaped wings from their back which they can use to fly and glide, and a dark, star-shaped mark appeared across the bridge of their nose. The second stage can only be activated 10 posts into the topic and when activated grants the user's  max chakra reserve limit an additional +1 while granting them B-rank Reaction & Strength tiers. The Second Level curse mark can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
User Rank - Level 2 Duration Active in Posts (total)
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

After 1000 Word Training
Spoiler:
 
Code:

[b]Name:[/b] Curse Mark of Heaven
[b]Classification:[/b] Juinjutsu
[b]Rank:[/b] N/A-rank
[b]Class:[/b] Supplementary
[b]Range:[/b] Self
[b]Seal Appearance:[/b][spoiler][img]http://i45.servimg.com/u/f45/15/25/81/96/seal-h10.gif[/img][/spoiler]

[b]Description:[/b]  The mark consists of three tomoe  which, when activated, spread flame-like markings across the user's body. When in the first stage of this Curse Mark the users max chakra reserve limits are boosted by 1. During the second stage the users skin turns dark-grey and their eyes also turn dark grey. Additionally, the user grows webbed-claw-shaped wings from their back which they can use to fly and glide, and a dark, star-shaped mark appeared across the bridge of their nose. The second stage can only be activated 10 posts into the topic and when activated grants the user's  max chakra reserve limit an additional +1 while granting them B-rank Reaction & Strength tiers. The Second Level curse mark can be kept active until they pass their fatigue limit (if one runs out of stamina before time-limit) or follows a specific time limit depending on their rank and after being deactivated the user is extremely vulnerable to damage taking double damage from any damage type.
[u]User Rank - Level 2 Duration Active in Posts (total)[/u]
D - 15
C - 20
B - 25
A - 30
S - 35
"Z" - 40
"X" - 45

Name: Final Curse Mark of Heaven
Classification: Juinjutsu
Rank: N/A-rank
Class: Supplementary
Range: Self

Description: The 3rd Stage of the Curse Mark of Heaven results in the flame markings reappearing on the user's "wings" this time pure white and can only be activated 20 posts into a topic first requiring the first two stages to be active before it is available for use. Within the dark star mark which now extends to cover part of their forehead along with some of their eyes, they gain a third eye located in the middle of their forehead which can see chakra signatures and their body becomes more muscular as the user gains A-rank Reaction and Strength Tiers while their max chakra reserve limit is increased by an additional +1 giving the user a total of +3 from their usual max without the curse mark. Similar to the 2nd Stage Curse Mark it can be activated as long as one does not pass their fatigue limit or it's time limit, however once they reach the time-limit (without running out of fatigue) they can extend it's duration at the cost of 1 C-rank of Chakra each of the user's posts to remain active and upon deactivation the user is vulnerable to damage sustaining double damage from any damage type. This is the final natural stage of the Curse Mark of Hell and like all final Curse Mark Stages it is unable to transmit the curse mark and has the ability to passively convert Natural based techniques back into natural energy upon being hit and dispersing it back into the environment.
[u]User Rank - Level 3 Duration Active in Posts (total)[/u]
D - 5
C - 10
B - 15
A - 20
S - 25
"Z" - 30
"X" - 35
*Note: Stg 2 & Stg 3 Activation time does stack meaning you can deplete the entire duration of Stg 3 and if you still have time in Stg 2 you can revert into it.

***********************

Jax...Don't make me punch you in the face:
 
Back to top Go down
View user profile http://narutobeginnings.forumsmotions.com
Aurielle
Admin
avatar

Posts : 9677
Join date : 2010-06-13
Age : 26
Location : Lost in time...I guess?

PostSubject: Re: The Bachiatari   16th September 2016, 4:53 pm

Name: Sage Transformation
Classification: Juinjutsu/Senjutsu
Rank: Z-rank
Class: Supplementary
Range: Self

Description: The Members of the Bachiatari have the ability to tap into the primal force which is inherent to the Origin Curse Mark and use it to obtain a higher level beyond the original capabilities of their respective marks. This is known as Sage Transformation which is a multifaceted ability that permits them to lose the altered physical characteristics of their Curse Marked state to instead gain projections comprised of Natural Energy which are unique to their particilar mark which can be utilized as a substitute for the physical transformations benefits, This form takes the strengths of their Curse Mark's final form as well as a general increase in their physical capabilities, such as in strength, speed, stamina, reflexes, perception and durability, along with improved power of techniques due to gaining the ability to utilize Senjutsu techniques S & below. Once transformed, common features include eyes with yellow irides and black sclerae, altered skin colour and longer hair (hair colour change may also occur in some users) and an additional protrusion from their skull. The reason Sage Transformation is so powerful lies in it's ability to not only give it's user Natural Energy absorption but to do so in two ways; the first being dispersal if Natural Energy using techniques come in contact with their body some of the dispersed Natural Energy can instead be siphoned into the user's body using a conversion factor based on the curse mark the user has (depletes from Maximum Reserve resulting in less being able to be replenished over-time for remainder of topic) & secondly when the Bachiatari member has obtained Sage Mode it allows the them to gather Natural Energy while moving utilizing an In-Battle Word Count. Sage Transformation uses the 3rd Stage CM's activation however it unlike it's predecessors can be activated without an activation time, however upon deactivating not only does the user succumb to the effects of running out of their CM but they are unable to re-enter Sage Transformation until a set cool-down period has passed (Half of activation time). Depending on their particular mark each has it's own specific look and benefits (Choose Appropriate one):
Hell - The individual gains two horns which jut upward vertically, in addition the shroud maintains a distinct arm based motif with a pattern identical to the stage 1 activation markings which results in 4 spectral arms identical to the user's own manifesting around their body. While in this form they gain all of the abiloities of the Final Curse Mark of Heaven however the user's Endurance & Strength Tiers are increased to S-rank & when siphoning natural energy from senjutsu which come in contact with their body they lose 1-rank below NE to the amount that they are siphoning from their Maximum NE Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Sennika Gehinnom - (Technique Name).
Earth - The individual gains a single horn which juts forward diagonally, in addition the shroud maintains a distinct tail based motif with a pattern identical to the stage 1 activation markings which results in a single tail as long as the user's body manifesting around their body. While in this form they gain all of the abilities of the Final Curse Mark of Earth however the user's Defense & Strength Tiers are increased to S-rank & when siphoning natural energy from Senjutsu which come in contact with their body they lose 1-rank below Blood to the amount that they are siphoning from their Maximum Blood Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Sennika Terra - (Technique Name).
Limbo - The individual gains a crown like protrusion from their skull, in addition the shroud maintains a distinct leg based motif with a pattern identical to the stage 1 activation markings which results in a 6 legs identical the user's own manifesting around their body. While in this form they gain all of the abilities of the Final Curse Mark of Limbo however the user's Speed & Strength Tiers are increased to S-rank & when siphoning natural energy from Senjutsu which come in contact with their body they lose Equal rank stamina to the amount that they are siphoning from their Maximum Stamina/Fatigue Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Sennika Limbos - (Technique Name)
Purgatory - The individual gains a frill starting from their forehead and extending backwards, in addition the shroud maintains a distinct fin based motif with a pattern, in addition the shroud maintains a distinct tail based motif with a pattern identical to the stage 1 activation markings which results in 4 fins each as long as their forelimbs manifesting around their body. While in this form they gain all of the abilities of the Final Curse Mark of Purgatory however the user's Barrier & Strength Tiers are increased to S-rank & when siphoning natural energy from Senjutsu which come in contact with their body they lose Equal-rank Nen to the amount that they are siphoning from their Maximum Nen Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Sennika Purgatos - (Technique Name)
Heaven - The individual gains plumage which juts out from their forehead and is smoothed backward against their head, in addition the shroud maintains a distinct wing based motif with a pattern identical to the stage 1 activation markings which results in two wings each large enough to wrap around them completely manifesting around their body. While in this form they gain all of the abilities of the Final Curse Mark of Heaven however the user's Reaction & Strength Tiers are increased to S-rank & when siphoning natural energy from Senjutsu which come in contact with their body they lose Equal-rank Chakra to the amount that they are siphoning from their Maximum Chakra Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Senikka Shamayim- (Technique Name)

*Note: Sage Transformation results in Regression if one is awakened, those who have regressed can only spend half of the 3rd Stg CM time=limit in Sage Transformation, those who have already fulfilled an Regression Requirement however suffer from the same limitation & are unable to reactivate Sage Transformation when the time-limit runs out. When combined with Sage Mode, the colorless natural energy shroud changes color to match the pigmentation around the user's eyes in just sage mode, furthermore they gain the following benefits:
Partial Transformation: Shroud changes to specific animal motif  but halves SM Tier Gains (Either +1/+2/+2 instead of +2/+3/+4) + In-Battle Training to gather NE is Halved when Summon is bound to user.
Imperfect Sage Mode: +1 to Reserves depending on CM (Total becomes +4)
Animal Sage Mode: Shroud changes to specific animal motif but halves SM Tier Gains (+2/+2/+3 instead of +4/+5/+6) + In-Battle Training to gather NE is Quartered when Summon is bound to user.
Perfect Sage Mode: +2 to Reserves depending on CM (Total becomes +5)
True Sage Transformation (Sage Transformation + 2 Types of Sage Mode): Shroud changes to  animal motif, SM Tier Gains are +3/+4/+4 (instead of +6/+7+8), +2 to Reserves depending on CM (Total becomes +5), In-Battle Training is Quartered went Summon is bound to user or Halved when user stands still in order to gather NE.

Code:

[b]Name:[/b] Sage Transformation
[b]Classification:[/b] Juinjutsu/Senjutsu
[b]Rank:[/b] Z-rank
[b]Class:[/b] Supplementary
[b]Range:[/b] Self

[b]Description:[/b] The Members of the Bachiatari have the ability to tap into the primal force which is inherent to the Origin Curse Mark and use it to obtain a higher level beyond the original capabilities of their respective marks. This is known as Sage Transformation which is a multifaceted ability that permits them to lose the altered physical characteristics of their Curse Marked state to instead gain projections comprised of Natural Energy which are unique to their particilar mark which can be utilized as a substitute for the physical transformations benefits, This form takes the strengths of their Curse Mark's final form as well as a general increase in their physical capabilities, such as in strength, speed, stamina, reflexes, perception and durability, along with improved power of techniques due to gaining the ability to utilize Senjutsu techniques S & below. Once transformed, common features include eyes with yellow irides and black sclerae, altered skin colour and longer hair (hair colour change may also occur in some users) and an additional protrusion from their skull. The reason Sage Transformation is so powerful lies in it's ability to not only give it's user Natural Energy absorption but to do so in two ways; the first being dispersal if Natural Energy using techniques come in contact with their body some of the dispersed Natural Energy can instead be siphoned into the user's body using a conversion factor based on the curse mark the user has (depletes from Maximum Reserve resulting in less being able to be replenished over-time for remainder of topic) & secondly when the Bachiatari member has obtained Sage Mode it allows the them to gather Natural Energy while moving utilizing an In-Battle Word Count. Sage Transformation uses the 3rd Stage CM's activation however it unlike it's predecessors can be activated without an activation time, however upon deactivating not only does the user succumb to the effects of running out of their CM but they are unable to re-enter Sage Transformation until a set cool-down period has passed (Half of activation time). Depending on their particular mark each has it's own specific look and benefits (Choose Appropriate one):
[u]Hell -[/u] The individual gains two horns which jut upward vertically, in addition the shroud maintains a distinct arm based motif with a pattern identical to the stage 1 activation markings which results in 4 spectral arms identical to the user's own manifesting around their body. While in this form they gain all of the abiloities of the Final Curse Mark of Heaven however the user's Endurance & Strength Tiers are increased to S-rank & when siphoning natural energy from senjutsu which come in contact with their body they lose 1-rank below NE to the amount that they are siphoning from their Maximum NE Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Sennika Gehinnom - (Technique Name).
[u]Earth -[/u] The individual gains a single horn which juts forward diagonally, in addition the shroud maintains a distinct tail based motif with a pattern identical to the stage 1 activation markings which results in a single tail as long as the user's body manifesting around their body. While in this form they gain all of the abilities of the Final Curse Mark of Earth however the user's Defense & Strength Tiers are increased to S-rank & when siphoning natural energy from Senjutsu which come in contact with their body they lose 1-rank below Blood to the amount that they are siphoning from their Maximum Blood Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Sennika Terra - (Technique Name).
[u]Limbo - [/u] The individual gains a crown like protrusion from their skull, in addition the shroud maintains a distinct leg based motif with a pattern identical to the stage 1 activation markings which results in a 6 legs identical the user's own manifesting around their body. While in this form they gain all of the abilities of the Final Curse Mark of Limbo however the user's Speed & Strength Tiers are increased to S-rank & when siphoning natural energy from Senjutsu which come in contact with their body they lose Equal rank stamina to the amount that they are siphoning from their Maximum Stamina/Fatigue Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Sennika Limbos - (Technique Name)
[u]Purgatory -[/u] The individual gains a frill starting from their forehead and extending backwards, in addition the shroud maintains a distinct fin based motif with a pattern, in addition the shroud maintains a distinct tail based motif with a pattern identical to the stage 1 activation markings which results in 4 fins each as long as their forelimbs manifesting around their body. While in this form they gain all of the abilities of the Final Curse Mark of Purgatory however the user's Barrier & Strength Tiers are increased to S-rank & when siphoning natural energy from Senjutsu which come in contact with their body they lose Equal-rank Nen to the amount that they are siphoning from their Maximum Nen Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Sennika Purgatos - (Technique Name)
[u]Heaven -[/u] The individual gains plumage which juts out from their forehead and is smoothed backward against their head, in addition the shroud maintains a distinct wing based motif with a pattern identical to the stage 1 activation markings which results in two wings each large enough to wrap around them completely manifesting around their body. While in this form they gain all of the abilities of the Final Curse Mark of Heaven however the user's Reaction & Strength Tiers are increased to S-rank & when siphoning natural energy from Senjutsu which come in contact with their body they lose Equal-rank Chakra to the amount that they are siphoning from their Maximum Chakra Reserves for the duration of this mode. When using techniques which rely on this mode they must be labelled as Senikka Shamayim- (Technique Name)

[u][b]*Note:[/b][/u] Sage Transformation results in Regression if one is awakened, those who have regressed can only spend half of the 3rd Stg CM time=limit in Sage Transformation, those who have already fulfilled an Regression Requirement however suffer from the same limitation & are unable to reactivate Sage Transformation when the time-limit runs out. When combined with Sage Mode, the colorless natural energy shroud changes color to match the pigmentation around the user's eyes in just sage mode, furthermore they gain the following benefits:
Partial Transformation: Shroud changes to specific animal motif  but halves SM Tier Gains (Either +1/+2/+2 instead of +2/+3/+4) + In-Battle Training to gather NE is Halved when Summon is bound to user.
Imperfect Sage Mode: +1 to Reserves depending on CM (Total becomes +4)
Animal Sage Mode: Shroud changes to specific animal motif but halves SM Tier Gains (+2/+2/+3 instead of +4/+5/+6) + In-Battle Training to gather NE is Quartered when Summon is bound to user.
Perfect Sage Mode: +2 to Reserves depending on CM (Total becomes +5)
True Sage Transformation (Sage Transformation + 2 Types of Sage Mode): Shroud changes to  animal motif, SM Tier Gains are +3/+4/+4 (instead of +6/+7+8), +2 to Reserves depending on CM (Total becomes +5), In-Battle Training is Quartered went Summon is bound to user or Halved when user stands still in order to gather NE.

***********************

Jax...Don't make me punch you in the face:
 
Back to top Go down
View user profile http://narutobeginnings.forumsmotions.com
Armenezra

avatar

Posts : 555
Join date : 2015-12-05

PostSubject: Re: The Bachiatari   22nd March 2017, 2:27 pm

Bachiatari Structure Outline

Faction Theme:
Ancient Egyptian & Australian
Melee = Sickle, Khopesh (Sickle Sword), Fan-Axe, Haliberds, Whips
Ranged = Senbon Launcher, Chakram Launcher
Projectiles = Boomerang (Curved, V-Style, Y-Style, X-Style & Giant), Chakram (Ring, Disc, Bladed, Spiked & Giant)
Armor = Standard (Since Shinobi use Light, Pandora use Heavy & Shogunate use a mix of the three)
Mounted = Chariots

Faction Organization Systems:

Ranking Up:
All Bachiatari Mercenaries whither they are seal holders or not rank up by plot involvement, and their rank equivalence is currently on par with Missing-Nin. Depending on the amount of plots completed a Bachiatari member can be promoted to the next rank.

D-rank Bachiatari = 1 Completed Plot
C-rank Bachiatari = 2 Completed Plots
B-rank Bachiatari = 3 Completed Plots
A- Rank Bachiatari = 4 Completed Plots
S- Rank Bachiatari = 5 Completed Plots

Although one can not officially become a Bachiatari member until B-rank (excluding War Npc's), a lower rank can be trained by the Bachiatari to be recruited at B-rank by means of plot completions.


Military Structure:

Hell = Missing-Nin Structure (Hunter Division), Able to take missions of the Bounty Variety, in charge of recruiting individuals to join the Bachiatari & Eliminating or Capturing Missing-Nin who refuse to join.
Earth = Shogunate Structure (Combat Division), Able to take missions of the Other Variety (such as patrolling etc), in charge of dealing with threats outside of the Neutral Territories & creating Choke-Points in preparation for war-time conditions.
Limbo = Pandora Structure (Support Division), Able to take creature hunt missions, in charge of maintaining Neutral Territory owned prisons & guarding the Saon Wildlife preserve.
Purgatory = Scholar Structure (Medical Division), Able to take escort missions, in charge of maintaining supplies & treating Bachiatari injuries.
Heaven = Shinobi Structure (Administrative Division), Able to take any sort of mission, In charge of maintaining neutral faction relations & financial endeavors.

Inner Branch Structures:

Ranks
Heaven
Shoshinsha - D-Rank
Minarai - C-Rank
Seiei Minarai - Elite C-Rank
Tatsujin - B-Rank
Seiei Tatsujin - Elite B-Rank
Kurouto - A-Rank
Seiei Kurouto - Elite A-Rank
Shujin - S-Rank
Shihyō - Elite S-Rank (Leader)

Purgatory
Anfänger - D-Rank
Lehrling - C-Rank
Auslese Lehrling- Elite C-Rank
Geschickt - B-Rank
Auslese Geschickt - Elite B-Rank
Fachmann - A-Rank
Auslese Fachmann - Elite A-Rank
Meister - S-Rank
Ausbund - Elite S-Rank

Limbo
Chosimja - D-Rank
Doje - C-Rank
Elliteu Doje - Elite C-Rank
Sugdalhan - B-Rank
Elliteu Sugdalhan - Elite B-Rank
Suglyeonga - A-Rank
Elliteu Suglyeonga - Elite A-Rank
Seogsa - S-Rank
Mobeom - Elite S-Rank

Earth
Archarios - D-Rank
Tsiraki - C-Rank
Ekletkoi Tsiraki - Elite C-Rank
Empeiros - B-Rank
Ekletkoi Empeiros- Elite B-Rank
Eidimon - A-Rank
Ekletkoi Eidimon - Elite A-Rank
Archontas - S-Rank
Ypodeigma - Elite S-Rank

Hell
Novicius - D-Rank
Discipula - C-Rank
Electi Discipula - Elite C-Rank
Catus - B-Rank
Electi Catus - Elite B-Rank
Peritus - A-Rank
Electi Peritus - Elite A-Rank
Dominus - S-Rank
Kessinger - Elite S-Rank

*Translations (In order):
Novice
Apprentice
Elite Apprentice
Adept
Elite Adept
Expert
Elite Expert
Master
Paragon
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: The Bachiatari   

Back to top Go down
 
The Bachiatari
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Bachiatari, Kinzoku [Kiri Jounin]
» The Bachiatari
» When You've Met A King: Armenezra joins Bachiatari
» Bachiatari Exclusive Techniques

Permissions in this forum:You cannot reply to topics in this forum
Naruto Beginnings :: Beginnings :: Organization Registration-
Jump to: