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 Kohaku's Technique Scroll

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Chidi

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PostSubject: Kohaku's Technique Scroll   10th May 2014, 11:00 am

Secret Black Seal & Hozongan:
 

Fū Style:
 

Lightning Perception Style:
 

***********************
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PostSubject: Re: Kohaku's Technique Scroll   10th May 2014, 4:35 pm

Black Seal Release – B-rank

Black Seal Orb – Can seal a total of 3 B-rank jutsus before breaking, higher ninjutsu can destroy it. Does not work on living beings

Storage Sealing (Non-Living) - [However if the thing is dead. (For example a dead Character) They are considered D-Rank, (also Keeping in mind that even after death, it will still keep any Chakra within it, followed by any Passive abilities.) and require a D-Rank amount of Chakra to seal.] ← even dead, they are considered their rank when dead

[If it is Unranked, Then it is also considered A D-Rank] ← nothing is unranked

[Anything that is sealed belongs to the user, so if they seal a weapon, the weapon is now theirs, soul bound or not, they take ownership of it] ← if you seal a living weapon, you do not gain possession of said living weapon or other weapons bound to people by their souls.

This is a C-rank tech. This seal is saying that you can basically seal dead bodies and override one's link to their weapons, if you want the override this will be A-rank and give method of how you are overriding it, just saying because you sealed it you gain access to its power doesn't work.

Storage Summon – C-rank, [Also when summoned it must be done within a 1 meter area of the user] ← the summoned thing will be next to you or in your hands, unless you placed a summoning seal in another location

Storage Replacement – C-rank

Black Sealing Improvement – So Black Seal corrodes as it seals? It doesn't mention that anywhere in any of the other Black Seal techniques so how can this one do that. If you are adding that ability in, its okay but don't say in this tech that Black Seal does one thing that isn't mentioned in the other techs, mainly the main Black Seal Release where it should be mentioned. C-rank

Bodily Replacement – this is medical ninjutsu, and A-rank

Cubic Teleportation – This is Ninjutsu, SSS-rank, each person or thing that goes through the tele method will have to waste chakra, if item then you lose the chakra, if person then either them or you will lose the chakra. The chakra being lost will be B-rank each time they tele

Dimensional Fuinjutsu – C-rank

Dimensional Protection – SSS-rank, Ninjutsu/Fuinjutsu. Reason why Cubic Tele and this tech are SSS-rank is because the Inkan already have a tele tech which is SSS-rank so your techs will follow that one

Permeantation – Approved

Black Seal: Creature Transformation – A-rank, the creatures being pre-sealed means nothing to the chakra cost

Sealed Storage (Living) - [Now don't think this means you get to keep your character, cause you don't, its now the users pawn since anything sealed, the user takes ownership of it. The person is under the full control of the user. So basically, its nothing but the users tool.] ← 1. if this is an alternate dimension that means there is a way out, what is it? 2. Due to the way out, that means the person still has control over their char, if you want them to lose control over their char and you gain full control, this is SS-rank, however without the you taking full control this is A-rank

Fū Style: Kyouki's Grasp – B-rank

[The most special thing is that they can split their chakra and place it into weapons in order to control them from afar without touching them, making any seals, chakra strings or without puppetry.] ← will require a constant chakra cost

[At D-rank shinobi can control his weapon in the range of 40 metres and when the rank is going higher, additional 20 metres are added to that.] ← distance will be due to chakra wasted not rank

Controlling weapons can be overridden by a person flowing more chakra than you into it

Weapon Vantrillaaqist – C-rank, every time used will waste C-rank chakra. The number of weapons that can be out at once will be equal to clone/doppelganger rules

Free Release – C-rank

Grand Field – Does not lower damage of genjutsu or fabrication, range will rely on chakra cost not rank

Combat Field – Due to Grand Field being changed to range based on chakra cost, increasing range will be equal to that of Grand Field, and range will be doubled. Maintaining will be 2-ranks less than the field creating, using A-rank field will cost C-rank chakra each post to maintain

Tracking Field – to increase the range to such, will require chakra 2-ranks higher than that of what Grand Field was at (using A-rank Grand Field which is Jonin will cost SS-rank chakra). The concentration, performing a higher jutsu will require more concentration so using an A-rank tech while this field is up will result in the Field breaking, rather lower jutsus are the only ones which can be used. And even though you say this is a Tracking Field, you did not explain how you track. To be more specific, you never said your char is able to discern between electrical currents between different people which is a major part of tracking is being able to tell the difference. Maintaining will be 2-ranks less than the field creating, using A-rank field will cost C-rank chakra each post to maintain

Close Combat Devestation - [Reaction tiers while utilizing this jutsu is equal to a cypher of one rank above their own when fighting an opponent whose electrical synapses have been "locked in" on.] ← don't gain reaction tiers, this tech is basically saying you know its coming it does not influence if you can dodge it or not. Again field is based on chakra cost, sustain cost will be 2-ranks less than the original chakra cost

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
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PostSubject: Re: Kohaku's Technique Scroll   11th May 2014, 12:57 am

Edit The onss needing to be approved.

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PostSubject: Re: Kohaku's Technique Scroll   12th May 2014, 8:21 pm

Bodily Replacement – You can gain dojutsu abilities not KG chakra nature abilities, that is only if you take their eye. Unless you wanna define what you mean by race abilities, that part is a no because just taking say a person's arm, will not give you their abilities.

All others approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
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PostSubject: Re: Kohaku's Technique Scroll   13th May 2014, 4:52 am

Edit

Name: Fazö Style: God Of Reality (Signature)
Classification: Fuinjutsu|Kinjutsu|Genjutsu (Inkan Only)
Rank: S-Rank (A-Rank Blood Price)
Class: Offensive/Supplementary
Range: Varies

Description: This fuinjutsu is by far Kohaku’s most potent of the Fazö Style and will only grow even more so with futher studies. With this potent fuinjutsu and a brief moment of eye contact using the engraving seal Kohaku will engrave a shape on the target's body  at blinding light speeds causing a burning sensation activating the fuinjutsu's ability. The ability depending on the sense he chooses (must be specified upon use) he can either have his target(s) see, hear, smell, feel or taste a single illusion of his choice that will be so real to his target(s) that they will not question it. If by some chance they somehow come to realize that it is an illusion then the the target(s) have a chance of escaping by unsealing the fuinjutsu using an unsealing jutsu equal to the rank of this technique as anything higher or lower will cause more harm to the target (Only applies to C-Rank variation of this fuinjutsu). (Example having his target smell weed smoke, See a nonexistent wall, hear a loud maddening sound, etc…) At C rank, the shinobi can affect two simultaneous senses. At B-Rank the Shinobi can affect three simultaneous senses, (adding sound and smell to sight for example). At A rank he can affect 4 senses, and all 5 senses simultaneously at S rank, effectively controlling what his target experiences as “reality”.  For a C-Rank of chakra, at S Rank this jutsu controls two senses, for a B-Rank  of chakra at S-Rank four not achieving it’s fullest potential till an A-Rank of chakra/Jonnin, At Jonnin this Fuinjutsu takes on a whole new level, Consider this technique at Jonnin S rank to be practically the same as “Ukataka – Ephemiral” but with more rigid limits. The below applies for the S-Rank version controlling all Senses. Using an S-Rank of chakra this Fuinjutsu ability is nearly impossible to break out of by any below Jonnin in Rank, At this level of mastery of fuinjutsu, all a person’s senses, are being controlled and dictated to by the caster, the target usually stops moving at this point seemingly in trance, reality as they see and feel it is only happening in their mind, meaning that the knife they think they are cutting themselves with to cause themselves pain to break out of the fuinjutsu's illusion Is actually not real, they’re not actually moving, the pain one feels isn’t real either meaning it won’t free you from the ability. One can never know if what they are seeing or doing is real, making it very difficult to break out of it on one’s own, even if they know they’re trapped in the fuinjutsu's illusion. Again, this only applies to the S-Rank chakra variant when all senses are controlled, not to the lower ranked variants. This fuinjutsu is a losing battle of will, a mental attack doing equal of the chakra used mental damage each post trapped within, if wielded by a Kohaku the right way, this jutsu can “beat down” an opponents will to the point of leaving them in a coma after twenty post, and reduced to a sedated state. Kohaku is using the fuinjutsu to attack the opponent, literally defeating them in their mind. Against the S-Ranked chakra variant, advanced Chakra control skill come in handy if trying to block the fuin being engraved, those skilled in controlling their chakra will have an easier time not getting trapped, focusing their chakra to repel the engraving, though it will still be very difficult to do so. A Shinobi skilled with Chakra control and an spiritual sensory jutsu equal rank to the technique might be able to realize the engraving coming if they realize that they are Inkan and came against the engraving seal before and are able to concentrate which is easier said than done. For those without greater Chakra control to break free they must use a unsealing jutsu equal rank as anything higher or lower than the rank of this fuinjutsu will further cripple the target, this is unless of course they are aided from external forces, unsealing the jutsu with an equal rank to the tech unsealing jutsu, in which case the Fuinjutsu is broken. If the target is of lower rank then the caster then they are in serious trouble and are unlikely to break free or resist succumbing to the Kohaku’s pride and joy. For all its power, this jutsu at S-Rank has rather set limits, the major drawback of this Jutsu is that it requires quite a bit of concentration when using the S-Ranked  chakra variants and can be difficult to maintain. Meaning it can’t be maintained for too long other than by a Sannin.
At C-Rank Kohaku can maintain control for 5 of the users posts.
At B-Rank Kohaku can maintain control for 10 of the users posts.
At A-Rank Kohaku can maintain control for 15 of the users posts.
At S-Rank it can be maintained for 20 of the users posts.

Name: Fazö Style: Shadow Haze
Classification: Fuinjutsu|Genjutsu (Inkan Only)
Rank: C-Rank
Class: Offensive
Range: Varies

Description: Using the engraving seal, the user engraves a line on the opponents face cause a burn while activating the ability of the fuinjutsu. The ability causes the opponent to see a phantasmagoria of moving shadows in a dense fog, apparating up to 4 Jungian shapes or shadows to install confusion, by using the shadows as flickering images or in shapes similar to allies it can be made to seem that the target is alone, outnumbered or outranked. The dancing shadows can be moulded and fashioned by the caster for the length of the duration and can be moved rapidly and frequently. The duration of the ability last as long as the fuinjutsu isn't unsealed with an equal rank unsealing technique.

Name: Fazö Style: The Haunting
Classification: Fuinjutsu|Genjutsu
Rank: C-Rank
Class: Offensive
Range: Varies

Description: The core ability of the Inkan in which the user enraves a small dot somewhere on the target's body which causes a burning sensation while which activates the fuinjutsu's ability. The ability allows the user to apparate a single complex illusion which is malleable and dependant on the users Imagination. Able to create only a single yet potentially gruesome subject, be it an image of a murdered man or a bizarre horrific creature of the casters imaging. The desired illusion is able to change, bleed, or even speak. But, due to the nature of the skill it takes time to master, and to escape from it is  noteasily broken. If the fuinjutsu receives any C rank or higher unsealing jutsu, the fuinjutsu and its ability is instantaneously broken.

Name: Secret Oni
Classification: Ninjutsu|Chakra Flow
Rank: B-Rank
Class: Supplementary
Range: Self

Description: The trance of the chakra flow fills the user with newfound prowess, chakra leaking out of their skin, causes a haze of dark red chakra over their body in the shape of what can only be described as an oni. Identified by bright eyes and hornlike wavering protrusions on the forehead. The mirage-like blurring movement makes them harder to hit with precise shurikenjutsu and throwing weapons. Reducing the rank of precise targeting offensive ninjutsu and shurikenjutsu* of the same rank or lower than the chakra used by the user by one. (*this means abilities which specifically target a user, as opposed to large areas) C rank: -1 rank to C rank and lower precise Ninjutsu and shurikenjutsu. B rank: -1 rank to B rank and lower precise Ninjutsu and shurikenjutsu. A rank: -1 rank to A rank and lower precise Ninjutsu and shurikenjutsu & +1 rank to speed of the user. S rank: -1 rank to S rank and lower precise Ninjutsu and shurikenjutsu & +2 rank to speed to the user.

Name: Fazö Style: Reflecting Waves
Classification: Fuinjutsu|Genjutsu
Rank: C-Rank
Class: Supplementary/Offensive
Range: Varies

Description: Using the engraving seal the user will engrave a square on the targets forehead causing a burning sensation activating the fuinjutsu's ability, where the target sees the user throwing water into the air, it would seem as though the water itself was to ripple like a surface of a pond that has had a small stone dropped into it. The ability itself is simple enough; merely a projection of the area around them. However, what the afflicted sees is completely and utterly devoid of life; a scared, battered wasteland. While the effect is primarily visual, the brain itself will supplement in the smell of death and burning if the victim is fooled to the point that they truly believe in the illusion.

***********************
Perfect Disorder:
 


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PostSubject: Re: Kohaku's Technique Scroll   13th May 2014, 6:28 pm

Bodily Replacement – Approved

God Of Reality - [The ability depending on the sense he chooses (must be specified upon use) he can either have his target(s) see, hear, smell, feel or taste a single illusion of his choice that will be so real to his target(s) that they will not question it.] ← add Genjutsu to the classification.

[unsealing the fuinjutsu using an unsealing jutsu equal to the rank of the user] ← unsealing will be equal to the rank of this tech

[using this technique on someone 2 ranks higher then oneself is very dangerous and can backfire if the  skilled target realizes it’s just a fuinjutsu] ← that is more experience than rank, if a genin fought a inkan before they will be able to tell that an Inkan's fuinjutsu causes burning effects when being applied

[use a unsealing jutsu one rank higher than the rank of this fuinjutsu,] ← equal rank can unseal it, regardless of anything

Due to this tech not being affected by your rank, change it so it is affected by chakra cost wasted for the tech. Kage is also not a rank its a title, so it will not influence the time

Shadow Haze – Approved

The Haunting – You realize that it says the genjutsu is cast on the user.

Secret Oni – B-rank

Reflecting Waves - Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
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PostSubject: Re: Kohaku's Technique Scroll   14th May 2014, 12:10 am

Edit.

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PostSubject: Re: Kohaku's Technique Scroll   14th May 2014, 11:54 am

God of Reality - [This alsmost makes it dangerous to use against someone much stronger then oneself in fuinjutsu as their skill might overpower the casters, using this technique on someone 2 ranks higher then oneself is very dangerous and can backfire if the  skilled target realizes it’s just a fuinjutsu] ← take that part out, its more experience than rank

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
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PostSubject: Re: Kohaku's Technique Scroll   14th May 2014, 8:09 pm

Edit.

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PostSubject: Re: Kohaku's Technique Scroll   17th May 2014, 1:37 am

Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
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PostSubject: Re: Kohaku's Technique Scroll   17th July 2014, 2:21 pm

Name: Gift of the Pharaohs: Floating Bridge Of The Gods
Classification: Fuinjutsu|Space-Time Ninjutsu
Rank: A-Rank
Class: Supplementary
Range: Self (Tags Included)

Description: According to dimensional theory the "Fifth Dimension" is a plane directly adjacent to the physical realm; oftentimes referred to as the Fourth Dimension. Floating bridge of the Gods transports matter to and from this plane through the warping of time and space's fabrics about that which it is to be moved. This warping occurs at Vacuum Release speeds and appears as though the matter has completely vanished into thin air. Due to the nature of inter-dimensional travel, should this technique be utilized in order to ferry the user, his or her "presence" is completely removed from the physical realm. This means that their chakra signature, scent, and any other traceable traits are literally removed from the present dimension; thereby granting the user a supreme tactical advantage over their opponent.

In terms of appearance, the Fifth Dimension is an exact mirror of the physical realm to those of Kekkai heritage; though the color spectrum is heavily skewed to human eyes. Here, the user is absolutely undetectable, as "lower" dimensions cannot perceive nor interact with "higher" ones; according to dimensional theory. However, beings within higher dimensional planes can freely perceive that which is present within lower dimensions but cannot interact due to not being in that dimension. (For example, Fourth Dimensional residents can easily perceive Three-Dimensional object but cannot interact with it due to not being in that dimension.)

Furthermore, the Fifth Dimension houses stronger gravitational and temporal forces than the physical realm; meaning that time moves exceptionally quicker. A handful of seconds within the Fifth Dimension equate to several minutes in the physical realm. While this may present a temptation for the user to take aggressive measures against their opponents, whom would appear "frozen in time", the aforementioned gravitational forces would make this exceptionally difficult.

The strength of gravity makes movement itself an arduous task and, should the user not tread lightly (any speed under crashing ground), they could be dealt cracked or shattered bones. In addition, the human body can only withstand the forces of the Fifth Dimension for a short span of time, equating to a maximum of three post within the physical realm. Due to this, the maximum range the user can travel, without the body sustaining heavy damage, is approximately 250ft. (On a side note, clones/doppelgangers created within or transported to this realm are also affected in the same manner; dispersing after 3 post (total) within the Fifth Dimension). In order to be transported into and back between Dimensions the user must have an anchor point, if there are no anchor points available then the user is stuck and can not return. Likewise the safe distance available to be travelled while in the other Dimension is likewise tied to the anchor points or rather the distance available between a respective one. 2 marked kunai/object which are a max of 50 feet feet apart. As long as additional markers are placed however without being destroyed the user is capable of reaching the max distance in various ways however in one sitting the maximum distance capable of being travelled still follows (250 ft)

It is noted that the chakra strain required for this space-time ninjutsu is directly proportional to the total size of the objects to be transported, refer to the chart below. This space-time ninjutsu can be inscribed into a Fuinjutsu/Seal tag, and can be done by contact or eyesight within the anchor points.
D - Small
C - Humanoid
B - Medium (S)
A - Medium (M)
S - Medium (L)
SS - Medium (XL)
SSS - Large (S)
2 SSS - Large (M)
3 SSS - Large (L)
1 Z - Large (XL)
2 Z - Bijuu Sized (Instant Death for Elite Genin and below)
3 Z - Colossus (Instant Death for Chunin Instructor, Elite T. Jonin Rank and below)
4 Z - Titanic (Instant Death for Elite Med Nin, Elite Jonin Rank and below)
5 Z - Juubi Sized (Instant Death for S-Class Hunter Nin, Kage Rank and below)


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PostSubject: Re: Kohaku's Technique Scroll   17th July 2014, 9:21 pm

Name: Pharaoh's Eye (Hozongan)
Classification: Doujutsu|Fuinjutsu (Inkan Exclusive)
Rank: D-Rank
Class: Supplementary
Range: ~
Description: This Dojutsu Is Zero Dimension Sealing due to being sealed within the user's mind which is a concept and has no form. This Dimension is able to interact with each of the Dimensional Sealing that the user's brain has been opened to and thus acts like a connection binding the 8 together. The Dimension itself due to encompassing the user's mind is likewise capable of being reached by mind affecting things and thus remains in a constant state of flux with objects stored within capable of being accessed, altered and destroyed by external mental based techniques. However through that process the user is able to transfer their conciousness between dimensions as sort of an astral projection which allows them to observe but not interact while doing such while living their actual physical body vulnerable in the dimension it is left it.
Appearance:
 


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PostSubject: Re: Kohaku's Technique Scroll   17th July 2014, 9:38 pm

Interacting with a lower dimension through the higher dimension - Remove that. While you are able to percieve things in a lower dimension you must be in that dimension in order to interact with it. Similar to while one can draw a shape they are incapable of altering it because we are in a higher dimension than a 2 Dimensional shape. Likewise that would affect 4d, 5d etc. Convert the meters into feet so I can get an accurate representation of what exactly you are attempting. Likewise it won't be based on rank but rather size.

D - Small
C - Humanoid
B - Medium (S)
A - Medium (M)
S - Medium (L)
SS - Medium (XL)
SSS - Large (S)
2 SSS - Large (M)
3 SSS - Large (L)
1 Z - Large (XL)
2 Z - Bijuu Sized (Instant Death for Elite Genin and below)
3 Z - Colossus (Instant Death for Chunin Instructor, Elite T. Jonin Rank and below)
4 Z - Titanic (Instant Death for Elite Med Nin, Elite Jonin Rank and below)
5 Z - Juubi Sized (Instant Death for S-Class Hunter Nin, Kage Rank and below)

We don't measure time by actual time measurement so you will have to be specific based on post count. 30 Seconds will be shrunk to 3 Posts (Total). Likewise include Clones & Doppelgangers rather than just Doppelgangers. Nova are more fragile than humans, Kekkei however know fuinjutsu better meaning you will use the normal amount available to humans. If you were Zireh then you could attempt to get higher. In addition you must specify that in order to be transported into and back between Dimensions you must have an anchor point, if there are no anchor points available then the user is stuck and can not return. Likewise the distance available to be travelled while in the other Dimension is likewise tied to the anchor points or rather the distance available between a respective one. 2 marked kunai which are a max of 90 meters apart. For that reason halve the distance able to be travelled to 45 meters (do the feet conversion so I can get a more accurate picture of the distance).

Likewise the classification should be Fuinjutsu/Space-Time Ninjutsu.
Ranged wise it should be classified as Self (Tags included) because regardless of the distance you are tied to the anchor points.

----------------

Hozongan. Will function as Zero Dimension Sealing due to being sealed within the user's mind which is a concept and has no form. This Dimension is able to interact with each of the Dimensional Sealing that the user's brain has been opened to and thus acts like a connection binding the 8 together. The Dimension itself due to encompassing the user's mind is likewise capable of being reached by mind affecting things and thus remains in a constant state of flux with objects stored within capable of being accessed, altered and destroyed by external mental based techniques. However through that process the user is able to transfer their conciousness between dimensions as sort of an astral projection which allows them to observe but not interact while doing such while living their actual physical body vulnerable in the dimension it is left in.

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PostSubject: Re: Kohaku's Technique Scroll   18th July 2014, 1:09 am

Edit.

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PostSubject: Re: Kohaku's Technique Scroll   18th July 2014, 4:57 am

Now approved.

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PostSubject: Re: Kohaku's Technique Scroll   21st July 2014, 1:04 pm

Techs:
 


New Technique Line:
 

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PostSubject: Re: Kohaku's Technique Scroll   3rd September 2014, 8:24 pm

Gravity Release: Nimbus – increasing its gravity does not mean you can ride on it, that is increasing density, which doesn't fall under gravity.

Nature Sync – This is Ninjutsu, requires you to release a wave of chakra into the plants to do so, it works like echolocation, you send chakra to the plants they send info back to you. This is also not constant, if you want a constant info grid, then constantly release chakra. B-rank skill, but will only require D-rank chakra to use. Doesn't work on areas without plantlife and the amount of plantlife also limits this.

A forest, you will know everything, a desert, you will learn nothing.

Totems of the Pharaoh – Sprout up at c-rank speeds. No draining chakra at long ranges, they must be touching. And they can't drain natural energy unless Kohaku creates them from natural energy. Number of totems is equivalent to clone/doppelganger rules.

Totem Reaction – Throwing back non-chakra attacks is a no. Due to Totem of the Pharaoh, no natural energy part unless Kohaku possesses it himself. And no dealing damage. Last, not a passive, it will cost Kohaku chakra to activate it.

Totem's Retribution – B-rank, not passive just offensive. They move at speeds equal to the amount of chakra wasted to create them. The totems absorbing does not bring them to life, Kohaku does so if they move at S-rank speeds, Kohaku wastes S-rank chakra for each one individually. Again no natural energy unless you can use natural energy.

Pharaoh's Totem Seal – speed is equal to chakra wasted for this tech. A-rank tech. To remove, strength equal to the amount of chakra wasted for the tech. To escape, all they need to do is destroy one totem, since this tech seems to require all 3 to fully seal them. If you want to keep that, then once one totem is destroyed then the time to seal is increased by 1 post.

[Once the seal is complete it takes three non-chakra based SSS-Rank attack to destroy it.] ← no, it will take 1 S-rank to destroy.

The totems holding chakra will start at A-rank, raising up 1-rank, then going forward like that each rank up in chakra. Again no natural energy unless you can use it.

Seasonal Advancements – Fall – Give a number of trees it would take to reduce vision and how much does it reduce it by, 1 tree will not produce enough leaves to lower visibility by that much. Also give a minimum amount of trees it needs to lower wind techs, again 1 tree isn't going to cut it. Make note, these effects apply to Kohaku to.

Spring – Able to move 1-rank higher than the chakra used to create the tree. Rank of trees strength is equal to chakra used to make the tree, the tree growing stronger can stay however tree's strength maxes at SSS-rank, equal rank can also break free, no becoming immobile.

Winter – Resist fire techniques 1-rank lower, 1-rank lower fire techs beat nature techs. No instant freeze, no freezing that is ice release territory.

*the others will be addressed later

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Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
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PostSubject: Re: Kohaku's Technique Scroll   5th September 2014, 10:21 am

Only keeping nature sync the others totems I will comeback too once I can naturally absorb natural energy

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PostSubject: Re: Kohaku's Technique Scroll   5th September 2014, 3:28 pm

Inertia Absorption – Will need a better reasoning on how it is happening,

Lunar Cosmos – Only works on chakra based techniques, no nullifying yin-yang release techs, while the preparation takes no chakra, when absorbing the chakra will cost Kohaku chakra equal to the jutsu being absorbed.

Transcription Seal – The technique must be sealed before hand. S-rank.

Ginga – Approved

Cadeira – Approved

Au – Approved

Macaco Au – Approved, however to prevent people from copying as I see it says [unless you have amazing flexibility] – I suggest you creating a passive which grants higher flexibility and say to use this tech one requires that passive.

Balanca – Approved

Bananeira - Approved

Macaco – Approved

Negativa - Approved

Nature Sync - Approved

***********************
Regal Requirements to next promo:
Blacksmith:
0/1 SSS-rank specialty weapon
0/1 SS-rank specialty weapons
0/2 SS-rank weapons
3/5 S-rank weapons
1/1 Large puppet design
0/3 Medium puppet designs
0/5 humanoid puppet designs

Scholar: (Learn)
0/1 SS-ranks
0/2 S-ranks
0/4 A-ranks
0/6 B-ranks
0/8 C-ranks
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View user profile
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