HomePortalFAQSearchUsergroupsRegisterLog in
Join the fight against the Gobi in the Land of Graves

Share | 
 

 Castus's Technique Scroll

View previous topic View next topic Go down 
AuthorMessage
Guest
Guest



PostSubject: Castus's Technique Scroll   10th March 2014, 7:14 pm

Name:Wrestling Style: Rear naked choke
Classification: Taijustu
Rank: D
Class: Defensive/Offensive
Range: Short

Description: The user of this technique will utilize there strength too tighten there muscles blocking a taijustu or nintaijustu equal too the rank of strength being used, after a successful block the user will grab the target pulling them in and leaping on there back causing both targets too fall too the ground with the user choking his target in a brute counter attack, it takes 8 post too choke a target too unconscious with D rank strength, each rank of strength above decreases the time limit by one.

Name:Osoroshii Style: Moving Forward
Classification: Taijutsu
Rank:C-Rank
Class:Supplementary/Offensive
Range:Self

Description: The equivalent to the Tenmestu ko's Bullet release the user is simply propelled by sheer strength. This technique also doubles as an offensive attack as the user bursts through C-rank and below defensive chakra based techniques as well as can split  C-rank and below offensive chakra based techniques in half. While using this technique the user is covered by a vortex of black fog. Can only be used after acquiring Demon contract.

Name:Crystalline Flick
Classification: Nintaijustu
Rank: D(D rank chakra cost)
Class: Offensive
Range: Short

Description: The user will simply flick there target with a crystal coated finger sending them flying away when a good amount of strength is applied, the damage is equal to the strength applied and the opponent is likewise sent flying 10 feet at D rank and a extra 5 feet for every rank above in strength, while also sustaining partial crystallization the small impact area.


Last edited by Mujin on 31st March 2014, 4:15 pm; edited 1 time in total
Back to top Go down
Zen



Posts : 1949
Join date : 2011-01-17

PostSubject: Re: Castus's Technique Scroll   11th March 2014, 1:46 am

All Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
View user profile
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   11th March 2014, 9:28 am

Kuroi's D ranks
Spoiler:
 
Name:Distance fighting
Classification:Fighting Style/Taijutsu
Rank:D
Class:Supplementary
Range:User

Description:The art of fighting with a naginata relies on keeping the opponent at a distance comfortable for the polearm. This style is taught first to an initiate of using the weapon, and upon mastering it, he/she can read the slightest movements of the opponent to know when he/she is ready and going to commit to closing distance, giving few precious moments to step back and foil the attempt.

Name:Distance Fighting: Aerial Thrust
Classification: Kenjustu
Rank: D rank
Class: Offensive
Range: Long

Description: The samurai launches forward wielding their naginita, they then thrust at the targets waist Castus naginita is fairly long ranging 9 feet the user has good separation from the target..the thrust sends the target into the air dealing damage when the weapon enters the body and when the target is launched off it(when the target is launched off it ← the target will not receive damage when they are knocked back unless they hit something), the damage is equal too the strength of the thrust if performed successfully and the height the target is sent into the air is starting at 5ft for D-rank strength and goes up by 5ft for each rank above.

Name:Distance Fighting: Double strike
Classification:Taijustu
Rank:D
Class: Offensive
Range: Short

Description:This move is used once the opponent has managed to enter within the user's guard, having successfully passed the distance at which the naginata-wielding warrior can hold them. Taking the weapon in both hands, the user delivers a strong cleaving blow overhead, at the opponent. Should it fail and be blocked, the weapon is twisted with the lower end upwards, in order to strike the opponent in his nethers.

Name:Distance Fighting: Pusshu
Classification:Taijustu
Rank:D
Class:Defensive
Range:Short

Description:Once the opponent managed to enter inside of the guard of the naginata-warrior, the user performs a sudden push with the pole of the weapon, either instantly or after catching the opponent's attack with it. The move is strong enough to knock down an opponent, or at least to push them back, beyond the guard, and at the blade's range. The opponent is sent back at varying lengths starting at 5ft for D-rank strength and it goes up by 5ft for each rank above.

Name:Wrestling Style
Classification:Taijustu/Fighting Style
Rank:D
Class:Offensive
Range:User

Description:Wrestling is a form of combat involving grappling type techniques such as clinch fighting, throws and takedowns, joint locks, pins and other grappling holds. Wrestling is a physical confrontation, between two (occasionally more) competitors or sparring partners, who attempt to gain and maintain a superior position over there enemies using this style of fighting, if a user of this style is physical strong this can be a very effect and deadly way of fighting ones enemy. This style can also be Vertile in that multiple wrestling can be preformed either one after another from the position the last move left them in or can be done at the same time causing multiple damage.

Name:Wrestling Style: Flying Clothesline
Classification:Taijustu
Rank:D
Class:Offensive
Range:Short

Description:While running towards an opponent, an attacking Castus leaps up into the air, before connecting with a clothesline. This move is very much like a lariat but the leap in the air coming down on the enemy mixed with the users own speed and power can make this very painful for whoever it hits. The damage is equal too the strength applied and the damage area are the head, throat and upper chest.

Name:Wrestling Style: Uranage
Classification:Taijustu
Rank:D
Class:Offensive
Range:Short/Mid

Description:This move is also known as a samba suplex or side suplex. To perform it, the wrestler stands face-to-face with the opponent, slightly to their side. The wrestler tucks their head under the opponent's near arm, and reaches across the opponent's chest and around their neck with their near arm. The wrestler then simultaneously lifts the opponent up, turns 180° and falls backwards, bringing the opponent over them and slamming the opponent back-first on the ground inflicting back injuries and neck damage. The damage is equal too the strength applied, and this technique can likewise be performed in tackle.

Name:Wrestling Style:Back Breaker
Classification:Taijustu
Rank:D
Class:Offensive
Range:Short

Description:The user of the wrestling style first attempts to grab the enemy, once they have done this they can lift them into the air above there head with one or two hands depending on strength to slam there back against one of the users body parts like there leg. This move can be reversed into a reverse back breaker if the user grabs the enemy's head with there arm so that it is over there throat they can turn there back so it is against the enemy and slam there body onto the back of the user with great force. Both methods of attack can result in very painful damage onto the affected area limiting movement or if done strong enough it can break bones. Damage is equal too strength applied.

Name:Wrestling Style: Whipped
Classification: Taijustu
Rank: D rank
Class: Offensive
Range: Short

Description: A brutal move and it shows by the damage it is able to inflict, the user burst forward utilizing there speed too close in on there target before dropping too the ground in order too grab both of the targets ankles, after that is done the user will then smash the target against either the ground or objects they deem fit. The damage is equal too the strength of the user but is doubled when the target is smashed against objects equal too their rank and  above.


Last edited by Mujin on 20th March 2014, 7:02 pm; edited 2 times in total
Back to top Go down
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   15th March 2014, 4:51 pm

Bump
Back to top Go down
Zen



Posts : 1949
Join date : 2011-01-17

PostSubject: Re: Castus's Technique Scroll   16th March 2014, 12:00 pm

Sticky Naplam Technique – C-rank, will deal C-rank damage each post as long as it is on the target. D-rank water tech will spread it, C-rank and higher will wash it away.

Lanterns of Guidance – D-rank, so they will illuminate 5ft each, if you want more range increase the chakra cost

Searing World – B-rank. Objects set ablaze will need to be moving B-rank or lower speeds, higher speeds will not be affected. A walking pace part ← B-rank and lower speeds will not be affected, higher speeds will experience damage equal to their speed. Wind techs used in this will become heated, not consumed dealing both wind and fire damage, this will occur to B-rank wind techs and lower, A-rank and higher wind techs will do the same effect as natural wind. Class is Supplementary

Heated Chump – Classification is Ninjutsu, Taijutsu. The damage can remain D-rank but the piercing will rely on your strength tier

Pocket Explosion – C-rank, will deal c-rank damage

Aerial Thrust – Damage is equal to strength not double, and height the target is sent flying relies on strength starting at 5ft for D-rank strength, goes up by 5ft for each rank up. You have Aerial Thrust put up twice, don't know if you noticed that

Distance Fighting – Approved

Double Strike – Sounds more offensive than defensive, so change that.

Pusshu – knockback will depend on strength, d-rank 5 ft and up by 5ft for each rank.

Quick – This technique says nothing, if you want it then its approved

Wrestling Style – Approved

Flying Clothesline – Approved

Uranage – Approved

Back Breaker – Approved

Whipped - Approved

For Wrestling Style techs – yes I did approve them but be aware a person with greater strength cannot be lifted

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
View user profile
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   18th March 2014, 11:27 am

Name:Strength Mending Style
Classification: Taijustu
Rank: D
Class: Offensive/Supplementary
Range: Short

Description: This style is one created by Castus on his road too becoming a aspiring medic, first he played on the fact that he could not utilize Medical Ninjustu as of yet but still needed the healing factor every now and then. This actually is a offensive motion involving slapping a targeted body and applying strength in order too push broken or dislocated bones back together, though it is not the best way off fixing a broken or dislocated bone it works, though not short of versatile a skilled user can even utilize these techniques to break bones with strength fueled slapping motions. The user will require equal strength to push back bones, higher risk injuring yourself further.

Name:Strength Mending Style: Minute First Aid
Classification:Taijustu
Rank:D
Class:Offensive/Supplementary
Range:Short

Description:Castus will ready his target either a ally, himself or a enemy this motion requires too quick slaps in the damaged area popping dislocated or broken bones back in place which were broken on a D rank level, though if the user use's this technique on a ligament that is not broken the bone will dislocate though not break unless more strength is applied. If the target has a higher strength they can negate the dislocation

Name:Yasu
Classification:Medical Ninjustu
Rank:A
Class:supplementary
Range:User

Description:This is a somewhat adept chakra circulation technique which requires minute chakra control on the part off the user, what this technique does is through the use of chakra speed up the user's natural regeneration, With a chakra price the users body will gain a post of regeneration allowing Castus too utilize his chakra too make new tissue healing the damage from his wounds.


Name:Breaking and Entering
Classification:Taijustu/Fuinjustu/Fighting style
Rank:D
Class:Supplementary
Range:Short

Description:Castus always had a hobby that he wanted too perfect and that was picking locks and getting into things which were meant too be hidden, over the years he had formed many ways too open the simple locks around Ibara and upon entering the academy he officially made this style which consist  of Taijustu and Fuinjustu in order too break man made locks as well as fuinjustu and chakra&spirtual based locks


Last edited by Mujin on 20th March 2014, 7:03 pm; edited 7 times in total
Back to top Go down
Zen



Posts : 1949
Join date : 2011-01-17

PostSubject: Re: Castus's Technique Scroll   18th March 2014, 1:33 pm

Strength mending - will require equal strength to push back, if you use higher risk injuring yourself further

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
View user profile
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   18th March 2014, 2:42 pm

Edited everything and new tech added
Back to top Go down
Zen



Posts : 1949
Join date : 2011-01-17

PostSubject: Re: Castus's Technique Scroll   19th March 2014, 7:52 pm

Sticky Napalm – Approved

Lanterns of Guidance – Approved

Searing World – Approved

Heated Chump – Approved

Pocket Explosion – Approved

Aerial Thrust – when the target is launched off it ← the target will not receive damage when they are knocked back unless they hit something

Double Strike – Approved

Pusshu – Approved

Strength Mending – Approved

Minute First Aid – the offensive part of it, if the target has a higher strength they can negate the dislocation

Yasu – this is obviously Medical Ninjutsu and the rank is A-rank

Scoped Vision – this is a no, not because it cannot be done but because humans cannot create dojutsus that work in the way you have it without them being KKG, humans can only create enhanced vision dojutsu outside KKG

Breaking and Entering - Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
View user profile
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   20th March 2014, 7:15 pm

Edited.

Name:Breaking and Entering: Brick Break
Classification:Taijustu
Rank:D
Class:Offensive
Range:Short

Description:Castus will determine which type of lock he is dealing with before flicking it with a strength fueled tap, the tap will break man made locks equal too the strength applied and below so long as they are strictly physical.

Name:Breaking and Entering: Chakra Picking 1 Point
Classification:Fuinjustu/Ninjutsu
Rank:C(D rank chakra price)
Class:Offensive
Range:Short

Description:The user will pay there chakra price after doing a series of handseals, once that is done a red "flame" will appear on the user's finger though this is simply visible chakra the Kanji for chakra Picking will appear, this seal breaks down chakra based locks be it fuinjustu or man made.

Name:Breaking and Entering: Spirtual Picking 1 Point
Classification:Fuinjustu/Kinjustu
Rank:C(D rank blood price)
Class:Offensive
Range:Short

Description:The user will pay there blood price after doing a series of handseals, once that is done a blue "flame" will appear on the user's finger though this is simply visible spiritual energy the Kanji for Spirtual Picking will appear, this seal breaks down Spirtual based locks be it fuinjustu or man made.

Name:Breaking and Entering: Eye of the Theif
Classification:Fuinjustu/Kinjustu
Rank:B(D rank blood price)
Class:Offensive
Range:Short

Description:The user will pay there Blood price after doing a series of handseals, once that is done a flame will appear on the user's finger before spreading outward into a ball which if one looks long enough spells out eye in Kanji, this seal sticks too a lock be it man made or Spirtual based and allows the user too peer within too see what a lock hides be it a trap a item or xel.

Name:Breaking and Entering: Eye of the Theif
Classification:Fuinjustu/Ninjustu
Rank:B(D rank chakra price)
Class:Offensive
Range:Short

Description:The user will pay there chakra price after doing a series of handseals, once that is done a flame will appear on the user's finger before spreading outward into a ball which if one looks long enough spells out eye in Kanji, this seal sticks too a lock be it man made or Chakra based and allows the user too peer within too see what a lock hides be it a trap a item or xel.


Last edited by Mujin on 26th March 2014, 9:40 pm; edited 3 times in total
Back to top Go down
Zen



Posts : 1949
Join date : 2011-01-17

PostSubject: Re: Castus's Technique Scroll   20th March 2014, 9:13 pm

Aerial Thrust – Approved

Minute First Aid – Approved

Yasu – Approved

Brick Break – Approved

Spiritual and Chakra Picking – You will have to specifically make the types of jutsus, a Ninjutsu specific picking, a fuinjusu specific picking, not the classification as a whole, Chakra based or Spiritual based. They will also be a minimum of C-rank.

Eye of Thief – For the two, the one which has a blood cost should look through Spiritual, the one with chakra cost should look through Chakra. They are both B-ranks.

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
View user profile
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   26th March 2014, 1:02 pm

Name:Bulk up
Classification: Taijustu/Passive
Rank:D
Class: Defensive
Range: Short

Description:The user has a great amount off strength and has learned that with that skill comes enlarged muscle. These muscles can be so strong that they can passively block physical piercing one rank below the users strength being utilized.

Name:Kunai Smashing style
Classification: Fighting style/Shurikenjustu
Rank:D
Class: Offensive
Range: Long

Description: Utilizing his strength too increase the lethality off his projectiles Castus will launch kunai at the opponent with the pointed end away from the target stopping the piercing affect and replacing it with a smashing handle, the throws are strength fueled in favor of speed meaning With C rank strength Kunai move B rank speeds and deal D rank blunt damage and so on the damage is one rank lower then strength applied and the speed is one rank higher.


Last edited by Mujin on 26th March 2014, 9:37 pm; edited 1 time in total
Back to top Go down
Zen



Posts : 1949
Join date : 2011-01-17

PostSubject: Re: Castus's Technique Scroll   26th March 2014, 4:46 pm

Bulk up - only for physical piercing not chakra

Kunai smashing style - approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
View user profile
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   26th March 2014, 9:37 pm

edited Bulk up
Back to top Go down
Zen



Posts : 1949
Join date : 2011-01-17

PostSubject: Re: Castus's Technique Scroll   26th March 2014, 10:26 pm

Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
View user profile
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   31st March 2014, 4:08 pm

Name:Enhanced Speed
Classification:Ninjustu
Rank:C
Class:Supplementary
Range:Self

Description:The need for speed being obvious, Castus created this technique by utilizing chakra as a medium he can move at speeds for a good period of time, with a cost of chakra he can move at speeds equal too one rank below his chakra cost for five post meaning C rank chakra D rank speed for five post and so on.
Back to top Go down
Zen



Posts : 1949
Join date : 2011-01-17

PostSubject: Re: Castus's Technique Scroll   31st March 2014, 9:14 pm

Just saying, you realize that speed is open to all races, so you won't need a time limit if you learn them naturally. That being said if you are bent on doing this, time limit will constantly be 5 posts, it will not change regardless of how much chakra is used. As long as that is understood approved.

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
Back to top Go down
View user profile
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   31st March 2014, 10:33 pm

my ability stops me from learning speed tiers
Back to top Go down
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   16th September 2014, 5:22 pm



Name: Tsuga(Modified)
Classification: Taijutsu
Rank: C-S rank
Class: Supplementary
Range: Self

Description: The user spins at a ferocious speed and delivers many powerful beast-like attacks when contact is made with the target drilling through them with intense force. The damage it can inflict on a human target can be extremely damaging, as it can readily tear through thick tree branches and chakra reinforced earth wall; all of which with a radius thicker than the user itself. This technique has been modified by castus and now only revolves around the user's strength and speed tiers dealing piercing damage equal to +1 above their strength tiers while the speed that they revolve and move through the air is equal to +1 to their Osoroshii Style strength tiers.

Name: Tenga(Modified)
Classification: Taijutsu
Rank: B-S rank
Class: Offensive
Range: Short-Mid

Description: The user is surrounded in a chakra shroud of their pets form and then begin to roll at a ferocious speed in a buzz-saw like shape, to deliver many powerful beast-like attacks when contact is made with the target. This technique can double as a shield as while rolling physical and chakra techniques bounce off of the buzz-saw if they are B-rank and below. This technique has been modified by castus and now only revolves around the user's strength and speed tiers dealing piercing damage equal to +1 above their strength tiers while the speed that they revolve and move through the air is equal to +1 to their Osoroshii Style strength tiers.

Name: Roga(Modified)
Classification: Ninjutsu
Rank: A-S Rank
Class: Supplementary
Range: Short-Long

Description: The advanced version of Tsuga in which the user outstretches their hands and feet while undergoing the rotation resulting an ultra-violent style vortex which shreds things even if they don't come in contact with it as long as they are within 5 feet of the vortex and leaves a trail after the user which stretches for 10 feet. This technique has been modified by castus and now only revolves around the user's tiers deals the users strength in damage as well as can pierce through defenses equal to the users strength. This techniques speed however is greatly enhanced allowing the user to move +2 to their Osoroshii Style strength tier but because of that this technique is hard to hit unless the enemy is already marked with Dynamic Marking.

Name: Taiaga(Modified)
Classification: Kinjutsu
Rank: A-S Rank (B-rank Blood Price)
Class: Offensive
Range: Short-Long

Description: The user's skin darkens in pigment before they spin rapidly in a deadly vortex which shreds apart defenses with ease and being very difficult to defend against while leaving a trail after the user which stretches for 20 feet. This technique has been modified by castus and now only revolves around the user's strength tiers drilling through objects +2 to the user's strength tiers while dealing damage equal to the user's strength tiers while moving and revolving at equal to the user's Osoroshii Style strength tiers. While revolving if met by A-rank and below techniques this technique drills through them without ceasing or slowing down

Name: Toga(Modified)
Classification: Kinjutsu
Rank: S-SS Rank (A-rank Blood Price)
Class: Offensive
Range: Short-Long

Description: The combination version of Taiaga & Roga the vortex's trail which is usually the same size as the actual vortex instead enlarging like a tornado shredding apart anything that comes in contact with or is within 10 feet of the vortex's expanding trail (30 feet). This technique has been modified by castus and now only revolves around the user's strength tiers drilling through objects at +2 to the users strength, dealing damage equal to the users strength while moving at speeds equal to +2 to the user's Osoroshii Style strength.

Name: Kaiga(Modified)
Classification: Kinjutsu
Rank: SS-SSS Rank (S-rank Blood Price)
Class: Offensive
Range: Short-Long

Description: The combination version of Taiaga, Tenga & Roga, the user's skin darkens as they begin to roll before spinning while rolling creating an X-patterned vortex which expands while moving through the air leaving a 40 foot long trail behind it. This technique has been modified by castus and now only revolves around the user's strength tiers drilling through objects at +2 to the users strength, dealing damage +1 to users strength while moving at speeds at +2 user's Osoroshii Style strength tier. While spinning this technique diverts techniques S-rank and below sending them flying at Blinding Light speeds in a direction parallel to the vortex's rotation as long as they don't hit it dead center. While revolving if met by S-rank and below techniques this technique drills through them without ceasing or slowing down.
Back to top Go down
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   17th September 2014, 12:15 am

Name:Osoroshii Style: Speed Counter
Classification: Taijustu
Rank: B
Class: Defensive, Supplementary
Range: Self

Description: The user of Osoroshii Style strength based speeds after utilizing their strength fueled speed in battle begins too adapt their eyes too the speed they are moving. What this ultimately does is allow the user too see and keep up with speeds they have moved at before with the strength fueled speed in the style. Osoroshii Style: Moving Forward allows one too keep up with and visibly see someone moving at C rank speeds, B rank allows one too see and keep up with B rank speed A rank allows one too keep up with A rank. Mainly once a user has moved at a speed through strength they can now keep up with it and visibly see it with their eye's. Note this only affects one's eye's.
* Requires Knowledge of:
Osoroshii Style: Moving Forward
Osoroshii Style:Demon Contract

Name:Osoroshii Style: Kung Foo(Signature)
Classification: Fighting style/
Rank:C
Class: Supplementary
Range: Self

Description: Everyone within the Osoroshii style moves by utilizing their strength, though most are brutish with how they move Castus is graceful when utilizing his strength too move about as if he naturally had the speed tier. What this style allows one too do is simply move about more gracefully when using strength too move, first off when moving the user does not damage the ground under their feet(our hands at times)due too having trained too displace the perfect amount of strength in order too achieve equilibrium, this likewise allows one a much better grasp on their taijustu&kenjustu using their strength in order too move their limbs faster then they can normally go while dealing bone breaking blows and swift slices.

Name:Kung Foo: Dimension Kick
Classification: Taijustu/Kinjustu
Rank: B(C rank blood price)
Class: Offensive
Range: Long

Description: Castus focuses his life force under his feet before launching himself forward with his strength and kicking his attacking foot out too the target whilst still holding his naginita, the spiritual energy causes one too see clones of the user coming along with the original 4 too be exact making it hard too dodge unless has a technique too see through spiritual deception on a C rank level, as Castus slides toward the target he holds his leg fully extended before making contact and releasing not only his strength but a spiritual blast that will send the target flying back a ways depending on the user's strength tier. The spiritual damage is B rank.
Osoroshii Style: Moving Forward= Target flies 250 feet at C rank speeds
Osoroshii Style: Dashing Forward= Target flies 500 feet at B rank speeds
Osoroshii Style: Crashing Forward= Target flies 1k feet at A rank speeds
Osoroshii Style: Smashing Forward=  target flies 2k feet at S rank speeds
Osoroshii up'd to SS= Target flies 4k feet at SS rank speeds
Osoroshii up'd too SSS= Target flies 8k feet at SSS rank speeds

Name:Kung Foo: Dead Slice
Classification: Kenjustu/Kinjustu
Rank: B(C rank blood cost each post active)
Class: Offensive
Range: Mid

Description: Castus will hold his Naginita with the blade facing down before concentrating dead blade too a lethal degree fatal too living weapons causing it too glow with an unnatural energy making the blade corrosive to the touch and capable of eating away at other weapons (including living) during fights as if the blade was coated in acid on a B rank spiritual damage level. This attack deals a poison too living weapons and normal weapons causing them too be dealt B rank spiritual damage each post until they are healed by a medical ninjustu B rank or above which heals Osoroshii style dead blade. If left unchecked the acid will eventually destroy the weapon.
* Requires Knowledge of:
Osoroshii Style:Dead Blade


Name:Kung Foo: Liger Bomb
Classification: Taijustu/Kenjustu
Rank: B
Class: Offensive
Range: Short

Description: Castus will burst forward actually cracking the ground and sending a ripple affect 20 feet wide at D rank and adding 20 with each rank above causing anyone who lacks the strength he is utilizing too be unable too even move on the ground they will simply be unable too stand while moving toward the target castus will stick his naginita into the ground, He then grabs his opponent and lifts them high up into the air. Then, using his extreme strength, he smashes them head first onto the ground in what resembles a powerbomb manoeuvre. This is devastating enough to shatter a large area of the ground itself on impact. This attack deals damage equal too the user strength tier. The user requires a strength tier above the user's strength in order too hold them in place allowing them not too move, when moving toward the target too attempt the grab if they are unaffected by the ripple affect castus needs a speed tier above the targets.


Last edited by Mu on 17th September 2014, 9:05 pm; edited 2 times in total
Back to top Go down
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   17th September 2014, 9:38 am

ready
Back to top Go down
Aurielle
Admin
avatar

Posts : 9905
Join date : 2010-06-13
Age : 26
Location : Lost in time...I guess?

PostSubject: Re: Castus's Technique Scroll   17th September 2014, 3:28 pm

Your modified Hokkai tech, I'm assuming you want to base it purely on strength in which case you forgot to remove the and speed part.

Speed Counter = Self (Eyes) not AOE.
Kung Foo = Self it is just fighting style not fighting style/taijutsu.
Dimension Kick = ??? spiritual energy isn't a concealment base, should only require normal senses to detect it. The distances...you need to correct that. I don't deal with distance however thus you'll need another mod to deal with it.
Dead Slice = Since dead blade originally was a counter weapon technique it's fine.
Maiden extention is a no the limits were set like that on purpose, if you want father distances just make more Maidens.
Portal = No falls under Space.
Portal Barrage = No due to ^
Liger Bomb = No due to unable to stand effect, are you dealing knockback in which case what is the distance of said knockback (targetting knocking an opponent off their feet). In addition it needs to have a strength tier requirement to ensure mobility, as well as a speed tier (higher) required to ensure mobility.

All in all not approved when the corrections are made, it's Partially approved need another mod to check it over to make sure everything checks out.

***********************

Jax...Don't make me punch you in the face:
 
Back to top Go down
View user profile http://narutobeginnings.forumsmotions.com Online
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   17th September 2014, 9:06 pm

edited

i switched normal speed with my osoroshii style movement,
Back to top Go down
Guest
Guest



PostSubject: Re: Castus's Technique Scroll   22nd September 2014, 12:00 am

Name:Kung Foo: Animal Arts
Classification: Taijustu
Rank: C
Class: Passive
Range: Self

Description: When under the affects of a justu which causes Castus too go into more of a animal like personality where he loses his natural "sense" or his basic instincts, likewise if someone where too take over his body temporarily. While in this state Castus having trained his Kung foo too be a extension of his soul may use it even when brought down too his basic instincts, though the style naturally revolves around strength when utilzing Kung foo in a state as explained Castus will actually be more fluid and natural giving him a boost +1 in speed tiers the recoil being split if he is fused.

Name:Kung Foo: Sixth Sense
Classification: Taijustu
Rank: C
Class: Passive
Range: Self

Description: Through training and giving into one's animal instincts the user gains a heightened sense or more so simply gets the ability back, labeled simply the this allows one too notice when a target is intending too do them harm giving the user a reaction tier on par with C rank reaction, and likewise allowing the user too locate targets hiding under C rank hiding technique's who are intending too do them harm.

Name: Kung Foo: Force Palm
Classification: Taijustu
Rank: C
Class: Offensive
Range: Long

Description: The user begins by gathering strength into their arms and swing either one or too sending a force palm at the target through sheer power, the force is generated by the explosive movement gained by the Kung Foo exploding outward once the user slings there palms forward. The Force Palm moves and deals damage equal too the user's strength the field affected being 10 feet surrounding the users palm and moving outward 25 feet at D rank and adding 15 feet for every rank above, the force carries objects in it's path as well as people who cannot match it's power in order too hold themselves down.


Name: Osoroshii Style: Demon Spear Contract
Classification: Kinjutsu/Fuinjutsu
Rank: B-Rank
Class: Supplementary
Range: N/A

Description: The user sacrifices their samurai weapon fusing with it for the ultimate defense, the user gains a black armor made of a black metal which is not magnetic however very sturdy, the armor feeds off of the user strength only blocking things on par with one's strength the user gains defense tiers equal too their strength tier, the armor likewise can be manipulated too form weapons too utilize the osoroshii but during this time the user loses there defense boost. This justu allows osoroshii member too wreak havoc having finally become a Death God. The armor can be destroyed by a technique capable of penetrating it's defense but will simply regenerate on the user once the topic is over so long as they have not died.  
* Requires Knowledge of:
Osoroshii Style: Death God Contract
Osoroshii Style: Shadow Contract

Back to top Go down
Sponsored content




PostSubject: Re: Castus's Technique Scroll   

Back to top Go down
 
Castus's Technique Scroll
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Kohaku's Technique Scroll
» Luffys technique Scroll
» Koth's Lineage from Elder Scroll
» Water Release Technique Master List
» Zen Human Weapon Technique (Ready for Review)

Permissions in this forum:You cannot reply to topics in this forum
Naruto Beginnings :: Beginnings :: Jutsu Registration-
Jump to: