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Basara

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PostSubject: Kyoshiro's Jutsu   11th July 2014, 12:46 am

Name: Second Transformation
Classification: Kinjutsu
Rank: N/A
Class: Supplementary
Range: Self

Description: In this transformation, the person's characteristics are much more detailed to their animal spirit. An example would be an increase or decrease in size, nothing too drastic, maybe about 2-3 feet or so. Also, they may get a tail, have more teeth, fur, or even parts of their bodies change shape. An example would be like their fingers join together or their legs join together to form a mermaid like tail. In this state 2 of he user's natural tiers are increased to A-rank levels. The side effects are the same as the first transformation's. However. The primal instincts are much stronger than in the first transformation meaning that they attack anything in their way unless the user has mastery of this transformation. In addition this transformation takes -5 out of the duration of the first transformation.

Slots: Each Second Transformation gains 3 unique special abilities which pertain to the beast transformed into two which are benefits one which is a drawback or 1 Special ability which is just an advantage. (For example a Shark would gain gills for Underwater Breathing, 1+ Speed Underwater and Inability to breathe Air. OR Just gain gills for underwater breathing)

* Beast Mimicry: Able to 'Sing' and call a random native creature into the topic. (Once at D Rank. Three times at B Rank. Five times at S Rank)
* Mental Control: Able to control creatures depending on their size and rank and type.
D Rank: Max Small L
C Rank: Max Medium S
B Rank: Max Medium L
A Rank: Max Large S
S Rank: Max Large XL
* Too Much To Handle: If a creature is summoned that he cannot control, the creature will instead turn on Kyoshiro and fight him alongside his target. Additionally, if an Apex Predator and sub-species is summoned then it will not obey.

Name: Primal Transformation
Classification: Kinjutsu
Rank: N/A
Class: Supplementary
Range: Self

Description: One of the third stages of the Kurogane Transformations, this is the most primal, and forbidden, of the Kurogane Transformations. Those who obtain this are usually shunned, captured or hunted by other Kurogane. There is no getting along with someone who has unlocked the Primal Stage, just like there is no getting along with a Mikaboshi and Bishamon. In fact, if a Kurogane who has unlocked the Primal Stage goes into the Primal Transformation, it will make all other Kurogane in the topic to forcefully change into their final stage and attack the Primal. There is no mercy when it comes to this. They will fight till the death unless the Primal somehow manages to get away, which is unlikely they will try.

This stage is called Primal for a reason. Those who unlock and go into this transformation are completely taken over by their primal side and go into a near unending rampage, having only one goal: Kill. No matter who it is, they will attempt to kill them be it friend, foe or innocent civilian walking down the street. And this isn't limited to just people either. This includes other animals. For one to unlock this transformations they must first have unlocked and mastered the second transformation. Then they must kill AND EAT another Kurogane while in their Second Transformation. When in this transformation the Kurogane will grow, or shrink in some cases, in size and become an humanoid version of their animal similar to the Flesh Transformation, though the transformation favors more toward the animal side, as there is very little hint at the human side besides the humanoid shape. This transformation cannot be mastered, as when one goes into it they are in a constant rage, a rage that cannot be controlled even slightly. They become the ultimate incarnate of a monstrous killing machine. Each time this transformation is used, the user will fall into a comatose state for 2 irl weeks while their mentality is repaired from the primal mental state.

In this state 2 of the Kurogane's natural tiers become SS rank. They also gain 2 Additional Abilities and a single drawback on top of their Second Transformation's ability and drawback. This is easily the most powerful of the three third stages, being almost as strong as Fourth Stage: True Transformation. As such, once unlocked, the primal rage one has unlocked within them becomes so great that any hope of achieving a further state through Awakening is impossible.

This transformation is a final stage. Those who unlock Primal Transformation cannot unlock Heir, Flesh or True. Primal Transformation takes away 15 posts from the Kurogane's overall Transformation time before passing out.

* Beast Mimicry: Able to 'Sing' and call a random native creature into the topic. (Once at D Rank. Three times at B Rank. Five times at S Rank)
* Mental Control: Able to control creatures depending on their size and rank and type.
D Rank: Max Small L
C Rank: Max Medium S
B Rank: Max Medium L
A Rank: Max Large S
S Rank: Max Large XL
* Too Much To Handle: If a creature is summoned that he cannot control, the creature will instead turn on Kyoshiro and fight him alongside his target. Additionally, if an Apex Predator and sub-species is summoned then it will not obey Kyoshiro.
* Hype Up: Capable of instilling various buffs to creatures via song. (Gateway technique, needs Techniques to be utilized.)
* Soothing Voice: Capable of healing others via song (requires mystical healing palm to be known) (Gateway technique, needs Techniques to be utilized.)
* Soft Sac: While singing a 'sac' is inflated. During this time the sac is vulnerable and takes +1 extra damage when hit. If hit the song is ended.


Last edited by Roxas on 11th July 2014, 1:21 am; edited 4 times in total
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Meimu

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PostSubject: Re: Kyoshiro's Jutsu   11th July 2014, 12:51 am

So I have some questions ....

what are "the users natural tiers"?

who controls what monster is summoned?

why do you get the ability to break S-rank tiers, and still be able to awaken?
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PostSubject: Re: Kyoshiro's Jutsu   11th July 2014, 1:00 am

Primal Kurogane, along with True Kurogane cannot awaken, this is the price for breaking tiers.

The natural tiers are those of the Kurogane. Most are all human so its speed and endurance. While in rare cases you can have say a hybrid with strength and defense or something. But in these cases the transformation may be a bit different.

The dice roll will determine the monster + a mod.
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PostSubject: Re: Kyoshiro's Jutsu   11th July 2014, 1:04 am

mmk I still have an issue by saying natural tiers. Most may be ninja. Some will be dual races. And I'm sure I've seen you guys discusing triraces so the potiential a person gains all SS tiers is to much. Make them stock tiers in Str and Spd since this is supposed to be a KG clan and there for a mostly ninja based clan.

only other thing I have a problem with here is these two abilities.

* Hype Up: Capable of instilling various buffs to creatures via song.
--This is so vague that I cant let it slide. Someone could take this and just give their creatures buffs for max spd/str/end/def and why not make them bulletprof to. Some form of details here.

* Soothing Voice: Capable of healing others via song (requires mystical healing palm to be known)
--Is the healing of this supposed to be the same as mystical healing palm but aoe to all others at 0 chakra cost?

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PostSubject: Re: Kyoshiro's Jutsu   11th July 2014, 1:07 am

The problem with putting Strength in this is that Kurogane do not receive strength tiers anymore so its pointless sadly.

As for those 2 abilities, I was told to make gateways, which is what they were... I was told to put those 2 when asking for help so... Not really sure what to do 'specifically' they are both natural things the Qurupeco can do. Instilling various buffs to the creatures they summon and healing them with song. If youve got something better or more specific in mind please let me know.
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PostSubject: Re: Kyoshiro's Jutsu   11th July 2014, 1:12 am

well if you dont see putting specifc tiers for the transformations I'm have to say that you limit it to two tiers of the user's choice. As in when they make the transformations those two every time, cause I'm sorry with triraces being a posibility people will go way over board with that.


As for the two abilities. The buffing one could most simply be buffs to single tiers at a time, one at a time.

The healing still needs some form of rank/cost/cooldown/time/something.
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PostSubject: Re: Kyoshiro's Jutsu   11th July 2014, 1:15 am

Like i said, those 2 are 'gateways' meaning they need actual techniques (ones that need to be approved) to be used. so if I just say I 'sing to heal them' then nothing will happen because it needs actual techniques. Same with the buff.

As for the transformations boosts to their tiers, I dont mind making it 2 of their natural tiers of their choice. Just note: these transformations have been approved already since the last TS and the rule of the shogunate. Only reason I posted it here was for the abilities from the 'slots' for my qurupeco. Even with the First Transformation, it says the same. First gives B rank Natural Tiers. Second gives A rank. Others give S rank and SS rank. Would saying 'two of their natural tiers of their choice' be appropriate?
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PostSubject: Re: Kyoshiro's Jutsu   11th July 2014, 1:23 am

approved
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PostSubject: Re: Kyoshiro's Jutsu   16th July 2014, 1:35 pm

Name: Flesh Release: Perfected Cloning Jutsu
Classification: Medical Ninjutsu/Kinjutsu
Rank: S
Class: Supplementary
Range: N/A

Description: This is a unique Flesh Release Medical Ninjutsu that Kyoshiro further developed from his clan's Imperfect Clone jutsu. He had figured that rather than attempting to create a perfect clone of ones self though it would come with quite a few downsides making the clone a failure, he would instead attempt to create a true Clone from complete scratch and instead create a completely new entity. This is achieved through utilizing his Flesh Release on a molecular level, taking the Y Chromosome from a woman and the X Chromosome from the man, usually himself and crossing the DNA within a faux uterus creating a test tube baby. This faux uterus is usually created within the woman test subject, even if they would normally be incapable of having a baby. This is done through simple hormone changes within the body using flesh release and blood release to trick the body. Then through the molding of flesh and creating the faux uterus where the implanted seed is placed. This is a simple process for a Kurogane, though it does take up a lot of energy, normally an S rank of Blood and Chakra from the Kyoshiro and an S rank of Chakra from the 'host' in order to achieve this. However, through a sacrifice one can achieve this without the need for using ones own energy, instead they 'sacrifice' another and utilize their life force to bring about new life. This new life created, when born, begins with Academy Student reserves and only the passives of the one they are being cloned from. Though it does require a male sex cell to help produce, Kyoshiro has gone through an extensive process to single out his DNA matrix or that of the unneeded party from his experiments while only utilizing what is necessary for the Clone to be given its growth. Though this can cause the clone to look a little different from its cloning parent though without the genes of the non-cloned parent in order to ensure that there is no cancellation of genes. Though they are called a 'Clone' they are not completely identical as their target parent, instead being more toward that of a daughter or twin due to the minor changes that may occur from the non-target parent. However, because it is born unnaturally, clones normally live only half as long as their target parent.

Name: Flesh Release: Gene Splicing Seal
Classification: Medical Ninjutsu/Fuinjutsu
Rank: S
Class: Supplementary
Range: N/A

Description: This is a unique base seal Kyoshiro has developed upon becoming a Medical Ninjutsu to explore the genetic nature and compatibility between normal beings and animals. This was inspired through multiple clans, one being his own clan's capability to transform into creatures while mimicing their normal affects. Another was the potential of the Hokkai in fusing their bodies with that of other animals and finally the Shinto clan who hosted bugs within their bodies. Through obtaining these bodies in back alley trades he has done extensive research in order to find the source of these Genes and through his studies he has developed a seal that will allow him to work on a body further than any Kurogane could normally achieve. The seal will simply allow him to work on a body using Flesh Release on a molecular level in order to completely alter the DNA sequence to create a mutation within the body. However, this only works on the Huma and Nova race, and to an extent the Yoroi, while Cypher and Entity are not really organic in the least. Normally this type of work would normally be incredibly difficult to pull off, the target normally only having a 50% chance of survival. This is due to the body already being completely formed. However, if the body is say... a fetus or something still in its development process, their is a 100% chance of success. This makes it so that this technique is usually best placed during pregnancy or alongside the Perfected Cloning Jutsu so that the developing fetus can grow with the process.

This base seal has a total of 20 Mod Seal Slots

Mod Seals:
 

Name: Gene Splicing: System Shut Down
Classification: Medical Ninjutsu/Fuinjutsu
Rank: B
Class: Supplementary
Range: Short

Description: This is a basic mod seal for Gene Splicing that is utilized as a type of anesthesia in order to work on the body. When this seal is placed alongside the Gene Splicing Seal, it causes the target (and/or host) to go into a dream like state and shuts down the portion of the brain that controls the immune system and nervous system responses to allow the Kurogane to work without the victim going into shock. Because of this, the target is usually at risk to environmental diseases and such and so it is best this is done in a sterilized room. 10 Posts of the user before this fades. If this fades after DNA Infusion or something similar is caused, the target body will go through shock and go into critical condition while Kyoshiro will additionally lose a B rank of his chakra permanently. However, if DNA Grafting or another similar technique process is finished before this time ends then it is a success and the target as well as Kyoshiro will be unharmed.

Name: Gene Splicing: DNA Infusion
Classification: Medical Ninjutsu/Fuinjutsu
Rank: C
Class: Supplementary
Range: Short

Description: DNA Infusion is another Mod Seal for the Gene Splicing Seal in which Kyoshiro takes the DNA strand of another creature and inserts it into the DNA pool of another. Normally this shock to the body would cause death to the target because of the shock they would take from the foreign intruder. However, because of the System Shut Down jutsu this does not take place. Once the DNA is infused the DNA does not take affect and can still harm the target if the the System Shut Down jutsu becomes undone.

Name: Gene Splicing: DNA Grafting
Classification: Medical Ninjutsu/Fuinjutsu
Rank: B
Class: Supplementary
Range: Short

Description: DNA Grafting is a closing mod seal for the Gene Splicing Seal line usually used after DNA is inserted with DNA Infusion. This technique allows the Kurogane to take apart and reconnect a person's DNA strand as well as replicate this strand into changing other DNA strands once completed. This makes it so that the DNA is perfectly grafted into the target and that the body accepts the DNA allowing the target to potentially utilize the natural traits of the extra DNA, such as a dolphin and whale's echolocation, the eyesight and timing of a bird of prey, or the intelligence and mimicking of a Conga.

Name: Gene Splicing: Complete Growth Formula
Classification: Medical Kinjutsu/Fuinjutsu
Rank: B Rank
Class: Supplementary
Range: Short

Description: This seal is to further assist in the molding process of the target in the growth of themselves and the foreign DNA inserted and grafted through DNA Infusion and DNA Grafting. Through this technique Kyoshiro will place a seal on the target which will allow the two different DNA strands to grow in tandem without causing defects within the DNA strand where one would become more permanent over the other. This seal will fade as the DNA grows to be more cohesive and upon complete growth (maturity of the target) the seal will fade completely. However, if the seal is broken before maturity is reached, it can potentially harm the test subject and cause them to turn into a hideous mutated creature, becoming more beast than (wo)man. This seal is placed to prevent the mutation from harming the body and so it is best that the target take good care to protect the area of the seal.
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PostSubject: Re: Kyoshiro's Jutsu   16th July 2014, 11:26 pm

mmmmkay
You gucci.

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PostSubject: Re: Kyoshiro's Jutsu   19th February 2015, 12:15 am

Name: Hyper Growth Cocoon
Classification: Medical Ninjutsu
Rank: S
Class: Supportive
Range: N/A

Description:. Kyoshiro uses his Flesh Release from training in Medical Ninjutsu to create a cocoon made of blood and flesh recreating the inside to be made similar to the female uterus in order to sustain a child. This technique can only support one life form at a time. For a child to be born within a female egg and male sperm must be placed inside the cocoon prior to it being sealed. This cocoon causes the birth process to quicken, reducing the time till the child is born to 3 months if there is Zireh DNA present. 2 months if human child and 1 month OOC if Nova DNA is used. When this jutsu is first trained only Human Children can be stored. Through retraining they can then store a Nova child. Then after one final retraining then be able to store zireh children.

Name: Dormant Recovery Seal
Classification: Ninjutsu
Rank: C
Class: Support
Range: N/A

Description: Kyoshiro uses a Flesh Release mod seal to be placed when the child is still in development. This causes the child to be born without dormant DNA. This cannot be chosen and become normal without the use of Dormant Docking System set in place.


Name: Dormant Docking System
Classification: Ninjutsu
Rank: S
Class: Support
Range: N/A

Description: . Kyoshiro creates a creature made of flesh that is alive only while connected to an organic matter that possesses a child still in development. Through this creature DNA can be extracted to tell the exact genetic information of the child once it is fully grown. Then through the use of dormant recovery seal one can accurately make the changes to the genetic line to choose which genes are changed from dormant to active. When utilized the creature laches on to the summoner's arm, multiple needle like teeth latching to the nervous system to send the summoner the knowledge of what the dna contains. However the process will take awhile as the dna is taken, read snd then transfered as it can only process certain amounts and the summoner can only understand a certain degree (baswd off their rank). When it attaches it deals b rank damage to the user arm.
Kyoshiro's Rank - Posts - Reading
D - 10 - Gender
C - 15 - Systems Available (Blood, Chakra, etc)
B - 20 - Tiers, Body KG Mutations
A - 25 - Perks, Dojutsu KG Mutations
S - 30 - Chakra Affinities, Element KG Mutations
Z - 35 - Dominant and Recessive Genes
X - 40 - Dormant Dominant and Dormant Recessive Genes

Name: Flesh Containment Device
Classification: Ninjutsu
Rank: D
Class: Support
Range: N/A

Description: Kyoshiro uses his Medical Ninjutsu experience to use his Flesh Release to create a jar of living flesh to keep a Dojutsu or a KG alive until a transplant has been established.


Name: Body Transplant Seal Mod.
Classification: Ninjutsu/Fuinjutsu
Rank: C
Class: Support
Range: N/A

Description:  This is a unique base seal Kyoshiro has developed upon becoming a Medical Ninjutsu specialist, it is a gene splicing seal mod used to fluidly integrate a body kg into a fetus still in development. When done through this method the KG's growth restarts and grows with the child.


Name: Dojutsu Transplant Seal Mod.
Classification: Ninjutsu/Fuinjutsu
Rank: C
Class: Support
Range: N/A

Description:  This is a unique base seal Kyoshiro has developed upon becoming a Medical Ninjutsu specialist, it is a gene splicing seal mod used to fluidly integrate a body Dojutsu into a fetus still in development. When done through this method the Dojutsu's growth restarts and grows with the child.


Name: Multi Transplant Grafting Mod.
Classification: Fuinjutsu/Ninjutsu
Rank: C
Class: Support
Range: N/A

Description: Kyoshiro uses this technique to be able to implant a maximum of 5 modifications int a fetus at the same time. This gives the child multiple DNAs to grow up with as the modifications grow with the child.


Name: Growth Seal Formula Mod.
Classification: Fuinjutsu/Ninjutsu
Rank: B
Class: Support
Range: N/A

Description: After using Jazz as an experiment Kyoshiro has perfected his aging modification. This seal enhances the speed of growth on an individual until they reach maturity. The time in which they now hit maturity is half of the usual time it would take to do so.
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PostSubject: Re: Kyoshiro's Jutsu   22nd February 2015, 9:25 pm

I don't see any problems, although more detail is always nice lol. So approved unless someone else has something to say about them

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PostSubject: Re: Kyoshiro's Jutsu   12th April 2015, 4:37 am

The Fuin has to be Medical Fuinjutsu. You need an SSS-rank Base Seal if your going to want to do this. Specifically for In-Vitro Fertilization. Possibly name it, Base Seal: In-Vitro Fertilization Formula, and include in the description that it requires Flesh Release or a Flesh Element Seal to be learned in order to train it.

In addition in order to make this a viable Seal in addition you'll need to learn up to Transfer Formula Lvl 5. Mainly for Chakra, Blood & Life all which are necessary assuming you wish to manipulate the DNA of the fetus in terms of transfering things over to it.

Flesh Containment Device = A. Keeping something alive in order to be a viable transfer isn't exactly something easy to pull off even with Flesh hence the A-rank. In addition add in a chart depending on his skill level for how making topics he can have it without paying an additional blood price to refresh the price and thus have said organ retain it's freshness. (Blood, Skin Graft, Appendage, Limb, Dojutsu, Bone Marrow, Vital Organs) D to SSS-rank blood price in terms of the chart.

Body and Dojutsu? Both have to be a lot more specific. You have to make Fuinjutsu specifically for each one in question. In order for this technique to be at least an A-rank. Also Dojutsu are easier to transplant than Body Kg's as a result the Dojutsu would be Min an A-rank the Body Kg's would be a S-rank.

Multi-Transplant is actually unnessary, what you can do however is make an SS-rank seal specifically to lower the chance of Rejection of spliced Kg's because there is an overall limit to as many kg's you can just stuff into a person spliced or natural wise. Eventually it just rejects and thus they have an autoimmune disease which makes their body fight itself as if the KG's were foreign.

Growth Seal Formula, will be an SSS-rank why? Because the reason Jazz grew so fast is Clone live half as long as originals and she's a Nova who grow fast regardless. However what that seal is doing is speeding up the rate of maturity without lowering overall life span and I'm assuming they grow past their prime at the same rate as usual...yeah no anything short of SSS-rank is a farce.





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