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Aurielle
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PostSubject: Shogunate Exclusive Equipment List   25th August 2015, 9:56 pm

Primary Weapons
Spoiler:
 

Secondary Weapons
Spoiler:
 

Ammo, Projectiles & Other Equipment
Spoiler:
 


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PostSubject: Re: Shogunate Exclusive Equipment List   25th August 2015, 10:05 pm

Shogunate Exclusive Armor
Note Pilus Armor is available for purchase upon attaining the Pilus Rank. In times of war it is the standard armor worm by Fail Tier & C-rank or below Shogunate Soldiers.

Pilus Physical Armor Variant (Light)
Appearance of Full set:
 

Armor Set Parts:
 

Pilus Chakra Armor Variant (Light)
Appearance of Full set:
 

Armor Set Parts:
 

Pilus Mental Armor Variant (Light)
Appearance of Full set:
 

Armor Set Parts:
 

***********************

Jax...Don't make me punch you in the face:
 


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PostSubject: Re: Shogunate Exclusive Equipment List   25th August 2015, 10:22 pm

Shogunate Exclusive Armor
Note:
1. Centurion Armor is available for purchase upon attaining the Centurion Rank or upon becoming an Elitis Pilus. In times of war it is the standard armor worn by Low & Mid Tier or/& B-rank Shogunate Soldiers.
2. Primus Armor is available for purchase upon attaining the Primus, Doctorial Primus, Huntarian Primus Ranks or becoming an Elitis Centurion. In times of War it is the standard armor worn by High & Top Tier or/& A-rank Shogunate Soldiers.
3. Legionis Armor is available for purchase upon attaining the Legionis, Doctorial Legionis, Huntarian Legionis, Tribunis Legionis Ranks or becoming an Elitis Primus (Includes Doctorial & Huntarian). In times of War it is the standard armor worn by Unique Tier or S-rank Shogunate Soldiers.
4. Galea come in 3 variants, the 1st is available upon attaining the Centurion, the Second is available upon attaining the Legionis (Includes Huntarian & Doctorial) Rank while the last is only available to Elitis (Pilus, Centurion, Primus, Legionis, Doctorial Legionis, Huntarian Legionis) or upon attaining the Tribunis Legionis rank. The final variant's plumes come in Red (Low-Mid Tier or Centurion & below), Gray (High-Top Tier or Primus-Legionis), Blue (Doctoral Primus/Legionis Only), Black (Huntarian Prmus/Legionis Only), White (Tribunis Legionis Only), Purple (Legate Only) or Gold (Legate Legionis Only).

Official Centurion Armor (Light)
Male Full Set:
 
Female Full Set:
 

Armor Set Parts:
 

Official Primus Armor (Standard)
Male Full Set:
 
Female Full Set:
 

Armor Set Parts:
 

Official Legionis Armor (Heavy)
Shogunate Exclusive Armor (Heavy Hybrid Variant)
Male Full Set:
 
Female Full Set:
 

Armor Set Parts:
 

Official Shogunate Galea
Galea (1st Variant):
 

Galea (2nd Variant):
 

Galea (3rd Variant):
 


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PostSubject: Re: Shogunate Exclusive Equipment List   7th January 2016, 6:07 pm

For Purchasing:

Primary
Code:

[b]Equipment Name:[/b] Pila
[b]Type of Equipment:[/b] Retractable Javelin
[b]Rank:[/b] D
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b][spoiler=It has a small ornate signature reminiscent of a J on the weighted portion & the insignia of the Shogunate etched into the spear point][img]http://i18.servimg.com/u/f18/15/25/81/96/roman-10.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw - 1 B-rank
*Blunt - C-rank
*Chakra - C-rank

Physical Resist = D-rank
Chakra Conductibility: Up to a C-rank without being Damaged.

[b]Special Ability:[/b] When this weapon is thrown it gains defense piercing equal to the speed it is moving even when not backed by strength. Despite this, the damage dealt is still based on the user's strength or spear focused Shurikenjutsu/Kenjutsu techniques and if no techniques &/or chakra flow techniques are used regardless of the piercing it will only deal D-rank Physical Dmg. [b]Mechanical Trait-[/b] It is retractable, when the mid section is squeezed it pops back into it's normal length. In order to retract it back simply press it down against the ground (takes a set number of P.T depending on Str tiers, None = 3, D = 2, C = 1).
*Due to incorporating various raw materials in it's construction this weapon has a unique make in which bands of White Gold are around the Ash staff section to allow it's wielder to conduct up to a C-rank amount of chakra into the weapon without damaging it. These bands are linked to a thin Gold wire within it which runs through the entire length of the Pila to connect all the way to the spear end. The spear point is comprised of White Gold as well albeit Iridium lining the edges & a spiral around the point to give it some chakra resistance allowing it to split apart D-rank chakra based techniques even without chakra flow. Pila are lightened however the weight is mainly concentrated in the sphere near it's spear tip this is to conserve the force of the throw and cause the weapon to angle downward so that upon impaling a target it continues to plant them in the ground requiring enough strength to break the Pila (C+/B & above due to Blunt focused durability) in order to get free, since due to the weight & the bards one can't pull it free unless they want to risk B-rank Pain + 4 D-ranks of Bleed Dmg each P.T (4 Barbs). Due to it's weight when moving through the air it can only be deflected by projectiles equal to it's weight or higher, those lighter than it will be deflected off course.
[b]Weight:[/b] +4

[b]Equipment Name:[/b] Gladius
[b]Type of Equipment:[/b] Short Sword
[b]Rank:[/b] C
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b][spoiler=Has the insignia of the Shogunate etched onto the Blade & a small ornate signature reminiscent of a J on the pommel][img]http://i18.servimg.com/u/f18/15/25/81/96/uncros10.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw - 1 B-rank
*Cut - C-rank
*Chakra - C-rank

Physical Resist = C-rank
Chakra Conductibility: Up to a C-rank without being Damaged.

[b]Special Ability:[/b] When this weapon breaks it is always in clean fragments if the damage sustained is enough to break it, it only shatters completely if the damage it sustains is double it's overall durability. Thanks to this ability the blade can be broken on purpose within an opponents body in order to prevent easy removal, regeneration or limit movement lest the victim has a risk of aggravating the wound (triggers 3 D-ranks of Bleed Dmg each P.T). Due to the Gladius's short length it can only be snapped in such a manner twice before becoming unusable.
*Due to incorporating various raw materials in it's construction this weapon has a unique make in which bands of White Gold are around the hilt to allow it's wielder to conduct up to a C-rank amount of chakra into the weapon without damaging it. These bands are linked to a thin White Gold wire within it which runs through the entire length of the Gladius to the blade splitting off into 4 branches essentially to allow a complete circulation of chakra without making the entire blade out of the alloy thus being more efficient forging of chakra conductive metal. The  blade is comprised of Romanite which is essentially an alloy comprised of Iron, Cobalt & Iridium thus having high tensile strength with the ability to not only maintain it's edge but likewise is chakra resistant. Due to the alloys's properties it is able it to split apart C-rank chakra based techniques even without chakra flow & can deal D-rank Physical Dmg even when not backed by Strength or the result of a kenjutsu technique. Gladius are lightened yet done so across the board so that they can be a well balanced weapon geared more so for thrusting or quick parries of other weaponry as the Gladius's weight allows it to simply divert physical strikes from weapons which are lighter in comparison as long as the opponents weapon (Includes Kenjutsu) is not backed by strength. When it is however if it's wielder's strength is equal to the opponents the Gladius' weight will push it in their favor causing the opponents weapon to be knocked back The hilt is likewise bound in Erupe Leather, which forms a snug grip preventing the weapon from being knocked out of the hand except by disarming techniques C-rank or higher.
[b]Weight:[/b] +5

[b]Equipment Name:[/b] Spatha
[b]Type of Equipment:[/b] Long Sword
[b]Rank:[/b] B
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=Has the insignia of the Shogunate etched onto the Blade & a small ornate signature reminiscent of a J on the pommel][img]http://i21.servimg.com/u/f21/15/25/81/96/re000610.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw - 1 A-rank
*Cut - B-rank
*Chakra - B-rank

Physical Resist = B-rank
Chakra Conductibility: Up to an B-rank without being Damaged.

[b]Special Ability:[/b] When this weapon breaks it is always in clean fragments if the damage sustained is enough to break it, it only shatters completely if the damage it sustains is double it's overall durability. Thanks to this ability the blade can be broken on purpose within an opponents body in order to prevent easy removal, regeneration or limit movement lest the victim has a risk of aggravating the wound (triggers 3 D-ranks of Bleed Dmg each P.T). Due to the Spatha's length in comparison to a Gladius it can actually be snapped causing it's length to reduce to be equal to that of a Gladius before it can be snapped a second & third time before rendering it unusable.
*Due to incorporating various raw materials in it's construction this weapon has a unique make in which bands of White Gold are around the hilt to allow it's wielder to conduct up to a B-rank amount of chakra into the weapon without damaging it. These bands are linked to a thin White Gold wire within it which runs through the entire length of the Spatha to the blade splitting off into 8 branches essentially to allow a complete circulation of chakra without making the entire blade out of the alloy. The  blade of the Spatha is comprised of Romanite & is able it to split apart B-rank chakra based techniques even without chakra flow & can deal C-rank Physical Dmg even when not backed by Strength or the result of a kenjutsu technique. Spatha are lightened yet done so across the board so that they can be a well balanced weapon geared more so for thrusting or quick parries of other weaponry as the Spatha's weight allows it to simply divert physical strikes from weapons which are lighter in comparison as long as the opponents weapon (Includes Kenjutsu) is not backed by strength. When it is however if it's wielder's strength is equal to the opponents the Spatha's weight will push it in their favor causing the opponents weapon to be knocked back. The hilt is likewise bound in Erupe Leather, which forms a snug grip preventing the weapon from being knocked out of the hand except by disarming techniques B-rank or higher.
[b]Weight:[/b] +5

[b]Equipment Name:[/b] Hasta
[b]Type of Equipment:[/b] Retractable Spear
[b]Rank:[/b] A
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=It has a small ornate signature reminiscent of a J on the spiked portion & the insignia of the Shogunate etched into the spear point][img]http://i18.servimg.com/u/f18/15/25/81/96/iron_h10.png[/img][/spoiler]
[b]Durability:[/b]
*Raw - 1 S-rank
*Blunt - A-rank
*Chakra - A-rank

Physical Resist = A-rank
Chakra Conductibility: Up to an A-rank without being Damaged.

[b]Special Ability:[/b] (Retained due to Reforging) When this weapon breaks it is always in clean fragments if the damage sustained is enough to break it, it only shatters completely if the damage it sustains is double it's overall durability. Thanks to this ability the blade can be broken on purpose within an opponents body in order to prevent easy removal, regeneration or limit movement lest the victim has a risk of aggravating the wound (triggers 3 D-ranks of Bleed Dmg each P.T). Due to it being a spear it is not favorable to break off the main spear point instead the four points which are typically used to lock up other weapons can be broken off in such a manner after being thrust into an opponents body post swing. [b]Mechanical Trait-[/b] It is retractable, when the mid section is squeezed it pops back into it's normal length. In order to retract it back simply press it down against the ground (takes a set number of P.T depending on Str tiers, None = 5, D = 4, C = 3, B = 2, A = 1).
*Due to incorporating various raw materials in it's construction this weapon has a unique make in which bands of White Gold are around the Ash staff section to allow it's wielder to conduct up to an A-rank amount of chakra into the weapon without damaging it. These bands are linked to a thin White Gold wire within it which runs through the entire length of the  to the blade splitting off into 8 branches essentially to allow a complete circulation of chakra without making the entire spear point out of the alloy. The spear point of the Hasta is comprised of Romanite & is able it to split apart B-rank chakra based techniques even without chakra flow & can deal B-rank Physical Dmg even when not backed by Strength or the result of a kenjutsu technique. Hasta are lightened yet done so across the board so that they can be a well balanced weapon geared more so for thrusting or quick parries of other weaponry as the Hasta's weight allows it to simply divert physical strikes from weapons which are lighter in comparison as long as the opponents weapon (Includes Kenjutsu) is not backed by strength. When it is however if it's wielder's strength is equal to the opponents the Hasta's weight will push it in their favor causing the opponents weapon to be knocked back. The hilt is likewise bound in Erupe Leather, which forms a snug grip preventing the weapon from being knocked out of the hand except by disarming techniques A-rank or higher.
[b]Weight:[/b] +8

[b]Equipment Name:[/b] Pilum
[b]Type of Equipment:[/b] Retractable Heavy Javelin
[b]Rank:[/b] S
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=It has a small ornate signature reminiscent of a J on the weighted portion & the insignia of the Shogunate etched into the spear point][img]http://i18.servimg.com/u/f18/15/25/81/96/xh203110.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw - 1 S-rank
*Blunt - A-rank
*Chakra - A-rank

Physical Resist = A-rank
Chakra Conductibility: Up to an S-rank without being Damaged.

[b]Special Ability (Retained due to Reforging):[/b]When this weapon is thrown it gains defense piercing equal to the speed it is moving even when not backed by strength. Despite this, the damage dealt is still based on the user's strength or spear focused Shurikenjutsu/Kenjutsu techniques and if no techniques &/or chakra flow techniques are used regardless of the piercing it will only deal B-rank Physical Dmg. [b]Mechanical Trait[/b] It is retractable, when the mid section is squeezed it pops back into it's normal length. In order to retract it back simply press it down against the ground (takes a set number of P.T depending on Str tiers, None = 6, D = 5, C = 4, B = 3, A = 2 & S = 1).
*Due to incorporating various raw materials in it's construction this weapon has a unique make in which bands of White Gold are around the Ash staff section to allow it's wielder to conduct up to an A-rank amount of chakra into the weapon without damaging it. These bands are linked to a thin White Gold wire within it which runs through the entire length of the Pilum to the blade splitting off into 12 branches essentially to allow a complete circulation of chakra without making the entire spear point out of the alloy. The spear point of the Pilum is comprised of Romanite & is able it to split apart B-rank chakra based techniques even without chakra flow & can deal B-rank Physical Dmg even when not backed by Strength or the result of a kenjutsu technique. Pilum are lightened however the weight is mainly concentrated in the sphere near it's spear tip this is to conserve the force of the throw and cause the weapon to angle downward so that upon impaling a target it continues to plant them in the ground requiring enough strength to break the Pilum (A+/S & above due to Blunt focused durability) in order to get free, since due to the weight & the bards one can't pull it free unless they want to risk S-rank Pain + 1 C-rank of Bleed Dmg each P.T and due to the Pilum's spear point's thickness upon removing it the wound is substantial causing 1 B-rank of Bleed Dmg each P.T if they are unable to stem the bleeding or receive medical treatment. Due to it's weight when moving through the air it can only be deflected by projectiles equal to it's weight or higher, those lighter than it will be deflected off course.
[b]Weight:[/b] +9

Primary Weapon Price List:
 


Secondary
Code:

[b]Equipment Name:[/b] Parma
[b]Type of Equipment:[/b] Shield
[b]Rank:[/b] D
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=Painted Black with Golden symbol for Shogun on polished side while normal color on the side with straps][img]http://i18.servimg.com/u/f18/15/25/81/96/000_0810.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = 1 A & 1 C-rank
*Cut = C-rank
*Blunt = C-rank
*Pierce = C-rank
*Chakra = C-rank

Physical Resist = C-rank
Heat Resist = Up to C-rank without being melted or set ablaze.

[b]Special Ability:[/b] Parma are essentially shatterproof, now while it doesn't mean it is unbreakable it simply mean then upon being broken the Parma is unable to shatter. Thus in regards to impact "spider-web" like cracks appear on the part impacted if the damage dealt is insufficient enough to pierce completely through the shield. This is rather useful in regards to repeated combat as it increases it's durability to blunt impact forces tremendously as their primary advantage aka shattering is negated as even though cracked the shield can still work to reduce damage from more impacts equal to it's rank. (Meaning if it's broken and an opponent utilizes another technique the damage the user sustains by blocking with the broken Parma has -1 D-rank reduced from it's total) [b]Mechanical Trait -[/b] The slots are located on the top of the shield which is typically obvious due to the pattern on it's "face". The Plumbata are fitted into slots which click in to prevent dislodging during combat, forcing the Soldier wishing to use it to first press down on the slot to release the mechanism and cause one of the Plumbata to be pushed up a bit for smooth removal. If the soldier has D-rank strength however they can do the same without first having to press the button.
*Due to incorporating various raw materials in it's construction this shield has a unique make with as polished dome which is made of Cold-Worked Romanite the lack of reheating right after the alloy is initially form bringing forth an alternate trait of the metal comprising it namely heat resistance. This allows it to be far more durable in regards to it's heat worked form which is primarily used for weaponry as not only is it both chakra resistant & physical resistant it is now heat resistant. This prevents it from heating up as well as gives it an innate resistance to alternate methods of weapon destruction such as melting or combustion. While it doesn't mean it is incapable of deforming it just means it requires more effort (B-rank or above) through the use of Heat (And Heat radiating things such as Fire, Blaze, Yugure, Plasma, Explosive, Lava etc) to do so. When strapped onto the wielder it is rather secure thanks to being made of Erupe Leather being unable to be removed via disarming techniques unless they are above B-rank. Due to it's weight and innate durability when driven into the ground or any other solid surface it can halve the knock back (halved distance traveled) inflicted on the user if the knockback inflicting technique strikes the Parma directly. This effect only triggers as a result of a non-weapon using technique or by a knockback inflicting technique being used by a weapon lighter than the Parma. Finally the Parma is large enough that if an individual is Small sized or below they can completely hide their body behind it, whereas Humanoid individuals can cover up to quarter of their body with it thus allowing for a means to protect their vitals.
[b]Weight:[/b] +6
[b]Plumbata Storage Slots:[/b] 6 (Current = 0/6)

[b]Equipment Name:[/b] Funda
[b]Type of Equipment:[/b] Sling
[b]Rank:[/b] D
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=][img]http://i18.servimg.com/u/f18/15/25/81/96/sling10.gif[/img][/spoiler]
[b]Durability:[/b]
*Raw = 3 D-ranks
*Blunt = 2 D-ranks
*Cut = D-rank

Physical Resist = D-rank

[b]Components:[/b]
Opal (-) x2 {D}
Erupe Leather (D) x3 {D}

[b]Traits:[/b]
Physical Resistant
*Lightened

[b]Special Ability:[/b] The Funda's ability works in tandem with how many spins are made before the other part of the sling is released and thus the projectile (Pebbles, Gems &/or Lapis) is launched, with each spin in a row before releasing or stopping it gains a damage multiplier in this order; 1 Spin = 0x Dmg, 2 Spins = 1x Dmg, 3 Spins = Piercing Gained, 4 Revolutions = 2x Dmg, 5 Spins = 2x Dmg + Piercing, 6 Spins = 3x Dmg & Finally 7 Spins = 3x Dmg + Piercing. This ability has a drawback as one must be fairly skilled to use it without the Funda breaking the number of spins is directly proportionate to the skill level required to harness it (1 = D-rank, 7 = X-rank)
*This weapon is comprised of just Erupe leather which has been treated but otherwise it is a fairly simple weapon, like all slings the strength used to start a spin determines the distance it can travel (Uses Equivalent Mid-Range Distance) while the speed it is spun at determines how fast the projectile will move through the air. Using Samurai Lvl Strength or Speed will cause the projectile launched to require 1-rank below reaction to detect, while using Samurai Lvl Strength & Speed will require equal-rank reaction tiers/sensory technique or a Time-Slowing dojutsu to accurately track the Funda Stones through the air.
[b]Weight:[/b] +1

[b]Equipment Name:[/b] Pugio
[b]Type of Equipment:[/b] Dagger
[b]Rank:[/b] C
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler][img]http://i18.servimg.com/u/f18/15/25/81/96/pugio210.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = 2 C-ranks
*Blunt = C-ranks
*Cut = C-rank

[b]Special Ability:[/b] This weapons ability is very simple as when inflicting stabs or cuts the wounds bleed more than normal despite being able to be healed through normal treatment or medical ninjutsu. The amount the wounds bleed depends on the rank of kenjutsu technique utilized with it; D = +1 D-rank extra bleed dmg (C-A = +2,3,4 & 5 D-ranks extra bleed dmg) S = 1 C-rank (6 D) more bleed dmg.
*Due to incorporating various raw materials in it's construction this weapon has a unique make in which bands of White Gold are around the hilt to allow it's wielder to conduct up to a C-rank amount of chakra into the weapon without damaging it. These bands are linked to a thin White Gold wire within it which runs through the entire length of the Gladius to the blade splitting off into 2 branches essentially to allow a complete circulation of chakra without making the entire blade out of the alloy thus being more efficient forging of chakra conductive metal. The Pugio's blade is comprised of Romanite which is essentially an alloy comprised of Iron, Cobalt & Iridium thus having high tensile strength with the ability to not only maintain it's edge but likewise is chakra resistant. Due to the alloys's properties it is able it to split apart C-rank chakra based techniques even without chakra flow & can deal D-rank Physical Dmg even when not backed by Strength or the result of a kenjutsu technique. Pugio are lightened yet done so across the board so that they can be a well balanced weapon geared more so for thrusting or quick parries of other weaponry as the Pugio's weight allows it to simply divert physical strikes from weapons which are lighter in comparison as long as the opponents weapon (Includes Kenjutsu) is not backed by strength. When it is however if it's wielder's strength is equal to the opponents the Pugio' weight will push it in their favor causing the opponents weapon to be knocked back The hilt is likewise bound in Erupe Leather, which forms a snug grip preventing the weapon from being knocked out of the hand except by disarming techniques C-rank or higher.
[b]Weight:[/b] +2

[b]Equipment Name:[/b] Arcus
[b]Type of Equipment:[/b] Bow (Composite)
[b]Rank:[/b] C
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=Painted Black with Golden symbol for Shogun on both wings][img]http://i18.servimg.com/u/f18/15/25/81/96/tradit10.jpg[/img][/spoiler]
[b]Durability:[/b]
Arcus
*Raw = 1 B Rank & 1 C Rank
*Blunt = B-rank
*Cut = C-rank

Quiver
*Cut = C-rank

Physical Resist = B-rank

[b]Special Ability:[/b] Arcus Draw-Strings are snap proof, while this by no means makes them unable to be destroyed or cut it does mean that when triggering recoil the draw-string will not snap, instead the damage that would snap it is transferred to the other parts of the bow consuming from it's raw durability. This means eventually the bow wings themselves will snap but the string will remain usable.
[b]Mechanical Trait -[/b] Bows have a distance modifier attached to their range when used with techniques which is based on three factors; Type of Bow, Size of Bow & Draw-Weight. This bow in question is a Composite, Small sized bow with a Draw-Weight of 80 lbs. Composite Bows give a 2x Multiplier, Small Bows have a 1x Multiplier & Draw-Weight is calculated by the rank of the draw-string (D = 40 each Level = +10, each Rank = +40). Which means any Kyujutsu techniques using this bow will travel 2x the normal range and it takes 8 P.T of drawing to notch an arrow for loosing one. Alternatively if the target has C-rank Speed it can be reduced to 4 P.T if they have C-rank strength it can be reduced to 2 P.T but if one possesses both then it only takes 1 P.T to notch an arrow before loosing. This excludes any Kyujutsu techniques which are geared at speeding up notching arrows. Furthermore holding said notched arrow overtime depends on the type of bow, Composite unlike Recurve, Short or Longbows only consumes stamina while drawing the bow, not holding a notched arrow.
* Due to incorporating various materials in it's construction this composite bow has a unique make which gives it more effectiveness in regards to bow draw-strength and power in comparison to self-bows the same size as it. This is due to the wooden core giving shape and dimensional stability. It is often made of multiple pieces, joined with animal glue in V-splices, which due to the properties of the wood naturally bonds with them. Pieced construction allows the sharp bends that many designs require, and the use of woods with different mechanical properties for the bending (Sycamore) and non-bending (Yew) sections. A thin layer of horn is glued onto what will be the belly of the bow, the side facing the archer this is due to a horn being able to store more potential energy than wood in compression. The sinew, soaked in animal glue, is then laid in layers on the back of the bow; the strands of sinew are oriented along the length of the bow. Arcus are able to inflict C-rank bludgeoning damage if one hits opponents with either of the wings & all come with a quiver to hold arrows comprised of Erupe Leather.
[b]Weight:[/b] 5
[b]Quiver:[/b] Max 36 (Current = 0/36)

[b]Equipment Name:[/b] Scutum
[b]Type of Equipment:[/b] Tower Shield
[b]Rank:[/b] B
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=Painted Black with Golden symbol for Shogun on polished side while normal color on the side with straps][img]http://i18.servimg.com/u/f18/15/25/81/96/scutum10.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = 1 S & 1 B-rank
*Cut = B-rank
*Blunt = B-rank
*Pierce = B-rank
*Chakra = B-rank

Physical Resist = B-rank
Heat Resist = Up to B-rank without being melted or set ablaze.

[b]Special Ability:[/b] Scutum like Parma are essentially shatterproof, now while it doesn't mean it is unbreakable it simply mean then upon being broken the Scutum is unable to shatter. Thus in regards to impact "spider-web" like cracks appear on the part impacted if the damage dealt is insufficient enough to pierce completely through the shield. This is rather useful in regards to repeated combat as it increases it's durability to blunt impact forces tremendously as their primary advantage aka shattering is negated as even though cracked the shield can still work to reduce damage from more impacts equal to it's rank. (Meaning if it's broken and an opponent utilizes another technique the damage the user sustains by blocking with the broken Scutum has -1 B-rank reduced from it's total) [b]Mechanical Trait -[/b] The slots are located on the top of the shield (6) which is typically obvious due to the pattern on it's "face" & both of it's sides (3 Each). The Plumbata are fitted into slots which click in to prevent dislodging during combat, forcing the Soldier wishing to use it to first press down on the slot to release the mechanism and cause one of the Plumbata to be pushed up a bit for smooth removal. If the soldier has D-rank strength however they can do the same without first having to press the button.
*Due to incorporating various raw materials in it's construction this shield has a unique make with as polished dome which is made of Cold-Worked Romanite the lack of reheating right after the alloy is initially form bringing forth an alternate trait of the metal comprising it namely heat resistance. This allows it to be far more durable in regards to it's heat worked form which is primarily used for weaponry as not only is it both chakra resistant & physical resistant it is now heat resistant. This prevents it from heating up as well as gives it an innate resistance to alternate methods of weapon destruction such as melting or combustion. While it doesn't mean it is incapable of deforming it just means it requires more effort (A-rank or above) through the use of Heat (And Heat radiating things such as Fire, Blaze, Yugure, Plasma, Explosive, Lava etc) to do so. When strapped onto the wielder it is rather secure thanks to being made of Erupe Leather being unable to be removed via disarming techniques unless they are above A-rank. Due to it's weight and innate durability when driven into the ground or any other solid surface it can halve the knock back (halved distance traveled) inflicted on the user if the knockback inflicting technique strikes the Scutum directly. This effect only triggers as a result of a non-weapon using technique or by a knockback inflicting technique being used by a weapon lighter than the Scutum. Finally the Scutum is large enough that if an individual is Small sized or below they can completely hide their body behind it, whereas Humanoid individuals can cover up to half of their body with it thus allowing for a means to protect more than just the vitals in comparison to the Perma.
[b]Weight:[/b] +6
[b]Plumbata Storage Slots[/b] 12 (Current = 0/12)

[b]Equipment Name:[/b] Manuballista
[b]Type of Equipment:[/b] Crossbow
[b]Rank:[/b] B
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=Painted Black with Golden symbol for Shogun on handle][img]http://i18.servimg.com/u/f18/15/25/81/96/manuba10.jpg[/img][/spoiler]
[b]Durability:[/b]
Manuballisa
*Raw = 1 A Rank
*Blunt = B-rank
*Cut = B-rank

Bolt Pouch
*Raw = B-rank
*Pierce = B-rank

Physical Resist = B-rank
Chakra Conductibility = Up to B-rank without being Damaged

[b]Special Ability:[/b] (Retained due to Re-carving) Oddly enough due to it's composition this weapon shares the snap proof ability with the Arcus however it has an additional ability of it's own attached to it's pouch which is it's own specific ability. The ability in question is retrieval, it means that as long as bolts are not destroyed upon being fired after a set amount of time they will return back to the pouch eliminating the need to go and retrieve one's fired arrows. Due to Manuballista being B-rank weapons this means they return in 3 Turns if the ability is activated.
[b]Mechanical Trait -[/b] Bows have a distance modifier attached to their range when used with techniques which is based on three factors; Type of Bow, Size of Bow & Draw-Weight. This bow in question is a Crossbow, Small sized bow with a Draw-Weight of 200 lbs. Crossbows give a 3x Multiplier, Small Bows have a 1x Multiplier & Draw-Weight is calculated by the rank of the draw-string + the rank of the whipcord (D = 40 each Level = +10, each Rank = +40). Which means any Kyujutsu techniques using this bow will travel 3x the normal range and it takes 20 P.T of drawing to notch an arrow for loosing one. Alternatively if the target has B-rank Speed it can be reduced to 10 P.T if they have B-rank strength it can be reduced to 5 P.T but if one possesses both then it only takes 3 P.T to cock a bolt before loosing. This excludes any Kyujutsu techniques which are geared at speeding up cocking back crossbows, & one can pull back on the bow while using ones legs to do the lifting instead allowing for a C-rank Strength &/or Speed requirement instead at the cost of being immobilized while cocking back the crossbow. Crossbows despite the advantages in both power and range over other bows are slower in regards to preparing to loose a bolt in comparison to other types of bows.
* Due to incorporating various materials in it's construction this crossbow has a unique make which gives it more effectiveness in regards to bow draw-strength and power in comparison to non-crossbows the same size as it. This is primarily due to incorporating the Arcus compound structure, with said bow being re-carved so that the bendable portion now makes up the Manuballista's Prod (bow portion). While the non-bendable portion now makes up the shaft said prod is attached to, with some of it jutting out in order to guide the crossbow bolt but can be used to stab opponents to inflict C-rank physical damage. The whipcord is twined around the sinew drawstring to further bolster the draw-strength of the bow. Finally Elder Wood is used as the core of the Manuballista as well as the handle allowing one to channel up to a B-rank amount of chakra through the weapon whether to utilize elemental kyujutsu or simply grant the pointed portion the ability to harm intangible opponents via chakra flow.
[b]Weight:[/b] 4
[b]Ammo Slots:[/b] 12 (Current = 0/12)

[b]Equipment Name:[/b] Clipeus
[b]Type of Equipment:[/b] Shield-blade
[b]Rank:[/b] S
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=Painted Black with Golden symbol for Shogun on polished side while normal color on the side with straps][img]http://i18.servimg.com/u/f18/15/25/81/96/clipeu10.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = 1 SS-rank, 1 S-rank & 1 A-rank
*Cut = S-rank
*Blunt = A-rank
*Pierce = S-rank
*Chakra = S-rank

Physical Resist = S-rank
Heat Resist = Up to S-rank without being melted or set ablaze.

[b]Special Ability:[/b] (Retained due to Reforging) Clipeus are essentially shatterproof, now while it doesn't mean it is unbreakable it simply mean then upon being broken the Clipeus is unable to shatter. Thus in regards to impact "spider-web" like cracks appear on the part impacted if the damage dealt is insufficient enough to pierce completely through the shield. This is rather useful in regards to repeated combat as it increases it's durability to blunt impact forces tremendously as their primary advantage aka shattering is negated as even though cracked the shield can still work to reduce damage from more impacts equal to it's rank. (Meaning if it's broken and an opponent utilizes another technique the damage the user sustains by blocking with the broken Clipeus has -1 B-rank reduced from it's total) [b]Mechanical Trait -[/b] The slots are located on the top of the shield (6) which is typically obvious due to the pattern on it's "face", both of it's sides (3 Each) & the bottom. The Plumbata are fitted into slots which click in to prevent dislodging during combat, forcing the Soldier wishing to use it to first press down on the slot to release the mechanism and cause one of the Plumbata to be pushed up a bit for smooth removal. If the soldier has D-rank strength however they can do the same without first having to press the button.
*Due to incorporating various raw materials in it's construction this shield has a unique make with as polished dome which is made of Cold-Worked Romanite the lack of reheating right after the alloy is initially form bringing forth an alternate trait of the metal comprising it namely heat resistance. This allows it to be far more durable in regards to it's heat worked form which is primarily used for weaponry as not only is it both chakra resistant & physical resistant it is now heat resistant. This prevents it from heating up as well as gives it an innate resistance to alternate methods of weapon destruction such as melting or combustion. While it doesn't mean it is incapable of deforming it just means it requires more effort (SS-rank or above) through the use of Heat (And Heat radiating things such as Fire, Blaze, Yugure, Plasma, Explosive, Lava etc) to do so. When strapped onto the wielder it is rather secure thanks to being made of Erupe Leather being unable to be removed via disarming techniques unless they are above S-rank. Due to it's weight and innate durability when driven into the ground or any other solid surface it can halve the knock back (halved distance traveled) inflicted on the user if the knockback inflicting technique strikes the Clipeus directly. This effect only triggers as a result of a non-weapon using technique or by a knockback inflicting technique being used by a weapon lighter than the Clipeus. Finally the Clipeus is large enough that if an individual is Humanoid sized or below they can completely hide their body behind it, whereas Medium (S) individuals can cover up to half of their body with it thus allowing for a means to protect the entire body in comparison to Parma or even the Scutum.
[b]Weight:[/b] +6
[b]Plumbata Storage Slots:[/b] 24 (Current = 0/24)

[b]Equipment Name:[/b] Scorpio
[b]Type of Equipment:[/b] Repeating Crossbow
[b]Rank:[/b] S
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] [spoiler=Painted Black with Golden symbol for Shogun on handle][img]http://vignette2.wikia.nocookie.net/avalon-kingdom/images/e/e0/Felicia's_Crossbow.jpg[/img][/spoiler]
[b]Durability:[/b]
Manuballisa
*Raw = 1 SS-rank
*Blunt = A-rank
*Cut = S-rank
*Pierce = A-rank

Bolt Pouch
*Raw = A-rank
*Pierce = A-rank

Physical Resist = B-rank
Chakra Conductibility = Up to A-rank without being Damaged

[b]Special Ability:[/b] (Both Retained due to Re-carving) Oddly enough due to it's composition this weapon shares the snap proof ability with the Arcus however it has an additional ability of it's own attached to it's pouch. The ability in question is retrieval, it means that as long as bolts are not destroyed upon being fired after a set amount of time they will return back to the pouch eliminating the need to go and retrieve one's fired arrows. Due to Manuballista being B-rank weapons this means they return in 3 Turns if the ability is activated.
[b]Mechanical Trait -[/b] Bows have a distance modifier attached to their range when used with techniques which is based on three factors; Type of Bow, Size of Bow & Draw-Weight. This bow in question is a Crossbow, Small sized bow with a Draw-Weight of 280 lbs. Crossbows give a 3x Multiplier, Small Bows have a 1x Multiplier & Draw-Weight is calculated by the rank of the draw-string + the rank of the whipcord (D = 40 each Level = +10, each Rank = +40). Which means any Kyujutsu techniques using this bow will travel 3x the normal range and it takes 28 P.T to fully reload the Scorpio after firing all of the bolts stored within it. Alternatively if the target has S-rank Speed it can be reduced to 14 P.T if they have S-rank strength it can be reduced to 7 P.T but if one possesses both then it only takes 4 P.T to cock a bolt before loosing. This excludes any Kyujutsu techniques which are geared at speeding up cocking back crossbows, & one can pull back on the bow while using ones legs to do the lifting instead allowing for a A-rank Strength &/or Speed requirement instead at the cost of being immobilized while cocking back the crossbow. Crossbows despite the advantages in both power and range over other bows are slower in regards to preparing to loose a bolt in comparison to other types of bows.
* Due to incorporating various materials in it's construction this repeating crossbow has a unique make which gives it more effectiveness in regards to bow draw-strength and power in comparison to non-crossbows the same size as it. This is primarily due to incorporating the Manuballista's prod, with said bow being re-carved so that superior materials are utilized. While the shaft said prod is attached to is now comprised of a metal core concealed by a wooden overlay. Furthermore multiple chambers for holding multiple bolts is now attached to the shaft which upon firing automatically shifts another bolt into the open slot allowing for a constant barrage before having to reload after emptying them out. The whipcord is twined around the sinew drawstring to further bolster the draw-strength of the bow. Finally since Romanite is used as the core of the Manuballista as well as the handle it allows one to channel up to a S-rank amount of chakra through the weapon to utilize elemental or chakra consuming kyujutsu.
[b]Weight:[/b] 5
[b]Ammo Slots:[/b] 36 (Current = 0/36)

Secondary Weapon Price List:
 

Misc. Equipment
Code:

[b]Equipment Name:[/b] Lapis
[b]Type of Equipment:[/b] Ammo (Sling Bullet)
[b]Rank:[/b] D
[b]How Many:[/b] 12 Per Pack (Mass Produced)
[b]Appearance:[/b] [spoiler=When bought are smooth, but used can have things etched into them][img]http://i18.servimg.com/u/f18/15/25/81/96/26605910.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = D-rank
*Pierce = D-rank

[b]Special Ability:[/b] Lapis differ from the run of the mill projectiles capable of being launched from a Fundus as well as the more specialized yet wastefully expensive Gems due to their ability. They are oddly aerodynamic and thus fly farther when launched (Use Long Distance rather than Mid Distance) by the Fundus giving them an advantage despite just a minimal one.
*Lapis can b inked upon or etched into allowing them to take the place of various tags in a Soldiers equipment pouch. This allows not only turning things which might just be utility into weapons but likewise making them more resistant to damage or tampering in comparison to tags.
[b]Weight:[/b] +1 Per Pack (12)

[b]Equipment Name:[/b] Tribulus
[b]Type of Equipment:[/b] Projectile (Caltrop)
[b]Rank:[/b] D
[b]How Many:[/b] 6 Per Pack (Mass Produced)
[b]Appearance:[/b] [spoiler][img]http://i18.servimg.com/u/f18/15/25/81/96/drevno10.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = D-rank
*Blunt = D-rank

[b]Special Ability:[/b] Tribulus when coming in contact with materia or thrown onto the materia gain active camouflage according to the color of whatever it is they are in contact with. (I.e if it lands on brown sand it becomes the same color as the sand). This allows Tribulus to be effectively used as traps as due to the camouflage only those with good perception (D-rank Reaction) can notice them when they are on the ground but only if they are focusing and not moving. Time-Slowing Dojutsu or techniques which prevent motion blur on the other hand can notice them even while moving.
*Tribulus are useful for traps, as they are capable of piercing through footwear  and impaling a victim's foot impeding motion and due to the hooked barbs preventing removal unless the victim has D-rank strength. Under normal circumstances the victim when moving sustains constant D-rank pain, & D-rank Bleed Dmg, however if removed without medical treatment the blood loss increases to 2 D-ranks of Bleed damage. Due to their small size and atypical use of being scattered in droves this can quickly add up causing victims unfortunate enough to step on them to suffer. Thanks to their natural camouflaging ability unless victims have reaction tiers while are standing still, possess a Time-Slowing dojutsu while moving or have some form of D-rank sensory technique to detect movement or sound no mention of them is necessary to be placed in a post until triggered. (Despite this the placement method must be at least alluded to as well as the user taking them out from where ever they were originally stored)
[b]Weight:[/b] +1 Per Pack (6)

[b]Equipment Name:[/b] Sagitta
[b]Type of Equipment:[/b] Ammo (Arrow)
[b]Rank:[/b] C
[b]How Many:[/b] 18 Per Pack (Mass Production)
[b]Appearance:[/b]
*Raw = C-ranks
*Blunt = 3 D-ranks
*Cut = 3 D-rank

Physical Resist = C-rank

[b]Special Ability:[/b] Sagitta have the ability to mimic the signature of chakra coursed into them for a set amount of time essentially this means that with one chakra price multiple arrows can be imbued with elemental natures to deal elemental physical damage. This offsets the Sagitta's inability to conduct chakra allowing it to retain it's other useful properties yet still being useful with elemental based kyujutsu techniques.
*Due to it's composition Sagitta are capable of dealing C-rank physical damage even without the use of Kyujutsu, when used with Kyujutsu the damage of this ammo type is merely added to the damage dealt. In addition Sagitta are all capable of piercing through chakra based defenses C-rank & below due to being comprised of Romanite due to it's chakra resistant properties. When fired due to it's weight it is capable of splitting apart (projectiles with Less durability than it's damage) or deflecting other projectiles. that weigh less than it, in it's path (projectiles with equal or more durability than it's damage) as long as they are not backed by strength. If they are then if the bow was drawn by strength equal or above that of the incoming projectile the same effect will occur.
[b]Weight:[/b] 4

[b]Equipment Name:[/b] Plumbata
[b]Type of Equipment:[/b] Projectile (Dart)
[b]Rank:[/b] B
[b]How Many:[/b] 6 in a Pack (Mass Produced)
[b]Appearance:[/b] [spoiler][img]http://i18.servimg.com/u/f18/15/25/81/96/c3444e10.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = B-ranks
*Blunt = C-ranks
*Cut = C-rank

Physical Resist = B-rank

[b]Special Ability:[/b] Plumbata have the ability to mimic the signature of chakra coursed into them for a set amount of time essentially this means that with one chakra price multiple arrows can be imbued with elemental natures to deal elemental physical damage. This offsets the Plumbata's inability to conduct chakra allowing it to retain it's other useful properties yet still being useful with elemental based shurikenutsu techniques.
*Due to it's composition Plumbata are capable of dealing B-rank physical damage even without the use of Shurikenjutsu, when used with Shurikenjutsu the damage of this ammo type is merely added to the damage dealt. In addition Plumbata are all capable of piercing through chakra based defenses B-rank & below due to being comprised of Romanite due to it's chakra resistant properties. When thrown due to it's weight it is capable of splitting apart (projectiles with Less durability than it's damage) or deflecting other projectiles. that weigh less than it, in it's path (projectiles with equal or more durability than it's damage) as long as they are not backed by strength. If they are then if the Plumbata was thrown backed by strength equal or above that of the incoming projectile the same effect will occur.
[b]Weight:[/b] 3

[b]Equipment Name:[/b] Loculus
[b]Type of Equipment:[/b] Pouch
[b]Rank:[/b] B
[b]How Many:[/b] 1 (Mass Produced)
[b]Appearance:[/b] [spoiler][img]http://i18.servimg.com/u/f18/15/25/81/96/dscf0410.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = B-rank
*Cut = B-rank

Physical Resist = B-rank

[b]Special Ability:[/b] Loculus possess the ability of weightlessness when something is stored within. This allows multiple items to be stored with no concern to the weight as long as it has enough space within it.
*Loculus are noted for only having one pocket which is typically used to store food items or other misc things however on the inside of that pocket it is lined with seals with ridges in order to separate them and clear plastic where tiny paper cards can be placed in order to write what exactly is in one of the ridges. There are five ridges in total thus allowing for 6 different types of items being able to be stored in the seals.
[u]Seal Array[/u] x6
Base: Storage Formula Lvl 2
Mod Slots 16/16: Sld. S. F, Liq. S. F, Stk. F Lvl 1 (x10), Exp. F Lvl 1, Stk. F Lvl 2 (x2), Trans. F Lvl 1.
Translation = Each Seal can store 80 of a specific item. Resulting in 420 items total being capable of being stored within the seals. Thanks to the transferal formula by learning an unsealing technique (Such as the Lightning Flash Blade Creation) the stored weapons can be unsealed using that technique.
[b]Weight:[/b] +1 (When Not filled) +0 (When Filled due to ability)
[b]Storage Slots:[/b] 1

[b]Equipment Name:[/b] Fulmen
[b]Type of Equipment:[/b] Ammo (Crossbow Bolts)
[b]Rank:[/b] A
[b]How Many:[/b] 18 Per Pack (Mass Produced)
[b]Appearance:[/b] [spoiler][img]http://i18.servimg.com/u/f18/15/25/81/96/il_57010.jpg[/img][/spoiler]
[b]Durability:[/b]
*Raw = A-ranks
*Blunt = B-ranks
*Cut = B-rank

Physical Resist = A-rank

[b]Special Ability:[/b] (Retained due to Reforging) Fulmen have the ability to mimic the signature of chakra coursed into them for a set amount of time essentially this means that with one chakra price multiple arrows can be imbued with elemental natures to deal elemental physical damage. This offsets the Fulmen's inability to conduct chakra allowing it to retain it's other useful properties yet still being useful with elemental based kyujutsu techniques.
*Due to it's composition Fulmen are capable of dealing A-rank physical damage even without the use of Kyujutsu, when used with Kyujutsu the damage of this ammo type is merely added to the damage dealt. In addition Fulmen are all capable of piercing through chakra based defenses A-rank & below due to being comprised of Romanite due to it's chakra resistant properties. When fired due to it's weight it is capable of splitting apart (projectiles with Less durability than it's damage) or deflecting other projectiles. that weigh less than it, in it's path (projectiles with equal or more durability than it's damage) as long as they are not backed by strength. If they are then if the bow was drawn by strength equal or above that of the incoming projectile the same effect will occur.
[b]Weight:[/b] 5

[b]Equipment Name:[/b] Pteruges
[b]Type of Equipment:[/b] Utility Belt
[b]Rank:[/b] S
[b]How Many:[/b]
[b]Appearance:[/b] Pteruges is a decorative skirt of leather or fabric strips worn around the waists of high ranking Shogunate Soldiers in order to store additional equipment such as projectiles & ammo due to the clips & the sealing array interwoven onto the belt portion.
[b]Durability:[/b]
*Raw = 1 S-rank
*Cut = 1 A-rank
*Chakra = 1 A-rank

Physical Resist = A-rank

[b]Components:[/b]
Opal (-) x2 {D}
Erupe Leather Strips (D) {A}
Baby Apceros Shell Fragments (K) {A}

[b]Traits:[/b]
Physical Resistant
Chakra Resistant

[b]Special Ability:[/b] N/A
[b]Mechanical Trait -[/b] The Clips are arranged equally spread apart to cover the front and sides of the belt portion. While clipped in they can be pulled out without need for any strength tiers but are incapable of falling out as a result of movement.
[u]Sealing Array[/u] (x6)
*Base: Storage Formula Lvl 1
*Mod Slots 3/8: Trans F Lvl 1, Touch S. F, Lgt F.
Translation: 6 Touch activated Lightning Flash Blade Creation Seals linked to Loculus.
[b]Weight:[/b] +1
[b]Plumbata Clips[/b] 0/9

[b]Equipment Name:[/b] Doctoral Loculus
[b]Type of Equipment:[/b] Med-Kit
[b]Rank:[/b] S
[b]How Many:[/b] 1 (Mass Production)
[b]Appearance:[/b] Same as Loculus, except with extra pockets and typically being tonal colors such as gray, black or white.
[b]Durability:[/b]
*Raw = 1 S-rank & 1 A-rank
*Cut = S-rank
*Pierce = A-rank

Physical Resist = S-rank

[b]Special Ability:[/b] Retaining the ability due to being a rewoven Loculus, the Doctoral Loculus possesses weightlessness when something is stored within. This allows multiple items to be stored as long as it has enough space within it.
*The Doctoral Loculus has multiple pouches and compartments, on the front there are 4 each having two openings one in the front while having a pocket in the main pouch. The pocket fills the front compartment which is detachable in order to serve as a dispensary for Pills or to check if they are organized correctly (they look like Pez dispensers). The dispensers can store up to 12 Pills each, while the pockets can store up to 24, this allows for a potential total of 36 pills per pocket (144 Total). Opening the Doctoral Loculus itself allows one to store 1 First Aid Kit & 1 Field Medic Kit, finally on each of it's sides are two pouches which can be used to store 2 Serums each.  
[b]Weight:[/b] +1 (When not Filled), +0 (When Filled thanks to ability)
[b]Storage Slots:[/b] 10 (4 Pill Pouches, 4 Serum Pouches, 2 Large Pockets for Kits)

Misc. Equipment Price List:
 

Jasmine's Bill for the Shogunate = 1,705,000 Xel.

***********************

Jax...Don't make me punch you in the face:
 
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PostSubject: Re: Shogunate Exclusive Equipment List   3rd February 2017, 3:30 am

For Purchasing:

Athenian Armor Set (Light Chakra Armor):
 
Code:

[b]Equipment Name:[/b] Athenian Robes
[b]Type of Equipment:[/b] Light Armor (Torso)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (The Armor in the above picture)
[b]Durability:[/b]
*Raw = B
*Chakra = 2 C

Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable stockpiling the Athenian Robes with chakra in order to bolster it's defensive capabilities to the level at which is stored within the armor. When stockpiled it depends on the skill of its wearer to determine exactly how much can be stockpiled at once and when this is done it bolsters the entire defensive capabilities of the robes (Chakra Resist, Electricity Resist & Heat Resist become equal to the stockpiled amount of chakra)
[u]Rank of User - Amount of Chakra Capable of Stockpiling (Low, High, Elite)[/u]
D - C
C - 2 C, 3 C, 4 C
B - 5 C, 6 C, 7 C
A - 8 C, 9 C, 10 C
S - 11 C, 12 C, 13 C
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Athenian Robes allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 3 pouches adorning each of it's sides each spaced evenly which allow up to 1 (Standard) or 2 (Basic) scrolls to be placed in them resulting in between 6 to 12 scrolls in total capable of being stored in the robes. At it's back are three harnesses, one for a shield, while the other two are suitable for storing either a Pila, Hasta or Pilum. Finally in it's collar are 2 pouches which can be used to store either a single Lapis or up to 2 Pills each.
[b]Weight:[/b] 3
[b]Slots:[/b] 11

[b]Equipment Name:[/b] Athenian Bracers
[b]Type of Equipment:[/b] Light Armor (Arms)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production (Pairs)
[b]Appearance:[/b] (Bracers in Appearance)
[b]Durability:[/b]
*Raw = B
*Chakra = 2 C

Physical Resist = C-rank
Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable of simulating C-rank Grip strength when holding weapons with these bracers equipped, this stacks with their strength tiers if they possess them to bolster their grip strength by 1 Tier Level while if they hold a single weapon with both hands they will also have a bolstered grip strength of 1 Tier Level (2 if they have Strength in addition to a two handed grip). This is quite useful as a way to prevent being disarmed, not to mention benefits those who make use of two handed weaponry like those native to the Shogunate.
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Athenian Bracers allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 4 indents in which a single Plumbata can be slotted into for storage, while due to it's components it can be utilized to deflect incoming projectiles including those backed by Strength as along as it is below B-rank (Meaning C-rank++ backed projectiles and below will be deflected).
[b]Weight:[/b] 1 (Each), 2 (Total)
[b]Slots:[/b] 4

[b]Equipment Name:[/b] Athenian Bottoms
[b]Type of Equipment:[/b] Light Armor (Waist)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (The Pants in the above picture)
[b]Durability:[/b]
*Raw = B
*Chakra = 2 C

Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable stockpiling the Athenian Bottoms with chakra in order to bolster it's defensive capabilities to the level at which is stored within the armor. When stockpiled it depends on the skill of its wearer to determine exactly how much can be stockpiled at once and when this is done it bolsters the entire defensive capabilities of the bottoms (Chakra Resist, Electricity Resist & Heat Resist become equal to the stockpiled amount of chakra)
[u]Rank of User - Amount of Chakra Capable of Stockpiling (Low, High, Elite)[/u]
D - C
C - 2 C, 3 C, 4 C
B - 5 C, 6 C, 7 C
A - 8 C, 9 C, 10 C
S - 11 C, 12 C, 13 C
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Athenian Bottoms allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 4 harnesses on it's waist, two are clips which can allow the attachment of either 1 Pteruges & 2 Loculus or 1 Pteruges & two swords (Short or Long).
[b]Weight:[/b] 1
[b]Slots:[/b] 4

[b]Equipment Name:[/b] Athenian Soles
[b]Type of Equipment:[/b] Light Armor (Legs)
[b]Rank:[/b] B-rank
[b]How Many:[/b] Mass Production (Pair)
[b]Appearance:[/b] (Footwear in Appearance)
[b]Durability:[/b]
*Raw = A
*Chakra = 2 B

Heat Resist = Up to B-rank without being melted or set ablaze
Electricity Resist = Up to B-rank without being electrocuted or shocked
Chakra Conductivity = Up to B-rank without being damaged

[b]Special Ability:[/b] The wearer is capable of traversing on difficult terrain without a chakra price if said terrain lacks chakra (aka is comprised of Materia). What classifies as difficult terrain varies based on the wearer's rank, making this seemingly basic ability quite versatile.
[u]Rank of User - Difficult Terrain Available[/u]
D - Inclined Terrain (Diagonal, Vertical etc)
C (Low) - Slippery Terrain (Ice, Oil etc)
C (High) - Semi-Solid Terrain (Mud, Quicksand etc)
Elite C or Above - Bodies of Water (Ponds, Lakes, Sea etc)
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Athenian Soles allows it to absorb up to an A-rank worth of recoil damage for the wearer before any remaining actually hurts them.
[b]Weight:[/b] 1/2 (Each), 1 (Pair)
[b]Slots:[/b] N/A

Megarian Armor Set (Light Physical Armor):
 

Code:

[b]Equipment Name:[/b] Megarian Plate
[b]Type of Equipment:[/b] Light Armor (Torso)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (The Armor in the above picture)
[b]Durability:[/b]
*Raw = B
*Cut = 4 D
*Pierce = 4 D
*Blunt = 4 D

Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable stockpiling the Megarian Plate with chakra in order to bolster it's defensive capabilities to the level at which is stored within the armor. When stockpiled it depends on the skill of its wearer to determine exactly how much can be stockpiled at once and when this is done it bolsters the entire defensive capabilities of the robes (Physical Resist, Electricity Resist & Heat Resist become equal to the stockpiled amount of chakra)
[u]Rank of User - Amount of Chakra Capable of Stockpiling (Low, High, Elite)[/u]
D - C
C - 2 C, 3 C, 4 C
B - 5 C, 6 C, 7 C
A - 8 C, 9 C, 10 C
S - 11 C, 12 C, 13 C
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Megarian Plate allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 3 pouches adorning each of it's sides each spaced evenly which allow up to 1 (Standard) or 2 (Basic) scrolls to be placed in them resulting in between 6 to 12 scrolls in total capable of being stored in the robes. At it's back are three harnesses, one for a shield, while the other two are suitable for storing either a Pila, Hasta or Pilum. Finally in it's collar are 2 pouches which can be used to store either a single Lapis or up to 2 Pills each.
[b]Weight:[/b] 3
[b]Slots:[/b] 11

[b]Equipment Name:[/b] Megarian Gauntlet
[b]Type of Equipment:[/b] Light Armor (Left or Right Arm)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (Gauntlet in Appearance)
[b]Durability:[/b]
*Raw = B
*Chakra = 2 C

Physical Resist = C-rank
Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer gains a sensory field around their body which is capable of tracking incoming projectiles at various levels of perception depending on how they are thrown. For those thrown with just speed the perception is on par with Reaction+ Tiers, for those thrown with speed & strength the perception is on par with Reaction Tiers. Those which have Reaction (Time-Slowing or Muscle Tension also count) gain a +1 to their perception level (Reaction Tier Level) when dealing with projectiles. The speed of projectiles that they can track depends on the wearer's Rank.
[u]Rank - Radius of Sensory (Low, High, Elite) - Tracking Speed[/u]
D - 1 ft, 15 Inches, 18 Inches  - D
C - 2 ft, 27 Inches, 30 Inches - C
B - 3 ft, 39 Inches, 42 Inches - B
A - 4 ft, 51 Inches, 54 Inches - A
S - 5 ft, 63 Inches, 66 Inches - S
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Athenian Bracers allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 4 indents in which a single Plumbata can be slotted into for storage, while due to it's components it can be utilized to deflect incoming projectiles including those backed by Strength as along as it is below B-rank (Meaning C-rank++ backed projectiles and below will be deflected).
[b]Weight:[/b] 1
[b]Slots:[/b] 4

[b]Equipment Name:[/b] Megarian Faulds
[b]Type of Equipment:[/b] Light Armor (Waist)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Durability:[/b]
*Raw = B
*Cut = 4 D
*Pierce = 4 D
*Blunt = 4 D

Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable stockpiling the Megarian Faulds with chakra in order to bolster it's defensive capabilities to the level at which is stored within the armor. When stockpiled it depends on the skill of its wearer to determine exactly how much can be stockpiled at once and when this is done it bolsters the entire defensive capabilities of the bottoms (Physical Resist, Electricity Resist & Heat Resist become equal to the stockpiled amount of chakra)
[u]Rank of User - Amount of Chakra Capable of Stockpiling (Low, High, Elite)[/u]
D - C
C - 2 C, 3 C, 4 C
B - 5 C, 6 C, 7 C
A - 8 C, 9 C, 10 C
S - 11 C, 12 C, 13 C
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Megarian Faulds allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 4 harnesses on it's waist, two are clips which can allow the attachment of either 1 Pteruges & 2 Loculus or 1 Pteruges & two swords (Short or Long).
[b]Weight:[/b] 1
[b]Slots:[/b] 4

[b]Equipment Name:[/b] Megarian Cape
[b]Type of Equipment:[/b] Light Armor (Neck)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (Jacket in Appearance)

[b]Durability:[/b]
*Raw = B
*Chakra = 2 C

Physical Resist = C-rank
Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable stockpiling the Megarian Cape with chakra in order to bolster it's defensive capabilities to the level at which is stored within the armor. When stockpiled it depends on the skill of its wearer to determine exactly how much can be stockpiled at once and when this is done it bolsters the entire defensive capabilities of the robes (Physical Resist, Electricity Resist, Heat Resist & Physical Defense become equal to the stockpiled amount of chakra)
[u]Rank of User - Amount of Chakra Capable of Stockpiling (Low, High, Elite)[/u]
D - C
C - 2 C, 3 C, 4 C
B - 5 C, 6 C, 7 C
A - 8 C, 9 C, 10 C
S - 11 C, 12 C, 13 C
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Athenian Bracers allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has four harnesses (two on left, two on right) on the inside of the cape which can hold either one short sword each or both of the two harnesses on the same side can be used to hold one longsword each.
[b]Weight:[/b] 1
[b]Slots:[/b] 4

[b]Equipment Name:[/b] Megarian Boots
[b]Type of Equipment:[/b] Light Armor (Legs)
[b]Rank:[/b] B-rank
[b]How Many:[/b] Mass Production (Pairs)
[b]Appearance:[/b] (Footwear in Appearance)
[b]Durability:[/b]
*Raw = A
*Chakra = 2 B

Heat Resist = Up to B-rank without being melted or set ablaze
Electricity Resist = Up to B-rank without being electrocuted or shocked
Chakra Conductivity = Up to B-rank without being damaged

[b]Special Ability:[/b] The wearer is capable of traversing on difficult terrain without a chakra price if said terrain lacks chakra (aka is comprised of Materia). What classifies as difficult terrain varies based on the wearer's rank, making this seemingly basic ability quite versatile.
[u]Rank of User - Difficult Terrain Available[/u]
D - Inclined Terrain (Diagonal, Vertical etc)
C (Low) - Slippery Terrain (Ice, Oil etc)
C (High) - Semi-Solid Terrain (Mud, Quicksand etc)
Elite C or Above - Bodies of Water (Ponds, Lakes, Sea etc)
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Megarian Boots allows it to absorb up to an A-rank worth of recoil damage for the wearer before any remaining actually hurts them.
[b]Weight:[/b] 1/2 (Each), 1 (Pair)
[b]Slots:[/b] N/A

Corinthian Armor Set (Light Mental Armor):
 

Code:

[b]Equipment Name:[/b] Corinthian Helm
[b]Type of Equipment:[/b] Light Armor (Helmet)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (See Helm in picture)
[b]Durability:[/b]
*Raw = B
*Mental = C

Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable stockpiling the Corinthian Helm with chakra in order to be utilized to break out of genjutsu techniques or chains which the user is incapable of breaking out of normally at the cost of using up the stockpiled chakra equivalent in strength to said genjutsu (chains). When stockpiled it depends on the skill of its wearer to determine exactly how much can be stockpiled at once and when triggered results in a burst of chakra similar in effect to some of the advanced uses of Kai.
[u]Rank of User - Amount of Chakra Capable of Stockpiling (Low, High, Elite)[/u]
D - C
C - 2 C, 3 C, 4 C
B - 5 C, 6 C, 7 C
A - 8 C, 9 C, 10 C
S - 11 C, 12 C, 13 C
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Corinthian Helm allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them.
[b]Weight:[/b] 1
[b]Slots:[/b] N/A

[b]Equipment Name:[/b] Corinthian Gauntlet
[b]Type of Equipment:[/b] Light Armor (Left Arm)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (Gauntlet in Appearance)
[b]Durability:[/b]
*Raw = B
*Chakra = 2 C

Physical Resist = C-rank
Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable of manifesting an illusory Corinthian Bracer (resembles the other arms equipment in the appearance) which unlike it's non-illusory counter-part is capable of being used to deflect mental based techniques without form such as Genjutsu or Fabrication up to C-rank. Upon being deflected they form into beams of the same energy source that was used to comprise them which travel up to a set distance (determined by genjutsu or fabrication) based on the wearer's rank (use Item & Measurement Information to figure out ranges).
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Corinthian Gauntlet allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 4 indents in which a single Plumbata can be slotted into for storage, while due to it's components it can be utilized to deflect incoming projectiles including those backed by Strength as along as it is below B-rank (Meaning C-rank++ backed projectiles and below will be deflected).
[b]Weight:[/b] 1
[b]Slots:[/b] 4

[b]Equipment Name:[/b] Corinthian Suit
[b]Type of Equipment:[/b] Light Armor (Torso)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (The Armor in the above picture)
[b]Durability:[/b]
*Raw = B
*Mental = C

Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable stockpiling the Corinthian Suit with chakra in order to bolster it's defensive capabilities to the level at which is stored within the armor. When stockpiled it depends on the skill of its wearer to determine exactly how much can be stockpiled at once and when this is done it bolsters the entire defensive capabilities of the robes (Mental Resist, Electricity Resist & Heat Resist become equal to the stockpiled amount of chakra)
[u]Rank of User - Amount of Chakra Capable of Stockpiling (Low, High, Elite)[/u]
D - C
C - 2 C, 3 C, 4 C
B - 5 C, 6 C, 7 C
A - 8 C, 9 C, 10 C
S - 11 C, 12 C, 13 C
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Corinthian Suit allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 3 pouches adorning each of it's sides each spaced evenly which allow up to 1 (Standard) or 2 (Basic) scrolls to be placed in them resulting in between 6 to 12 scrolls in total capable of being stored in the robes. At it's back are three harnesses, one for a shield, while the other two are suitable for storing either a Pila, Hasta or Pilum. Finally in it's collar are 2 pouches which can be used to store either a single Lapis or up to 2 Pills each.
[b]Weight:[/b] 3
[b]Slots:[/b] 11

[b]Equipment Name:[/b] Corinthian Pants
[b]Type of Equipment:[/b] Light Armor (Waist)
[b]Rank:[/b] C-rank
[b]How Many:[/b] Mass Production
[b]Appearance:[/b] (Pants in Appearance)
[b]Durability:[/b]
*Raw = B
*Mental = 2 C

Heat Resist = Up to C-rank without being melted or set ablaze
Electricity Resist = Up to C-rank without being electrocuted or shocked
Chakra Conductivity = Up to C-rank without being damaged

[b]Special Ability:[/b] The wearer is capable stockpiling the Corinthian Pants with chakra in order to bolster it's defensive capabilities to the level at which is stored within the armor. When stockpiled it depends on the skill of its wearer to determine exactly how much can be stockpiled at once and when this is done it bolsters the entire defensive capabilities of the bottoms (Mental Resist, Electricity Resist & Heat Resist become equal to the stockpiled amount of chakra)
[u]Rank of User - Amount of Chakra Capable of Stockpiling (Low, High, Elite)[/u]
D - C
C - 2 C, 3 C, 4 C
B - 5 C, 6 C, 7 C
A - 8 C, 9 C, 10 C
S - 11 C, 12 C, 13 C
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Corinthian Pants allows it to absorb up to a B-rank worth of recoil damage for the wearer before any remaining actually hurts them. It has 4 harnesses on it's waist, two are clips which can allow the attachment of either 1 Pteruges & 2 Loculus or 1 Pteruges & two swords (Short or Long).
[b]Weight:[/b] 1
[b]Slots:[/b] 4

[b]Equipment Name:[/b] Corinthian Shoes
[b]Type of Equipment:[/b] Light Armor (Legs)
[b]Rank:[/b] B-rank
[b]How Many:[/b] Mass Production (Pairs)
[b]Appearance:[/b] (Footwear in Appearance)
[b]Durability:[/b]
*Raw = A
*Chakra = 2 B

Heat Resist = Up to B-rank without being melted or set ablaze
Electricity Resist = Up to B-rank without being electrocuted or shocked
Chakra Conductivity = Up to B-rank without being damaged

[b]Special Ability:[/b] The wearer is capable of traversing on difficult terrain without a chakra price if said terrain lacks chakra (aka is comprised of Materia). What classifies as difficult terrain varies based on the wearer's rank, making this seemingly basic ability quite versatile.
[u]Rank of User - Difficult Terrain Available[/u]
D - Inclined Terrain (Diagonal, Vertical etc)
C (Low) - Slippery Terrain (Ice, Oil etc)
C (High) - Semi-Solid Terrain (Mud, Quicksand etc)
Elite C or Above - Bodies of Water (Ponds, Lakes, Sea etc)
*Thanks to it's construction, the fabric is fairly elastic and is capable of fitting an individual that is either Small, Humanoid or Medium S in size. It is capable of masking the user's heat & electromagnetic signature from Heat & Electrolocation Sensory techniques C-rank & below thanks to it's Heat, Electricity properties. The padding within the Corinthian Shoes allows it to absorb up to an A-rank worth of recoil damage for the wearer before any remaining actually hurts them.
[b]Weight:[/b] 1/2 (Each), 1 (Pair)
[b]Slots:[/b] N/A

***********************

Jax...Don't make me punch you in the face:
 
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